Search found 23 matches

by AnnaWu
Thu Apr 13, 2017 9:33 am
Forum: NESdev
Topic: Family BASIC Program to Cart?
Replies: 6
Views: 4308

Re: Family BASIC Program to Cart?

ファミリーベーシック

Image
by AnnaWu
Thu Apr 13, 2017 3:28 am
Forum: NESdev
Topic: Family BASIC Program to Cart?
Replies: 6
Views: 4308

Re: Family BASIC Program to Cart?

thongcongnghet wrote: The Family BASIC cartridge itself was had several different versions; v 1.0 was never released to the public and is presumably the prototype originally created by the development group.
The version 1.0 (prototype?) is already dumped.
by AnnaWu
Sun Apr 09, 2017 7:36 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

zeroone wrote:
AnnaWu wrote:To save levels is not the problem but to load it. Only kindred is able to load edited levels.
I am able to save and load edited Arkanoid II levels in Nintaco.
I confirm now. Damned, Nintaco is too slow on my old PC with WinXP.
by AnnaWu
Sun Apr 09, 2017 7:14 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

To save levels is not the problem but to load it. Only kindred is able to load edited levels. I am able to save and load edited Arkanoid II levels in Nintaco. I'll explore vdmgr and kindred to try to figure out why Lode Runner under Nintaco is not detecting the Keyboard. Unfortunately, vdmgr and ki...
by AnnaWu
Sun Apr 09, 2017 6:28 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

Big thanks goes to the Japanese vdmgr programmer.
He fixed the load/save problem with Arkanoid II.
The waveform logic was reversed.

Here a simply edited level (*.wav)
Tested on vdmgr.
by AnnaWu
Sun Apr 09, 2017 12:03 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

Arkanoid II It seems with kindred (emulator) can I LOAD/SAVE/PLAY the edited level in EDIT MODE. With all other emulators ( VirtuaNES, vdmgr,...) I have a problem with "LOAD" too. The saved level (*.wav) with vdmgr is working on kindred. In Nintaco, I am able to save edited Arkanoid II levels with ...
by AnnaWu
Thu Apr 06, 2017 4:14 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

Also Arkanoid II seems very picky as I couldn't load my level properly on my real Famicom and Family Keyboard. Saving worked but when I loaded it from tape it turned out scrambled. It doesn't seem to work in Nestopia either. Arkanoid II It seems with kindred (emulator) can I LOAD /SAVE/PLAY the edi...
by AnnaWu
Wed Apr 05, 2017 6:01 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

Pokun wrote:Though Lode Runner requires detecting the keyboard, like AnnaWu said, and this doesn't work properly in some emulators like Nestopia.
It woks on VirtuaNES, kindred and vdmgr.
by AnnaWu
Tue Apr 04, 2017 9:18 pm
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

You use faster speeds for BASIC programs? No, general to use Nintaco on older PC with WinXP. Yes. Castle Excellent, Excitebike, Mach Rider and Wrecking Crew can use the Data Recorder to save tracks or stages created by players. Be sure to select Record Tape to start the Data Recorder before selecti...
by AnnaWu
Tue Apr 04, 2017 11:08 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

Thanks zeroone.

Found my mistake, I hit always Return
instead of
"To save to a file called, "xxxx", type in the following, but do not hit Return."

Is it possible to start Nintaco with the preferable speed set?
Because "Normal" is too slow for me.
by AnnaWu
Tue Apr 04, 2017 12:28 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

To load/save BASIC files (*.bas) is working.
Example: SPARK HOUSE BY HAWK
by AnnaWu
Tue Apr 04, 2017 12:04 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

Family BASIC Is the Play/Record tape function working? (*.tape) It does indeed work. The *.tape files are a proprietary format. Sorry, it doesn't work for me, tested with the Family BASIC V3. Maybe my old Notebook (Windows XP SP3 32-bit) is too slow for this program (Java 8). No problems to load/sa...
by AnnaWu
Sun Apr 02, 2017 1:08 pm
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 83
Views: 80958

Re: Nintaco -- NES-Famicom-Dendy Emulator

Family BASIC

Is the Play/Record tape function working?
(*.tape)
by AnnaWu
Wed Feb 22, 2017 11:42 am
Forum: NESemdev
Topic: Liberty or Death? nestopia plus!
Replies: 48
Views: 14002

Re: Liberty or Death? nestopia plus!

It was easy to add the mapper 190 support.

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by AnnaWu
Wed Aug 24, 2016 9:40 am
Forum: NESdev
Topic: Tool to compile Family Basic program to .NES file
Replies: 53
Views: 22039

Re: Tool to compile Family Basic program to .NES file

Pokun wrote:Would you like to share the translation?
Load savestate (*.st0 - *.st9) file(s)