Search found 12 matches

by ershu
Wed Jun 07, 2006 5:17 am
Forum: General Stuff
Topic: Chinese characters
Replies: 8
Views: 3799

I'm sure after I pretty much master japanese, I'd be interested in learning chinese.
Great
by ershu
Tue Jun 06, 2006 11:19 am
Forum: NESemdev
Topic: Simple Question About the DirectX
Replies: 15
Views: 7615

I implement a software scale 2 filter and it looks great now.

Thanks for everyone's advice~
by ershu
Tue Jun 06, 2006 9:33 am
Forum: NESemdev
Topic: Simple Question About the DirectX
Replies: 15
Views: 7615

finally!!!! I find why!!!! The problom is not about the source rect, but the destination !!! My old dest RECT was calculated as: RECT rect; GetWindowRect(m_hwnd,&rect); rect.left += m_GSM_CXBORDER; rect.top += m_GSM_CAPTION+m_GSM_CYBORDER+m_GSM_CYMENU; rect.right -= m_GSM_CXBORDER; rect.bottom -= m_...
by ershu
Tue Jun 06, 2006 8:32 am
Forum: NESemdev
Topic: Simple Question About the DirectX
Replies: 15
Views: 7615

The window is 256*240 exactly. See this Spy++ screenshot http://ershu.3q5.com/UUAuth/2006-6/66141827.bmp I creat a 256*240 bytes buffer myself. And a 256*240 Back Surface. At end of every frame, I copy data from my buffer to Back suface, then use lpddSurMain->Blt to blt the rect {0,0,255,239} to scr...
by ershu
Tue Jun 06, 2006 6:20 am
Forum: NESemdev
Topic: Implementation of a Binary Translator (JIT) for the NES
Replies: 17
Views: 8527

:D So great~~
I am dothing something similar. Your paper is great helpful for me.
by ershu
Tue Jun 06, 2006 5:56 am
Forum: NESemdev
Topic: Simple Question About the DirectX
Replies: 15
Views: 7615

Simple Question About the DirectX

My nes emulator which use DirectX looks faintness. The SDL version don't have this problem. Why and how to fix it ?

http://ershu.3q5.com/UUAuth/2006-6/66149366.bmp
http://ershu.3q5.com/UUAuth/2006-6/66306937.bmp

Thanks you for answer.
by ershu
Mon Jun 05, 2006 2:13 am
Forum: NESdev International
Topic: 第一贴/First post!
Replies: 7
Views: 20711

在中文版开了几天后,出现这个版面,完全是在搞笑…… :lol:
by ershu
Mon Jun 05, 2006 2:12 am
Forum: NESdev International
Topic: 第一贴/First post!
Replies: 7
Views: 20711

第一个沙发
by ershu
Mon Jun 05, 2006 1:54 am
Forum: NESdev
Topic: 我是中国人
Replies: 40
Views: 18248

upstair :? 1. Even today still have some manufacturers localizing NES games for commercial in China. 2. Most of Chinese people's salary is much lower than Americian's. But our price is much lower too. Can you buy half a kilogramme of beef with less than 1$ in America ??? In China, you can. Low salar...
by ershu
Mon Jun 05, 2006 12:30 am
Forum: NESdev
Topic: 我是中国人
Replies: 40
Views: 18248

I can speak English, Chinese, and a little Japanese :lol: I'm living in China, will graduate this year, and will be a professional online-game programmer soon. To develop emulators is my great interest, I have developed a NES (it's called FC in China) emulator and a GB/GBC emulator(both without soun...
by ershu
Thu Jun 01, 2006 11:07 pm
Forum: NESdev China
Topic: 庆祝开放了中文论坛!
Replies: 2
Views: 24483

友谊帮顶~ :)
我有时候也在NESemdev板块转转~ 我正在想办法解决模拟器声音问题
by ershu
Thu Jun 01, 2006 10:56 pm
Forum: NESemdev
Topic: sound :-(
Replies: 3
Views: 2952

I know your feeling...

I wrote my own NES, GB/GBC emulators all by myself easily.
But they don't have any sound until now. :(
My knowledge about sound is limited. :(
I'm learning.