Search found 133 matches

by FitzRoy
Wed Jun 03, 2020 1:22 pm
Forum: SNESdev
Topic: Mesen-S - SNES Emulator
Replies: 335
Views: 143643

Re: Mesen-S - SNES Emulator

3/4ths of the way done now. I added: Mega Man X2 (EUR)....................................................... minor CX4 timing issues cause attract mode to noticeably desync Mega Man X2 (USA)....................................................... minor CX4 timing issues cause attract mode to noticea...
by FitzRoy
Tue May 26, 2020 10:12 pm
Forum: SNESdev
Topic: Mesen-S - SNES Emulator
Replies: 335
Views: 143643

Re: Mesen-S - SNES Emulator

Yeah, woops. I must've changed that setting when I was testing the Death Brade/Power Drive stuff months ago and forgot to change it back. Kind of a dangerous setting I guess. Seems odd that Ashita no Joe glitches with either 00 or FF and requires randomization to avoid glitches. I don't remember us ...
by FitzRoy
Tue May 26, 2020 6:47 am
Forum: SNESdev
Topic: Mesen-S - SNES Emulator
Replies: 335
Views: 143643

Re: Mesen-S - SNES Emulator

I would not speed up PAL games doing a library test. ¯\_(ツ)_/¯
l2e.png
by FitzRoy
Tue May 26, 2020 5:14 am
Forum: SNESdev
Topic: Mesen-S - SNES Emulator
Replies: 335
Views: 143643

Re: Mesen-S - SNES Emulator

Ice Man wrote:
Tue May 26, 2020 4:00 am
Oddly enough this only happens to the US and JP version. EU version does not have this bug.
Hmm, I was able to trigger it in every version.
by FitzRoy
Tue May 26, 2020 3:54 am
Forum: SNESdev
Topic: Mesen-S - SNES Emulator
Replies: 335
Views: 143643

Re: Mesen-S - SNES Emulator

I finally found a bug that used to exist in bsnes as well. The Lemmings 2 intro, if you let it play before the title screen, has tile corruption. The fix is documented here, something about a buffer overflow:
https://gitlab.com/higan/bsnes-history/ ... 63302f5eff
by FitzRoy
Sat May 23, 2020 4:22 am
Forum: SNESdev
Topic: Mesen-S - SNES Emulator
Replies: 335
Views: 143643

Re: Mesen-S - SNES Emulator

wow, thats really cool. thank you. when was the last time you tested bsnes with all games? i think someone did this recently as well. Well, bsnes first appeared in 2004, so it was sometime between 2006 and 2013. byuu tinkers with his code a lot, so there were some regressions after that. But there ...
by FitzRoy
Fri May 22, 2020 4:08 am
Forum: SNESdev
Topic: Mesen-S - SNES Emulator
Replies: 335
Views: 143643

Re: Mesen-S - SNES Emulator

Thanks for the controller DB - that's definitely useful. It's a feature in Mesen, and it would make sense to have the same in Mesen-S as well, I'll get it integrated when I get a chance. Yeah, I just noticed that your mapper db for Mesen has a controller field. It's definitely possible to do it thi...
by FitzRoy
Thu May 21, 2020 10:31 am
Forum: SNESdev
Topic: Mesen-S - SNES Emulator
Replies: 335
Views: 143643

Re: Mesen-S - SNES Emulator

I have a lot of downtime at work and I'm about 1/3 done bugtesting your core against the library. The bugs I've found so far are here . I'll test your other cores eventually, too. It takes about 80 man hours to go through a 3000 game library, which I did twice for bsnes. You might also be interested...
by FitzRoy
Mon Nov 25, 2019 7:20 am
Forum: NESemdev
Topic: kindred (emulator)
Replies: 27
Views: 20173

Re: kindred (emulator)

Is there some trick to getting this working? I tried running it, saw the wheel spin for 5 seconds, then nothing. I go to task manager and it's running in the background or something? If I keep trying, it spits out an "Unable to create log file" error message and more instances show up in task manage...
by FitzRoy
Thu Nov 21, 2019 7:42 pm
Forum: phpBB Issues
Topic: What happened to the Nesdev phpBB theme?!?!
Replies: 79
Views: 25038

Re: What happened to the Nesdev phpBB theme?!?!

It's not too bad, though I do find it rather annoying that it imposes a maximum page width of 1200 pixels - when I maximize my web browser, I expect pages to use the ENTIRE width of the screen, dammit! Websites rarely do this, though they do usually fill blank space with navbars and ads. It makes r...
by FitzRoy
Wed Nov 20, 2019 4:02 am
Forum: phpBB Issues
Topic: What happened to the Nesdev phpBB theme?!?!
Replies: 79
Views: 25038

Re: What happened to the Nesdev phpBB theme?!?!

It's time consuming, but by finding a theme that's close to what you want, then inspecting elements in firefox or chrome, you can create a decent theme without all the ridiculous spacing and rounded corners and pastel colors. I do like how this theme doesn't span the screen 100%, though. You'd think...
by FitzRoy
Tue Nov 19, 2019 4:56 am
Forum: SNESdev
Topic: Target width for widescreen patches?
Replies: 37
Views: 17994

Re: Target width for widescreen patches?

Due to no real guidance outside of Derkoun's experimental fork, the patch author seems to have designed his patch for the vertically cropped resolution of 384x216 (One fifth of 1080p). You can see that in his options screen on youtube. His patch doesn't work on 480 (One fourth of 1080p), even though...
by FitzRoy
Sun Nov 17, 2019 6:37 am
Forum: SNESdev
Topic: Target width for widescreen patches?
Replies: 37
Views: 17994

Re: Target width for widescreen patches?

The first widescreen patch for SNES is in the works courtesy of ocesse! Super Metroid it is: https://www.youtube.com/watch?v=qsCauHvTiCg https://mega.nz/#!x5hHyaoQ!3EILjgMAT88R_hPrTvYpOXhQ9mKhjvdPK_jDKfggF_U Notes: -Make sure sprites=unsafe in the settings, I don't think that was mentioned in the re...
by FitzRoy
Mon Nov 04, 2019 3:39 am
Forum: SNESdev
Topic: Telling LYs? (Input timing test ROM)
Replies: 2
Views: 3899

Re: Telling LYs? (Input timing test ROM)

It passes with the scanline PPU disabled. Is it even something that can be fixed in that renderer?
by FitzRoy
Wed Oct 30, 2019 9:46 pm
Forum: SNESdev
Topic: blargg's SPC test ROMs
Replies: 34
Views: 26286

Re: blargg's SPC test ROMs

Yep, my bad.