Search found 13 matches

by e5frog
Sun Jul 06, 2014 4:23 am
Forum: NES Hardware and Flash Equipment
Topic: External audio on Toploader NES with PowerPak mod
Replies: 42
Views: 33747

Re: External audio on Toploader NES with PowerPak mod

I did this mod on a toploader (even though the pictures in the first post are very very tiny) with NESRGB installed, worked great. There's not much room to solder in the PowerPak unless you want to make room in the plastic rim that passes right over. Joining 1k2 from NESRGB audio output "O" and 1k2 ...
by e5frog
Sat Apr 07, 2012 2:52 am
Forum: NES Hardware and Flash Equipment
Topic: PC -> PowerPak transfer software
Replies: 66
Views: 32727

I'd go for the dealextreme version for $4.23 (I did and it worked right away), as there's a shell for it.
http://www.dealextreme.com/p/usb-cable- ... 2670-13638
by e5frog
Fri Apr 06, 2012 12:06 pm
Forum: NES Hardware and Flash Equipment
Topic: PC -> PowerPak transfer software
Replies: 66
Views: 32727

Not a huge problem, I'll just not use that I.MAP until I need it again.
by e5frog
Fri Apr 06, 2012 11:56 am
Forum: NES Hardware and Flash Equipment
Topic: PC -> PowerPak transfer software
Replies: 66
Views: 32727

Don't have the slightest idea, I renamed the mapper for now but it would be nice not having to do that. I'm willing to conduct experiments if you have any program to use for testing. Perhaps just display on screen what the ports are reading, what was pushed last and for how long it was held? Somethi...
by e5frog
Fri Apr 06, 2012 11:12 am
Forum: NES Hardware and Flash Equipment
Topic: PC -> PowerPak transfer software
Replies: 66
Views: 32727

This thread has been dead lately... Ran into some problems here when using the Original Nintendo Wireless IR equipment "NES Satellite". It's really hard getting past the intro screen "Waiting for data from PC..." when using a NES Satellite, don't know why exactly, have to press a whole lot of button...
by e5frog
Tue Nov 22, 2011 1:55 pm
Forum: NES Hardware and Flash Equipment
Topic: PC -> PowerPak transfer software
Replies: 66
Views: 32727

I bought the dealextreme cable for $4 something, mounted the Nokia-connector end directly in the NES-connector so I didn't get any "fugly" joint mid-cable. Mine had these colors and designations: Blue: Rx White: GND Green: Tx It was quite easy to bend the halves of the connector shell apart to check...
by e5frog
Mon Jul 18, 2011 10:41 am
Forum: NESdev
Topic: TapeDump v1.0 - a tool to dump carts without extra hardware
Replies: 177
Views: 68137

Yes, you could do a whole lot of things, or just buy a CopyNES for $70... I got this demonstration as a poor mans dumper, it's easy and requires no extra hardware. Only thing missing is some more programming with support for more mappers. If that was chosen in some menu before uploaded to internal r...
by e5frog
Sun Jul 17, 2011 4:11 pm
Forum: NESdev
Topic: TapeDump v1.0 - a tool to dump carts without extra hardware
Replies: 177
Views: 68137

There's also a lot of empty space in the cart rom, so there's room for more code in the same space. BTW how do you get nesasm to use $00 as a filler instead of $FF when you compile? I only found nesasm3 and I got the normal $FF when I used that. Just wanted to set the default speed to 1200 so I didn...
by e5frog
Sun Jul 17, 2011 10:20 am
Forum: NESdev
Topic: TapeDump v1.0 - a tool to dump carts without extra hardware
Replies: 177
Views: 68137

I'd think you'd get no graphics at all without a cartridge in there You'll get the background and the crap that was left there after ejecting the cartridge that loaded it, new graphics appear when you plug the other cart in. That's where you could tell it to check the CHR for an empty and a filled ...
by e5frog
Sun Jul 17, 2011 3:35 am
Forum: NESdev
Topic: TapeDump v1.0 - a tool to dump carts without extra hardware
Replies: 177
Views: 68137

Sounds like you know what to to tepples, go right ahead. Is there enough room in the NES internal RAM to do all that? You can have any graphics you want until you swap carts, selecting mapper manually perhaps and so on, maybe set and be able to test dumping speeds instead of doing it blindly and the...
by e5frog
Sat Jul 16, 2011 2:40 pm
Forum: NESdev
Topic: TapeDump v1.0 - a tool to dump carts without extra hardware
Replies: 177
Views: 68137

It says in the texts that it's built for the "Konami VRC2" mapper so I guess it supports that and similar ones (if any). Currently you have to add other mappers yourself, let's hope ccovell wants to add a nice front end and some mappers in a future version.
by e5frog
Sat Jul 16, 2011 12:25 pm
Forum: NESdev
Topic: TapeDump v1.0 - a tool to dump carts without extra hardware
Replies: 177
Views: 68137

Tried the 1200 bps again on my PAL-machine, no problem at all with a direct connection. The entire Excitebike cart dumped in less than 5 minutes.
by e5frog
Sat Jul 16, 2011 7:58 am
Forum: NESdev
Topic: TapeDump v1.0 - a tool to dump carts without extra hardware
Replies: 177
Views: 68137

I can confirm that the PAL-version works well on a PAL machine, just tried dumping Excitebike on my PAL NES and registered here just to tell about it. With a cable connected directly to the stationary PC the 1200 bps option didn't work very well in the conversion process, had no problems at all with...