Search found 67 matches

by juef
Sat Oct 22, 2016 4:55 am
Forum: SNESdev
Topic: Project A-RPG
Replies: 50
Views: 17545

Re: Project A-RPG

This is getting more and more impressive :D Thanks for the update and keep up the good work!
by juef
Thu Mar 10, 2016 7:57 pm
Forum: SNESdev
Topic: Project A-RPG
Replies: 50
Views: 17545

Re: Project A-RPG

This looks incredible! Thanks for the updates, I can't wait to see what's next.
by juef
Sun Sep 20, 2015 11:30 am
Forum: General Stuff
Topic: First console with FPU
Replies: 18
Views: 6246

Re: First console with FPU

tepples, thank you for the very informative answer. I appreciate it very much!
by juef
Sun Sep 20, 2015 7:44 am
Forum: General Stuff
Topic: First console with FPU
Replies: 18
Views: 6246

First console with FPU

Greetings! I only have a quick question: which home video game console was the first to include floating point units in its hardware? Bonus question: what if we include "add-on" chips? I know that Capcom's CX4 was designed to help with trigonometric calculations, but I can't find whether it managed ...
by juef
Mon Feb 02, 2015 5:29 am
Forum: SNESdev
Topic: New SNES game in development: Furry RPG (working title)
Replies: 107
Views: 59251

Re: New SNES game in development: Furry RPG (working title)

I believe the current implementation of MSU-1 on the sd2snes doesn't allow saving, though... I could be wrong, but I'm pretty sure I read that not too long ago.
by juef
Fri Jan 30, 2015 4:55 pm
Forum: SNESdev
Topic: New SNES game in development: Furry RPG (working title)
Replies: 107
Views: 59251

Re: New SNES game in development: Furry RPG (working title)

This is magnificient! I especially love the dialogs, very well done :) I'm looking forward for more!
by juef
Tue Oct 28, 2014 3:08 pm
Forum: SNESdev
Topic: MSU1 for A Link To The Past Problem
Replies: 14
Views: 5613

Re: MSU1 for A Link To The Past Problem

You want to use the patch with other games? Well, I don't think a "universal MSU1 patch" can be made... You'll have to find or make one for each game with which you want to use MSU1.
by juef
Sat Oct 18, 2014 6:23 am
Forum: SNESdev
Topic: MSU1 for A Link To The Past Problem
Replies: 14
Views: 5613

Re: MSU1 for A Link To The Past Problem

I have succeeded a while ago with Super Mario World, with the help from some technical documents. It's not much, but maybe this post can help you.
by juef
Mon Jul 14, 2014 5:22 am
Forum: General Stuff
Topic: Xbox 360
Replies: 3
Views: 2187

Re: Xbox 360

I... I'm not sure as I have never played any Xbox, but you might have better luck on a Xbox forum. Just saying...
by juef
Thu Jul 10, 2014 6:39 am
Forum: SNESdev
Topic: GDSF7 PCX files.
Replies: 5
Views: 2090

Re: GDSF7 PCX files.

Irfanview is a fine suggestion! If it doesn't work, you can probably do it with ImageMagick as well.
by juef
Mon May 19, 2014 4:58 am
Forum: Homebrew Projects
Topic: NESpix - Tileset/Pixel Art Editor
Replies: 17
Views: 16407

Re: NESpix - Tileset/Pixel Art Editor

This is truly beautiful! Thank you.
by juef
Sun Mar 30, 2014 5:36 pm
Forum: SNESdev
Topic: SNES dev newbie questions
Replies: 63
Views: 21676

Re: SNES dev newbie questions

So I managed to complete a few tests / demos, but I have yet again come upon a problem I'm not sure I quite understand. This little project ( full code here ) only consists in displaying a picture. I used gfx2snes (a fork of pcx2snes I believe) on a 256px by 224px 8bpp PCX image, which resulted in t...
by juef
Sun Mar 23, 2014 4:23 pm
Forum: SNESdev
Topic: SNES dev newbie questions
Replies: 63
Views: 21676

Re: SNES dev newbie questions

Indeed, the book is mostly about old x86 CPUs. Thank you all for the help!
by juef
Sun Mar 23, 2014 2:48 pm
Forum: SNESdev
Topic: SNES dev newbie questions
Replies: 63
Views: 21676

Re: SNES dev newbie questions

This makes perfect sense, thank you. The assembly tutorial I read didn't mention this, but then again it wasn't for 65816...