Search found 7976 matches

by Bregalad
Thu Nov 26, 2020 10:47 am
Forum: General Stuff
Topic: Homebrews with female characters
Replies: 144
Views: 31271

Re: Homebrews with female characters

Well, can you name an 8-bit game that has more or a better storyline? It's a genuine question. Challenge accepted. Metal Slader Glory ? Yeah, o.k., the story kind of becomes less at around the 50-60 % mark where the gap between plot and pure gameplay gets wider. But not before the darkest moment in...
by Bregalad
Thu Nov 26, 2020 2:21 am
Forum: General Stuff
Topic: Homebrews with female characters
Replies: 144
Views: 31271

Re: Homebrews with female characters

By the way, if you're looking for character development in old games, I would suggest the Game Boy game "Final Fantasy Adventure". That one has a movie-like plot and actual character growth. Really ? I played through twice at least, and I dont remember much of that. I just remember being lost in du...
by Bregalad
Fri Nov 20, 2020 9:51 am
Forum: General Stuff
Topic: Homebrews with female characters
Replies: 144
Views: 31271

Re: Homebrews with female characters

In "Final Fantasy", the female characters are always just part of a larger party. They aren't main characters in the same sense Lara Croft is the main character of "Tomb Raider". This way, "Super Mario Bros. 2" would already fit the bill. Final Fantasy V has 3 females with 2 males in the pary, whil...
by Bregalad
Fri Nov 20, 2020 2:44 am
Forum: General Stuff
Topic: Homebrews with female characters
Replies: 144
Views: 31271

Re: Homebrews with female characters

Again: You systematically took 10 old threads. 10! Not one, not two. 10. In a row. Many of them that haven't had new posts in months. Then you wrote something into them, and most of the time it wasn't even very meaningful. Why? It's very likely to be simple : Youngsters aren't used to the old style...
by Bregalad
Thu Nov 19, 2020 3:00 pm
Forum: General Stuff
Topic: "Licensed by Nintendo" in US/Europe vs. Japanese games
Replies: 2
Views: 248

Re: "Licensed by Nintendo" in US/Europe vs. Japanese games

I noticed that for the NES/FC but then I didn't care about later systems. Only NES and SNES lacks a BIOS however, so for other systems the bios will show the Nintendo logo. The FDS has a security measure that prevents (or is supposed to prevent) games not starting with the KYODAKU screen with some c...
by Bregalad
Thu Nov 19, 2020 3:02 am
Forum: General Stuff
Topic: Homebrews with female characters
Replies: 144
Views: 31271

Re: Homebrews with female characters

Does your posting of mostly useless statements in 10 old threads in a row serve any purpose? Do you need a certain post count for something? I agree. There's nothing wrong with necro-posting if you have something relevant to add to the thread, or some new info, or anything. But necro-posting withou...
by Bregalad
Mon Nov 16, 2020 9:17 am
Forum: SNESdev
Topic: Why did Yoshi's Island fake Super FX features?
Replies: 17
Views: 1453

Re: Why did Yoshi's Island fake Super FX features?

So in Yoshi's Island you can see a lot of new effects seen. They look like that of the new Super FX chip. Well only the sprite rotation and flipping is. For some reason, a lot of the "new effects" like streching on the bosses and title screen logo are just HDMA effects, they just use them more to m...
by Bregalad
Sun Nov 15, 2020 9:27 am
Forum: NES Music
Topic: My attempt at making a very good song.
Replies: 3
Views: 646

Re: My attempt at making a very good song.

Sorry for being pendentic, but using more effects never does and never will make a song "very good".
by Bregalad
Tue Nov 10, 2020 2:05 pm
Forum: General Stuff
Topic: Why did SNES Japan-only games have much better graphics than localized games?
Replies: 23
Views: 2622

Re: Why did SNES Japan-only games have much better graphics than localized games?

Also, they probably designed the game so that it starts on an airship totally on purpose, in order to blow away people's eyes.
by Bregalad
Mon Nov 09, 2020 1:01 pm
Forum: General Stuff
Topic: Why did SNES Japan-only games have much better graphics than localized games?
Replies: 23
Views: 2622

Re: Why did SNES Japan-only games have much better graphics than localized games?

We got Final Fantasy Adventure, Final Fantasy Mystic Quest and Dragon Quest Monsters before. Even though I kind of agree that it's debatable whether they count.
by Bregalad
Mon Nov 09, 2020 10:04 am
Forum: SNESdev
Topic: Can layer 1 use 2bpp tiles?
Replies: 7
Views: 895

Re: Can layer 1 use 2bpp tiles?

Wonderful, I never noticed this existed.
I'm more and more a dinosaur here :) Only Memblers, tepples, kevtris and the like beat me there :)
by Bregalad
Mon Nov 09, 2020 6:32 am
Forum: SNESdev
Topic: Can layer 1 use 2bpp tiles?
Replies: 7
Views: 895

Re: Can layer 1 use 2bpp tiles?

I shink you shouldn't fill with $FF but instead an OR of the other bytes, or else you'll loose transparency. This is especially important for sprites. For BG, you might either care or not care about transparency depending on the situation.
by Bregalad
Mon Nov 09, 2020 2:56 am
Forum: SNESdev
Topic: Can layer 1 use 2bpp tiles?
Replies: 7
Views: 895

Re: Can layer 1 use 2bpp tiles?

Assuming you're naming the layers in the range 1..4 (and not 0..3 as some versions of Snes9x used to do). Layer 1 can use 2BP tiles using mode 0. But it's also possible (and quite simple) for the software to decode 2BP tiles and expand them to 4BP or 8BP to be usable in other modes while being store...
by Bregalad
Sun Nov 08, 2020 2:29 pm
Forum: SNESdev
Topic: Can the SNES load scaled version of tiles?
Replies: 4
Views: 678

Re: Can the SNES load scaled version of tiles?

Not only the SNES but any system with VRAM can do this it's simple to do if you don't have to do it in real-time.
by Bregalad
Sun Nov 08, 2020 4:12 am
Forum: General Stuff
Topic: Why did SNES Japan-only games have much better graphics than localized games?
Replies: 23
Views: 2622

Re: Why did SNES Japan-only games have much better graphics than localized games?

FF4 has a "we made this as a NES game, but the NES market was dead so we did a SNES port halfway through development and didn't have the time or money to upgrade our computers and tools" look to it. My understanding was that a FF4 for NES was originally supposed to be developped at the same time as...