Search found 22 matches

by joe1088
Thu May 12, 2011 12:04 pm
Forum: NES Hardware and Flash Equipment
Topic: Current Problem PowerPak Games
Replies: 167
Views: 119185

loopy wrote:Hmm.. Sunsoft mapper. I'll take a look. Do you have a password to the buggy stage?
http://www.gamewinners.com/nes/BatmanRe ... eJoker.htm
by joe1088
Sat Mar 19, 2011 1:31 pm
Forum: NES Hardware and Flash Equipment
Topic: Pin Converter on Famicom A/V; Incompatible?
Replies: 12
Views: 3692

3gengames wrote:I'd try to find a gyromite first with one first. And I am not sure what would make it not work on the NES2.
I believe that's a 60-72 pin converter, not the other way around.
by joe1088
Sat Mar 19, 2011 12:56 pm
Forum: NESdev
Topic: SMB2J on Famicom cart?
Replies: 6
Views: 2930

The RetroZone product page states that it will work with a 72-60 pin converter, allowing you to plug the cart into a Famicom.
by joe1088
Sat Mar 12, 2011 6:21 pm
Forum: Homebrew Projects
Topic: My Video Blog
Replies: 71
Views: 31504

cartlemmy wrote: Image
When you see it...

Nice demo by the way. Very solid.
by joe1088
Fri Nov 26, 2010 3:22 pm
Forum: General Stuff
Topic: Pac-Man Championship Edition DX
Replies: 5
Views: 2264

I played the demo last night. It was very fun and intense. The way they changed the formula from the original... I think it made it more fluid and exciting. I liked the slowdown effect when you approach an enemy... it helps people like me that aren't very good at Pac-man (yet). I'll probably get this.
by joe1088
Wed Nov 24, 2010 3:26 pm
Forum: NES Hardware and Flash Equipment
Topic: Current Problem PowerPak Games
Replies: 167
Views: 119185

Wouldn't it be faster to make a test ROM that just changes banks after writing known values to WRAM and testing them? Seems like it would be faster than playing a game like FF3 to some point that I'm sure isn't near the beginning. Only takes an hour or two to get to that point IIRC. I'm going to ge...
by joe1088
Mon Nov 08, 2010 8:14 pm
Forum: NES Hardware and Flash Equipment
Topic: Trog cart in really rough shape - is it salvigable?
Replies: 11
Views: 3426

Looks like the original owner didn't read the cautions :roll:

Image
by joe1088
Tue Oct 26, 2010 8:17 pm
Forum: NES Hardware and Flash Equipment
Topic: Updated Powerpak to 1.34 and mostly lost extra sound
Replies: 8
Views: 4416

Joe1088, does your NSF player play N106-enabled NSF files? Yes it does; all implemented expanded audio works now. The M.MAP I have is dated 11/29/2008. Checking Loopy's site, I see he has one dated 11/30/2008. Try here for the latest. I did check and it was M.MAP that was the issue in my case. Edit...
by joe1088
Wed Oct 20, 2010 3:32 pm
Forum: NESdev
Topic: Can somebody test some VRC6 code for me? (PowerPak)
Replies: 14
Views: 8648

Works perfectly. Tested on a powerpak 1.34b2 and an NTSC NES. Edit: I just realized you made the music; very nice cover. Thanks! That white strip on the left side, does it change color? It's not supposed to be there but I guess it's an NTSC oddity. Yes, it changes color in sync with the words PORNO...
by joe1088
Tue Oct 19, 2010 8:38 pm
Forum: NES Hardware and Flash Equipment
Topic: Updated Powerpak to 1.34 and mostly lost extra sound
Replies: 8
Views: 4416

I had this problem as well (only it was just the NSFs that were missing extra audio), and it was resolved by replacing a certain mapper file with an old version of it. I think it was M.MAP. Try replacing M.MAP with a pre-1.34 version and see if that helps.
by joe1088
Tue Oct 19, 2010 8:11 pm
Forum: NESdev
Topic: Can somebody test some VRC6 code for me? (PowerPak)
Replies: 14
Views: 8648

Works perfectly.

Tested on a powerpak 1.34b2 and an NTSC NES.

Image

Edit: I just realized you made the music; very nice cover.
by joe1088
Sat Aug 28, 2010 7:31 pm
Forum: General Stuff
Topic: Powerpak game suggestions?
Replies: 11
Views: 3756

Fire Emblem Gaiden is a really good SRPG game. Recently a 100% translation was released that is well done. I was really into that game, but never beat it. I'm sure there are other great games not mentioned yet, I just can't think of any others.
by joe1088
Mon Aug 02, 2010 4:02 pm
Forum: NES Hardware and Flash Equipment
Topic: Current Problem PowerPak Games
Replies: 167
Views: 119185

Was playing Final Fantasy III recently and there is a glitch that prevents me from progressing forward in the game. I thought it might have something to do with the translation patch, but when I used the original ROM I ran into the same issue. The first airship disappears when I come back from a ba...
by joe1088
Sun Jul 04, 2010 5:07 pm
Forum: NES Hardware and Flash Equipment
Topic: Add 5,104 game genie codes to powerpak .txt format download
Replies: 4
Views: 2462

Thank you. I had been looking for something like this...
by joe1088
Fri Jul 02, 2010 5:40 pm
Forum: NES Hardware and Flash Equipment
Topic: Powerpak ? adding game genie text files, instructions on how
Replies: 2
Views: 1577

Re: Powerpak ? adding game genie text files, instructions on

I can not find documantation on how to add game genie txt files use them or were they would go on powerpak? Make a text file and put the code in it. If the cheat consists of more than one code just put each code on a seperate line. You can name the file whatever you want but if it is longer than 26...