Search found 6 matches

by Dacicus
Wed Dec 11, 2019 2:45 am
Forum: NESdev
Topic: BizHawk Lua script for visualizing NES hardware sprites
Replies: 14
Views: 11917

Re: BizHawk Lua script for visualizing NES hardware sprites

sdm wrote:
Tue Dec 03, 2019 2:34 am
I have a problem running LUA scripts in FCEUX on Windows XP, it works correctly on Win7.
Do you have that DLL in the FCEUX directory? It should have been included in the zip file with FCEUX, if you got it from the official FCEUX site.
by Dacicus
Sun Apr 22, 2012 11:49 pm
Forum: General Stuff
Topic: Thank you Koitsu for all the efforts you made
Replies: 26
Views: 8153

Thanks so much, koitsu! Nesdev has been a great resource, and I appreciate the hard work that you put into hosting it.
by Dacicus
Wed Jan 05, 2011 12:08 pm
Forum: Homebrew Projects
Topic: nes15 - Yet Another Puzzle Game
Replies: 14
Views: 12780

Very nice! The controls are smooth, and the choice of music is great. Do you have any further plans for this game, or do you consider it complete? I have been working on a similar project with Game Maker for PC, and I'd be willing to share some of my plans that I think could be implemented in an NES...
by Dacicus
Sat Dec 11, 2010 2:44 pm
Forum: General Stuff
Topic: NES games with Clever AI
Replies: 22
Views: 5771

The knights from Zelda II. Seriously, they know to block your sword thrusts. Don't they just raise or lower their shields based on whether you're standing or crouching, with the higher-leveled ones (gold < red < blue) reacting more quickly? It doesn't seem like it would be hard to program something...
by Dacicus
Sat Oct 24, 2009 1:36 am
Forum: NESdev
Topic: Galaxian 1989 - Or Ripping a Game from the 52-in-1 Multicart
Replies: 4
Views: 3044

Re: Galaxian 1989 - Or Ripping a Game from the 52-in-1 Multi

I'm assuming that pirate cart is the one GoodNES 3.14 calls "52 Games [p1]." You just need to change byte 0x25BE in the "Galaxian (J) [!]" ROM to 0x0A and byte 0x2645 to 0x08.
by Dacicus
Sat Dec 20, 2008 5:20 pm
Forum: NES Music
Topic: Unused / Unknown nsf tracks
Replies: 28
Views: 20649

Is there an "official" NSF repository from where you guys are getting the files? I've found two versions of the Wizards & Warriors III NSF, only one of which has 23 tracks, but I'd like to make sure it's the same one Dwedit is using.