Search found 137 matches

by Knurek
Mon Apr 29, 2013 11:16 am
Forum: NES Music
Topic: More NSF Requests
Replies: 3044
Views: 1128370

Re: More NSF Requests

On a related note, is the archive found at nsf.joshw.info the most complete/up-to-date one at this point, at least for licensed games? Should be, at least until console music history starts the ball rolling. how about for modern demo/homebrew stuff? Including such things as mck 2ch songs, famicompo...
by Knurek
Tue Jan 29, 2013 9:12 am
Forum: General Stuff
Topic: A few awesome programs for Windows XP
Replies: 12
Views: 3469

Re: A few awesome programs for Windows XP

Tried PSPad, I see a few things wrong with it: * Tries to install extra unwanted adware I'm not sure whether that's a recent addition or something that the hosting site adds automatically - I'm sure the version I installed ages ago didn't have crapware. Anyways, there's a portable version offered w...
by Knurek
Tue Jan 29, 2013 2:02 am
Forum: General Stuff
Topic: A few awesome programs for Windows XP
Replies: 12
Views: 3469

Re: A few awesome programs for Windows XP

Total Commander is the best thing that happened to Windows since... well, ever. Some people swear by FAR, but those people are weird. The amount of life-improving tools this program has is staggering. If you're looking for a good free text editor, I'd recommend PSPad . Has all the features of comme...
by Knurek
Thu Jan 24, 2013 11:44 pm
Forum: NES Music
Topic: Console Music History - help needed
Replies: 7
Views: 3298

Re: Console Music History - help needed

I'm digging the nsf+minim3u setup. Having each track have its own m3u also makes it really, really easy to convert just one song to wav or mp3 straight out of Winamp without having to use another application. Yeah, that's what I personally use as well (for those very reasons). But sadly, since it's...
by Knurek
Wed Jan 23, 2013 7:34 am
Forum: NES Music
Topic: Console Music History - help needed
Replies: 7
Views: 3298

Re: Console Music History - help needed

Is there a reason you aren't including the other second-gen consoles (Atari 2600, Odyssey 2, Intellivision, Vectrex, and ColecoVision)? Is it that VCS and INTV games just didn't have much music? Or is it just that there aren't a lot of rips from those consoles? Combination of both, acually. There's...
by Knurek
Wed Jan 23, 2013 3:48 am
Forum: NES Music
Topic: Console Music History - help needed
Replies: 7
Views: 3298

Console Music History - help needed

I have been thinking of using portable music history framework on a site that will handle console systems. After considering the availability of the complete romset vs rip availability vs bandwidth usage, I've come to the conclusion that it'd be best for now to stick with 8, 16 and some early 32-bit...
by Knurek
Mon Dec 24, 2012 4:36 am
Forum: NES Music
Topic: NSFPlay 2.2
Replies: 122
Views: 32831

Re: NSFPlay 2.2

How does the detect loop feature work? I can see the player updating the times for subsongs while playing, but it doesn't seem to be saving that even with the 'Save the playtime when detected' option enabled. Would it be possible to use this for an auto-timing tool? Something similar to gsfopt tool ...
by Knurek
Mon Nov 19, 2012 3:57 pm
Forum: GBDev
Topic: GBS fixes please
Replies: 5
Views: 3920

Re: More NSF Requests

Tried the foo plugin for Foobar2000 and Nezplug for Winamp, they come out the same, Pokemon Red Blue for example I dont know the technical term but the percussion channel, for a lot of the songs comes out wrong llike instead of going ---- - - - -, ---- - - - -, ---- - - - - Goes -------------------...
by Knurek
Mon Nov 19, 2012 3:13 pm
Forum: GBDev
Topic: GBS fixes please
Replies: 5
Views: 3920

Re: More NSF Requests

locke_gb7 wrote:I ddidnt wanna ask about this since its a NES post but know wher eI could get some help with GBS files? most of them seem to play all wrong and I'm thinking im doing something wrong.
You need to be a bit more specific. What player and plugin are you using, and what rips have you tried playing?
by Knurek
Mon Nov 12, 2012 2:04 am
Forum: NES Music
Topic: NES Music Archive major update
Replies: 1
Views: 1588

NES Music Archive major update

This might interest some of the people here:

NES Music Archive just got updated:

* All new rips and fixes from the last year or so

* [NEW FEATURE] Release date format switched from YYYY to YYYY-MM-DD format where available.

* [NEW FEATURE] Prototype sets moved into a separate directory.
by Knurek
Thu Aug 23, 2012 10:25 pm
Forum: NES Music
Topic: NSFPlay 2.1
Replies: 34
Views: 11060

Re: NSFPlay 2.1

Politely: I think you missed the part of my paragraph where I said composer . :-) Actually, there are tag fields in the header of the M3U that don't have size limitations. Not sure if this is an unofficial user extension, or something NEZPlug+ has added, but I've seen it used by people both here an...
by Knurek
Thu Aug 23, 2012 6:46 am
Forum: NES Music
Topic: NSFPlay 2.1
Replies: 34
Views: 11060

Re: NSFPlay 2.1

Sadly due to the 32-byte limitation in the original NSF header for composer length I can't fit lots of composers in there. This is where NSFe would, obviously, shine. You can go around the field size limitation and strip SFX without modifying files by utilizing NEZPlug M3Us. I've been using them fo...
by Knurek
Thu May 31, 2012 10:34 pm
Forum: GBDev
Topic: Project S-11 sound/music
Replies: 3
Views: 3141

Are you using the latest NEZPlug++ for playback? I've compared the output with the latest BGB and I can't find any differences between them.
by Knurek
Thu May 17, 2012 11:13 am
Forum: GBDev
Topic: GBS Request
Replies: 352
Views: 225944

GBS rip from the newest Game Boy scene demo:

Demon Blood by Youth Uprising

Very nice music. :)
by Knurek
Thu Apr 05, 2012 4:46 am
Forum: General Stuff
Topic: Portable Music History - Ultimate Handheld Music Archive
Replies: 6
Views: 2893

herr_prof wrote:
thefox wrote:
Knurek wrote:RSS feed
Yeah, this please. :)
+1!
Just FYI, there's an RSS feed on the site. :)