Search found 1284 matches

by WedNESday
Tue Sep 19, 2023 11:43 am
Forum: General Stuff
Topic: Password protecting a web page
Replies: 10
Views: 1910

Re: Password protecting a web page

Guys, I just wanna firstly say a big thanks to both of you for your support on this matter.

Secondly, I just managed to solve the problem. It turns out, I had entered the MD5 hash incorrectly into .htpasswd.

D'oh! :oops:
by WedNESday
Sun Sep 17, 2023 11:36 am
Forum: General Stuff
Topic: Password protecting a web page
Replies: 10
Views: 1910

Re: Password protecting a web page

Interesting that you would mention that. I just checked Edge's log (F12) to see something about a 401 error. I too do believe it's a case of an access restriction. I've just tried using the following code: <Directory "/dir1/dir2"> AllowOverride AuthConfig </Directory> ...inside the .htacce...
by WedNESday
Sun Sep 17, 2023 10:26 am
Forum: General Stuff
Topic: Password protecting a web page
Replies: 10
Views: 1910

Re: Password protecting a web page

Can you check Apache's logs? My first thought is, some kind of access protection in the OS is going on, not allowing Apache to access files in that particular path. There are absolutely 0 logs to be found anywhere. I don't even know if it's Apache that my server is running. Could it maybe have some...
by WedNESday
Sun Sep 17, 2023 6:45 am
Forum: General Stuff
Topic: Password protecting a web page
Replies: 10
Views: 1910

Password protecting a web page

Hello everyone! Long time, no see. I've been working on my web site flat out for the past 6 months or so and haven't put any effort into WedNESday in the meantime. I've also had to return to the office which has had a massive negative impact on how much programming I get to do now. I am currently st...
by WedNESday
Sat Feb 11, 2023 12:40 pm
Forum: General Stuff
Topic: Is byuu/Near actually still alive?
Replies: 6
Views: 1794

Re: Is byuu/Near actually still alive?

I wouldn't call the video a conspiracy theory. Genuine evidence to contradict the claim (namely, the government report that no US citizen died that year in Japan) that he took is own life is presented. If he wants to fake his own death on the internet to attain some kind of peace of mind then that's...
by WedNESday
Sat Feb 11, 2023 12:12 pm
Forum: General Stuff
Topic: Is the composite video of an NTSC Genesis really this bad?
Replies: 24
Views: 4058

Re: Is the composite video of an NTSC Genesis really this bad?

You know, the older I get the worst these older consoles looked on CRT devices. Is there any chance that what you're seeing wouldn't actually be visible with the naked eye during gameplay? I know that you can expect all manner of visual artifacts to be present but a lot of these are alleviated durin...
by WedNESday
Sat Mar 19, 2022 5:34 am
Forum: NESdev
Topic: Strange PPU Internal Data Bus Behaviour
Replies: 5
Views: 1329

Re: Strange PPU Internal Data Bus Behaviour

I have just been testing this strange behaviour a little further. The following code... LDA #$1F STA $2007 LDA $2000 ...is now executed at the very start of every NMI as soon as all the other tests have completed. It now returns $1F consistently. I also wonder whether this has something to do with t...
by WedNESday
Fri Mar 18, 2022 1:51 pm
Forum: NESdev
Topic: Strange PPU Internal Data Bus Behaviour
Replies: 5
Views: 1329

Strange PPU Internal Data Bus Behaviour

I am currently writing a test ROM that puts an emulator's memory map under scrutiny. WedNESday already fully supports the Famicom's memory map as according to the NESdev wiki. However, I have noticed some strange, random behaviour in regards to one aspect. As you probably already know, writing anywh...
by WedNESday
Sun Mar 06, 2022 9:31 am
Forum: NESemdev
Topic: ArkNESS
Replies: 20
Views: 2096

Re: ArkNESS

1. Just out of interest, any particular reason as to why you're offloading as much work as possible onto the GPU? 2. Not everyone will have a GPU that is D3D12 compatible. Consider toning down the D3D requirements to reach more users. For instance, WedNESday previously managed perfectly fine with ju...
by WedNESday
Thu Mar 03, 2022 11:01 am
Forum: NESdev
Topic: Correct PPU 2003/2004 functionality
Replies: 6
Views: 1053

Re: Correct PPU 2003/2004 functionality

On the 2C02G, attempting to read from any write-only register will give you the last value you read from or wrote to any other register. Are you sure that's not what you're seeing here? Wrong. Attempting to read from any write only register results in open bus behaviour. My Famicom confirms this. I...
by WedNESday
Thu Mar 03, 2022 9:10 am
Forum: NESdev
Topic: Correct PPU 2003/2004 functionality
Replies: 6
Views: 1053

Correct PPU 2003/2004 functionality

I'm currently in the process of writing a series of test ROMs for both my emulator and my Famicom. The first one checks memory for basic things like RAM mirroring, whether or not a register can be read from and/or written to and open bus behaviour. Everything listed on the wiki has been correct so f...
by WedNESday
Wed Mar 02, 2022 12:10 pm
Forum: NES Hardware and Flash Equipment
Topic: Stability of undocumented opcodes
Replies: 10
Views: 873

Re: Stability of undocumented opcodes

What do you mean by 'only 3'? That's 3 more than most of us. :lol: And when you say 'the same', do you mean the same hardware revision? If you ask around here I'm sure that some people will flash their carts and test your ROM on their hardware. Even if they don't and all 3 of your consoles are of th...
by WedNESday
Wed Mar 02, 2022 11:10 am
Forum: NES Hardware and Flash Equipment
Topic: Stability of undocumented opcodes
Replies: 10
Views: 873

Re: Stability of undocumented opcodes

It makes for interesting reading. I've actually just received my Famicom and its flash cart a few weeks back so this is definitely something that I will be researching myself in the near future. Are you gonna be using your code on real hardware? If not, then there's nothing for you to worry about. I...
by WedNESday
Wed Mar 02, 2022 9:40 am
Forum: NES Hardware and Flash Equipment
Topic: Stability of undocumented opcodes
Replies: 10
Views: 873

Re: Stability of undocumented opcodes

May we enquire as to which opcodes you are specifically implementing? Some of them (like the infamous XAA) are pretty much no go areas but for the most part they are just as 'safe' as normal opcodes. Edit: To be more precise, they can vary stability wise quite wildly between platforms so the NES wil...