Search found 425 matches

by M_Tee
Sat Dec 12, 2020 5:01 pm
Forum: General Stuff
Topic: Super Mario Bros.: Why all the floating money?
Replies: 77
Views: 10812

Re: Super Mario Bros.: Why all the floating money?

As for floating blocks and platforms (in games in general), later indie games have a tendency to draw some form of non-solid background graphic supporting them (like a hill or building), indicating that the platform is extending from the background into the player's plane. Likewise, it could be assu...
by M_Tee
Sat Dec 12, 2020 4:53 pm
Forum: General Stuff
Topic: Super Mario Bros.: Why all the floating money?
Replies: 77
Views: 10812

Re: Super Mario Bros.: Why all the floating money?

(And does it cost 100 coins in medical bills to revive a fainted Mario?) In Project Blue, it costs 100 credits for a charge from the defribillator. Early draft of the manual implied that it was 100 credits to bribe a guard to release you as you were being carried back to the lab off-screen (explain...
by M_Tee
Fri Oct 23, 2020 5:41 am
Forum: 2019 NESdev Competition
Topic: Böbl
Replies: 36
Views: 32844

Re: Böbl

If not before then, it will be released very soon on the coding compo multicart rom.
by M_Tee
Wed Sep 23, 2020 3:52 pm
Forum: NESemdev
Topic: Photo-Sensitive Epilepsy Safe NES/SNES Emulation?
Replies: 4
Views: 1966

Re: Photo-Sensitive Epilepsy Safe NES/SNES Emulation?

Does Mesen handle scripts like FCEUX does?
Would something like this even be possible to tackle via scripts?

Is it common or possible for emulators to display data at a delay from when it's processing it?
by M_Tee
Sun Jul 05, 2020 10:22 pm
Forum: 2019 NESdev Competition
Topic: 2019 NESDev Compo RESULTS
Replies: 13
Views: 5126

Re: 2019 NESDev Compo RESULTS

Regarding paper products, INL does those in house, and the files have long been supplied, so that shouldn't be a hold up.
by M_Tee
Sat Jul 04, 2020 12:07 am
Forum: 2019 NESdev Competition
Topic: 2019 NESDev Compo RESULTS
Replies: 13
Views: 5126

Re: 2019 NESDev Compo RESULTS

Goose2k wrote:
Fri Jul 03, 2020 10:08 pm
Any chance of a quadrilogy Box Set for us newcomers??? :mrgreen:
Vol. 4 actually has a number of updates/reissues from some earlier volumes. I should have its itch page up soonish. Meanwhile, check out the first three volumes at action53.itch.io if you haven't come across them yet.
by M_Tee
Fri Jul 03, 2020 3:53 am
Forum: NES Graphics
Topic: Honest box art
Replies: 40
Views: 14096

Re: Honest box art

I addressed this briefly in my Project Blue interview for VGS . ... the world being depicted is much larger than as seen through the lens of the gameplay screen, which very well might be only one of many abstracted interpretations of it. I wasn't quite thinking about thematic interpretations of pure...
by M_Tee
Mon Jun 29, 2020 10:22 am
Forum: General Stuff
Topic: Late 1980s / Early 1990s Memphis Style in NES Games
Replies: 17
Views: 12182

Re: Late 1980s / Early 1990s Memphis Style in NES Games

That Action Replay case is dead-on. I didn't learn that this aesthetic was named after the Memphis design group until researching for a53. Previously I had just called it the Saved by the Bell look. On that note, https://partytimehexcellent.itch.io/electronic-sweet-n-fun-fortune-teller hits some fam...
by M_Tee
Mon Jun 29, 2020 8:56 am
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 44137

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

Have you played dushlan?
https://github.com/soiaf/Dushlan

It included some extra shapes.
by M_Tee
Sun Jun 28, 2020 12:20 am
Forum: General Stuff
Topic: Late 1980s / Early 1990s Memphis Style in NES Games
Replies: 17
Views: 12182

Re: Late 1980s / Early 1990s Memphis Style in NES Games

I used it for the Action 53 Vol. 3 packaging design, and Broke Studios uses it in their webdesign and branding.
by M_Tee
Sat Jun 27, 2020 9:19 pm
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 90
Views: 44137

Re: FROM BELOW (Tetris-like) [WIP NES Homebrew]

Already praised the game via PM, but I love the visuals, both in-game and for the cover illustration. Hate to see such a great name as What's Kraken? get dropped though. :) (Also, when I hear a Tetris clone is called From Below, I immediately expect the blocks to drop upward, from below, like in cer...
by M_Tee
Sat Jun 27, 2020 9:03 pm
Forum: Homebrew Projects
Topic: Official NES Homebrew Seal of Quality
Replies: 14
Views: 5794

Re: Official NES Homebrew Seal of Quality

I've previously expressed my thoughts on seals like these (and other forms of imitation such as imitating box layout, company logos, etc.): https://twitter.com/mteegfx/status/1179874032633516032 Basically, from the early days of hobbyist/aftermarket NES ventures, there's been a transition that's fol...
by M_Tee
Sun May 17, 2020 3:17 am
Forum: Homebrew Projects
Topic: Minecraft Clone on the NES
Replies: 15
Views: 8666

Re: Minecraft Clone on the NES

Could something like Broke Studios' wifi adapter be used to store the data server side?
by M_Tee
Mon May 11, 2020 7:46 am
Forum: Homebrew Projects
Topic: Action 53 multicart engine
Replies: 91
Views: 94780

Re: Action 53 multicart engine

tokumaru wrote:
Fri Feb 02, 2018 10:08 pm
Now that screenshots can be more colorful, wouldn't this be a good time to improve the graphics of the television set itself? Maybe something like this:

a53-television.png
Apparently I never commented on this. Always thought I had. Better late than never, that TV looks good. :)