Search found 2225 matches

by DRW
Sun Feb 04, 2024 4:46 pm
Forum: Homebrew Projects
Topic: Lines: A Platformer About Telecom Line Workers
Replies: 12
Views: 1617

Re: Lines: A Platformer About Telecom Line Workers

Sorry. I was under the impression that you asked for feedback since you started that thread and then also replied to my suggestion. Looks like I misunderstood you.
Also, I didn't intend any criticism whatsoever. My suggestions were purely intended to be helpful.
by DRW
Sun Feb 04, 2024 12:52 pm
Forum: General Stuff
Topic: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?
Replies: 25
Views: 1800

Re: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?

Third, and most importantly, it does not plainly appear that The Great Giana Sisters contains any copyrighted materials directly lifted from Super Mario Bros. So, according to this logic, nothing is copyright infringement. Literally nothing. Except for exact 1:1 copies. Yeah, no. In this case, a bi...
by DRW
Sun Feb 04, 2024 3:19 am
Forum: General Stuff
Topic: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?
Replies: 25
Views: 1800

Re: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?

Yeah, no. In this case, a bit common sense is necessary, not just a robotic binary logic "The pixels aren't the same, so it's not a copy." "Giana Sisters" isn't just any random platformer where you collect things. The similarity between "Mario" and "Giana" isn...
by DRW
Sat Feb 03, 2024 11:18 am
Forum: General Stuff
Topic: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?
Replies: 25
Views: 1800

Re: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?

"Giana Sisters" is not a "clone", with quotation marks. It is a clone, plain and simple. It is a blatant copy of "Super Mario Bros." Nintendo weren't pedantic, they were completely right. If that one isn't copyright infringement, then what would be?
by DRW
Fri Feb 02, 2024 3:43 pm
Forum: Homebrew Projects
Topic: Lines: A Platformer About Telecom Line Workers
Replies: 12
Views: 1617

Re: Lines: A Platformer About Telecom Line Workers

If that's what makes you happy, then go ahead. But if you want my advice: Forget that conceptional stuff. Simply sit down and program the game. You'll have enough to do with the actual programming, even without trying to design an entire game completely on paper that you'll most definitely won't be ...
by DRW
Fri Feb 02, 2024 3:21 pm
Forum: General Stuff
Topic: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?
Replies: 25
Views: 1800

Re: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?

I think the thread drifts a bit into offtopicness. The thread creator wanted to know whether it's legal to recreate "Super Mario Bros." if he draws the pixels himself instead of copying them. Hence, a copyright discussion regarding concrete game design, like levels and character appearance...
by DRW
Sat Jan 27, 2024 4:52 am
Forum: Homebrew Projects
Topic: Lines: A Platformer About Telecom Line Workers
Replies: 12
Views: 1617

Re: Lines: A Platformer About Telecom Line Workers

How about a middle ground? You start on the NES. Because if you start with a prototype in SDL or something like that, who knows what NES-specific limitations you will encounter later on that you have to work around? It's not just palettes. There are issues that you might not even think about yet. It...
by DRW
Fri Jan 26, 2024 11:48 pm
Forum: Homebrew Projects
Topic: New Game Launch: Cursed Crown
Replies: 7
Views: 1219

Re: New Game Launch: Cursed Crown

Oh, I didn't know that it's built with an existing engine.
by DRW
Fri Jan 26, 2024 10:51 pm
Forum: Homebrew Projects
Topic: New Game Launch: Cursed Crown
Replies: 7
Views: 1219

Re: New Game Launch: Cursed Crown

Here are some tips: In the story text, the sentence "Make way old Hag!": There needs to be a comma after "way", and "hag" starts with a lowercase since it's not a proper name: "Make way, old hag!" The missing comma might be justified due to the space of the te...
by DRW
Fri Jan 26, 2024 10:29 pm
Forum: General Stuff
Topic: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?
Replies: 25
Views: 1800

Re: Can you start from scratch and create a version of Super Mario Bros. and distribute the ROM?

I would not intend to use code from the already-available disassembly [...] the exact copies of the sprites and background. The music and level layouts would be the same. So is this legal, or is this copyright infringement? This is 100% copyright infringement. Because it's not just the code that is...
by DRW
Tue Jan 16, 2024 1:12 pm
Forum: NES Music
Topic: Looking for music composer for my game "Choraleon"
Replies: 5
Views: 2021

Re: Looking for music composer for my game "Choraleon"

Thanks, but in the moment, I'm not looking for a composer. If this changes, I can come back to you.
by DRW
Thu Jan 04, 2024 2:24 pm
Forum: Homebrew Projects
Topic: Sonic the Hedgehog: A true port.
Replies: 23
Views: 6407

Re: Sonic the Hedgehog: A true port.

I'm curious as well:

Did you manage to implement a level? What were the challenges? What was not really possible?

Can we maybe see the progress? Either as a ROM or maybe a video recording of the gameplay.
by DRW
Sat Sep 23, 2023 2:06 pm
Forum: NESdev
Topic: Reusing zero page in cc65
Replies: 35
Views: 4644

Re: Reusing zero page in cc65

Say someone proposes a programming technique, and you strongly believe that it's not helpful. Repeating that it's not helpful in increasingly harsh language doesn't help readers. Explaining why it's not helpful does. I did exactly that. Didn't I? My very first reply was an explanation of why this a...
by DRW
Sat Sep 23, 2023 2:38 am
Forum: NESdev
Topic: Reusing zero page in cc65
Replies: 35
Views: 4644

Re: Reusing zero page in cc65

I'm sorry if I have been too harsh. Yes, I have a tendency of doing this. How would be the best way to react here? For a better understanding, let me summarize the situation again: I mentioned twice that the poster's solution doesn't work at all. But the poster justifies it with the following statem...
by DRW
Wed Sep 20, 2023 11:34 pm
Forum: NESdev
Topic: Reusing zero page in cc65
Replies: 35
Views: 4644

Re: Reusing zero page in cc65

I get what you're saying. However, please understand the following detail. And I don't mean to attack you, I'm merely stating facts about the programming language and the compiler: Your suggestion was not only bad practice in the sense that the entire premise of reusing variables is bad practice to ...