Search found 61 matches

by Zonomi
Tue Jul 14, 2020 11:26 am
Forum: General Stuff
Topic: SNES Doom development, Randy Linden
Replies: 26
Views: 8483

Re: SNES Doom development, Randy Linden

Randy has released some sources ("Phase 1") :)
by Zonomi
Mon Dec 09, 2019 6:48 am
Forum: SNESdev
Topic: New Super Mario Land
Replies: 17
Views: 10610

Re: New Super Mario Land

SFC Version
M. Nagler
Looks like d4s is behind this. It also uses his SNES SDK.
I don't know why it was released anonymously, when all the credits are in the ROM.
It is impressive, but could be a bit more polished.
by Zonomi
Tue Nov 19, 2019 3:04 am
Forum: Homebrew Projects
Topic: Twin Dragons - open-source platformer written in Millfork
Replies: 6
Views: 6379

Re: Twin Dragons - open-source platformer written in Millfor

So, you created a game with the same name as another one, with the same assets (I know they are free).
Image

Maybe you should change something... :roll:
by Zonomi
Thu Dec 27, 2018 2:49 am
Forum: General Stuff
Topic: Anybody want to follow my Twitter account?
Replies: 10
Views: 4592

Re: Anybody want to follow my Twitter account?

Only if you follow back :D
(you didn't give your account name).
by Zonomi
Sun Dec 09, 2018 11:44 pm
Forum: NES Hardware and Flash Equipment
Topic: Best PCB FabHouse for flex PCB
Replies: 3
Views: 4317

Re: Best PCB FabHouse for flex PCB

I heard Oshparkis doing great price on flex PCB, but I didn't test.
by Zonomi
Sun Jul 15, 2018 2:24 pm
Forum: SNESdev
Topic: bsnes-mcfly: The v073 and bsnes-classic killer
Replies: 180
Views: 103493

Re: bsnes-mcfly: The v073 and bsnes-classic killer

It works, thanks. I've been able to reproduce the crash bug you mentioned earlier. It crashes with Radical Psycho Machine (US version). Load the game in full screen, select Scale2x, then phosphor3x, and it crashes. If Phosphor3x.filter is selected as a filter in the config file, it immediately crash...
by Zonomi
Sun Jul 15, 2018 10:33 am
Forum: SNESdev
Topic: bsnes-mcfly: The v073 and bsnes-classic killer
Replies: 180
Views: 103493

Re: bsnes-mcfly: The v073 and bsnes-classic killer

Image
Renaming bsnes-accuracy.dll worked, but bsnes crashed when I loaded a game.
by Zonomi
Thu May 31, 2018 12:16 pm
Forum: NES Hardware and Flash Equipment
Topic: tom7's "Reverse emulating the NES to give it SUPER POWERS!"
Replies: 22
Views: 9052

Re: tom7's "Reverse emulating the NES to give it SUPER POWER

What about Super FX games then ?
The language isn't the same as for the 65816.
by Zonomi
Sun May 20, 2018 12:55 am
Forum: Other Retro Dev
Topic: AMT630A firmware for mini TFT screens
Replies: 49
Views: 78366

Re: AMT630A firmware for mini TFT screens

I've downloaded most of AMT's firmwares I've seen, but there may be more. Searching on a russian forum isn't easy ^^
Attached are the firmware I downloaded, and 56231_backup_SPI_014 repacked.
by Zonomi
Tue May 15, 2018 8:16 am
Forum: Other Retro Dev
Topic: AMT630A firmware for mini TFT screens
Replies: 49
Views: 78366

Re: AMT630A firmware for mini TFT screens

Btw. does anybody know how to deal with the russian http://remont-aud.net/dump/car_audio/car_lcd_monitors/356 ? Going by the word "dump" in the URL, that page seems to have firmware dumps for dozen(s) of AMT630 and AMT630A displays? Using translate, the separate pages are saying that one must regis...
by Zonomi
Tue Apr 24, 2018 2:03 am
Forum: SNESdev
Topic: Introducing the VeriSNES (FPGA-based SNES)
Replies: 307
Views: 160386

Re: Introducing the VeriSNES (FPGA-based SNES)

lidnariq wrote:And no significant population had displays that could use the RGB output outside of arcades. (And ... maybe SCART users in europe? How prevalent was that?)
TV with SCART were mandatory in France.
by Zonomi
Tue Apr 24, 2018 1:49 am
Forum: SNESdev
Topic: No hype for Sydney Hunter?
Replies: 27
Views: 12241

Re: No hype for Sydney Hunter?

Instead of lamenting this fact, I tried to embrace it with the latest released SNES game I've worked on BTW, I was very excited to see you at the head of Watermelon's project N. But from what I heard, the project was abandoned in 2015. Do you intend on resuming your work on it one day, or make a «p...
by Zonomi
Wed Oct 25, 2017 2:24 pm
Forum: NESdev
Topic: Jailbars on a front loader - help required
Replies: 59
Views: 11174

Re: Jailbars on a front loader - help required

So you're using the ugly composite to RGB box.
Try to cut the trace for the RGB lines, and connect directly the composite to the output.
by Zonomi
Wed Oct 25, 2017 5:40 am
Forum: NESdev
Topic: Jailbars on a front loader - help required
Replies: 59
Views: 11174

Re: Jailbars on a front loader - help required

Which cable are you using ?