Search found 79 matches

by dink
Sun Dec 27, 2020 7:24 am
Forum: NESemdev
Topic: Miracle Piano in FCEUX
Replies: 17
Views: 7891

Re: Miracle Piano in FCEUX

It's not quite a brick wall yet, there are still ways to compensate for audio playing late. This is where RunAhead comes in. If the audio is 50ms late, you can Run Ahead 3 frames to make up for that. I know that FCEUX doesn't have RunAhead implemented in there, but it's like 10 lines of code to add...
by dink
Mon Dec 14, 2020 9:38 pm
Forum: General Stuff
Topic: What is with indie games and procedural generation?
Replies: 16
Views: 2914

Re: What is with indie games and procedural generation?

proceduraly generated = blah
by dink
Mon Dec 14, 2020 9:36 pm
Forum: Homebrew Projects
Topic: Tapetorm Puzzle Disco (Kickstaretr Live Now)
Replies: 17
Views: 8445

Re: Tapetorm Puzzle Disco

Alastair, That sounds awesome, really looking forward to to this one :) p.s. regarding Erockbrox's suggestion for a faster retract, do you think that's a good idea? Have you ever played the arcade game (in fbneo or mame..) "Susume! Mile Smile / Go Go! Mile Smile"; it has a fast retract, but kinda di...
by dink
Mon Dec 14, 2020 7:41 am
Forum: Homebrew Projects
Topic: Alwa's Awakening
Replies: 4
Views: 1429

Re: Alwa's Awakening

Looks great, ooo I love boss fights - is that a boss fight: ShrineOfSeaMonk (pic) ?
by dink
Mon Dec 14, 2020 7:38 am
Forum: Homebrew Projects
Topic: Force Bot - A brand new game for the NES [homebrew]
Replies: 12
Views: 13227

Re: Force Bot - A brand new game for the NES [homebrew]

Maybe you could put some more simplistic brick-tiles (like on the box) in place of the flames, to give the title screen a bit more flare
by dink
Sun Dec 13, 2020 6:44 pm
Forum: General Stuff
Topic: Question about "Kid Icarus"
Replies: 21
Views: 3137

Re: Question about "Kid Icarus"

Pokun,
That clears up misunderstanding on my part, thank you :)
by dink
Sun Dec 13, 2020 8:48 am
Forum: General Stuff
Topic: Question about "Kid Icarus"
Replies: 21
Views: 3137

Re: Question about "Kid Icarus"

Pokun, Thanks for the HIkari Shinwa / Kid Icarus differences link & writeup, that info is really nice to know. Question: In Hikari Shinwa FDS is it possible to save without dieing first? how? side question: Is it possible to save in Akumajou Dracula FDS without dieing also? - if so, how? best regard...
by dink
Sat Dec 12, 2020 10:27 pm
Forum: General Stuff
Topic: Question about "Kid Icarus"
Replies: 21
Views: 3137

Re: Question about "Kid Icarus"

I love this game, but, I myself have only played the FDS version: Hikari Shinwa - Palutena no Kagami. I think the only difference between it and Kid Icarus is in the ending - and how you can haggle in the shops to lower the price (mic + B button on p2's controller) Kid Icarus is kinda more like a pl...
by dink
Sat Dec 12, 2020 7:27 am
Forum: Homebrew Projects
Topic: Tapetorm Puzzle Disco (Kickstaretr Live Now)
Replies: 17
Views: 8445

Re: Tapetorm Puzzle Disco

Hi Alastair, I have a lot of respect for what you're doing, and I'm not good at constructive criticism - so I hope you don't take this the wrong way. I'm sure you already have plans for something far greater than what I'm talking about (like song changing after a few levels in), but I thought I woul...
by dink
Thu Dec 10, 2020 10:46 pm
Forum: Homebrew Projects
Topic: Tapetorm Puzzle Disco (Kickstaretr Live Now)
Replies: 17
Views: 8445

Re: Tapetorm Puzzle Disco

LOVING IT! :D
LOVING IT! :D
by dink
Thu Dec 10, 2020 7:54 am
Forum: 2020 NESdev Competition
Topic: The Epic Game of Impossibility
Replies: 6
Views: 2061

Re: The Epic Game of Impossibility

Certainly the best game of 2020 so far :)
by dink
Thu Dec 10, 2020 7:39 am
Forum: Homebrew Projects
Topic: Our new NES project (and a question)
Replies: 12
Views: 1903

Re: Our new NES project (and a question)

Looks like a fun run 'n gun, my favorite type of game. curious, what made you go with the penis shaped wall-turrets?
by dink
Mon Dec 07, 2020 8:30 am
Forum: Homebrew Projects
Topic: NESTUDIO - PCM Sample Based Drum Machine
Replies: 15
Views: 2662

Re: NESTUDIO - PCM Sample Based Drum Machine

this is really great! later down the road what would you think about having it sync to midi or din/sync via some sort of controller hack?
by dink
Fri Nov 27, 2020 8:38 pm
Forum: NESdev
Topic: All Night Nippon Super Mario Bros. (ANNSMB) MMC3 Port. and disassembly
Replies: 8
Views: 3708

Re: All Night Nippon Super Mario Bros. (ANNSMB) MMC3 Port. and disassembly

Please provide a link to where this originated?
by dink
Tue Nov 24, 2020 9:36 pm
Forum: Homebrew Projects
Topic: Kosmity Atakujo
Replies: 27
Views: 10207

Re: Kosmity Atakujo

I like the new look :)