Search found 10 matches

by vuehbwhq
Thu May 07, 2015 11:54 pm
Forum: NES Hardware and Flash Equipment
Topic: Game Genie tracing/diagramming
Replies: 9
Views: 8191

Re: Game Genie tracing/diagramming

Myask wrote:(sidenote: bootgod's site doesn't give its highest-resolution images by default.)
Let me help you with that! :beer: :D
by vuehbwhq
Mon Sep 22, 2014 11:21 am
Forum: SNESdev
Topic: Lo Rom game list for games that use 256k SRAMs?
Replies: 12
Views: 4557

Re: Lo Rom game list for games that use 256k SRAMs?

You'll need the Visual C++ Redist then, here it is. Pick vcredist_x86.exe. It's just about 6 MB.
by vuehbwhq
Sun Sep 21, 2014 8:14 pm
Forum: SNESdev
Topic: Lo Rom game list for games that use 256k SRAMs?
Replies: 12
Views: 4557

Re: Lo Rom game list for games that use 256k SRAMs?

Markfrizb wrote:I see a big learning curve ahead of me..... :/
Let me hammer that curve for you :mrgreen:
by vuehbwhq
Thu Jun 26, 2014 11:00 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 769
Views: 1294953

Re: puNES Emulator (ex Fnes)

I think that puNES garbles some notes in Dendy + high quality audio mode. It's very audible in Mickey's Safari in Letterland (U) title music, the whole tune becomes kind of "drunk" or chaotic, so to speak. It doesn't happen in Nestopia and Nintendulator in Dendy mode or on my real UMC UM6...
by vuehbwhq
Wed Jun 25, 2014 10:25 pm
Forum: NESemdev
Topic: Nestopia and Ninja Gaiden/Burai Fighter
Replies: 107
Views: 35640

Re: Nestopia and Ninja Gaiden/Burai Fighter

No idea. Every emulator I have tried has the same problem with Mickey (puNES, Nintendulator, Nestopia). Strange, I thought I had fixed this problem several versions ago. Thefox which version of puNES have you tried? The latest (0.89)? Indeed, it's working fine in puNES. But Burai Fighter isn't. htt...
by vuehbwhq
Fri May 30, 2014 9:48 pm
Forum: Newbie Help Center
Topic: Garbled sprites on FDS
Replies: 50
Views: 18493

Re: Garbled sprites on FDS

:? Pokun comments took everyone by surprise here! I didn't publish what I know before just because for some reason I expected that such info was already known by most users here. I was obviously wrong. Maybe I should try dumping my RAM Adapter since the newer BIOS is already dumped. Correct. The ver...
by vuehbwhq
Tue Apr 22, 2014 11:47 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 769
Views: 1294953

Re: puNES Emulator (ex Fnes)

thefox wrote:
vuehbwhq wrote:Yes, both use the same color (white $30) for text, but it's gray in Felix the Cat!
That's because Felix the Cat turns on all of the emphasis bits, which basically darkens all colors.
:| I see. Thanks :mrgreen:
by vuehbwhq
Tue Apr 22, 2014 11:09 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 769
Views: 1294953

Re: puNES Emulator (ex Fnes)

Cool, thanks a lot FHorse for this new version! :D

(silly question removed)
by vuehbwhq
Mon Apr 21, 2014 8:25 pm
Forum: 2014 NESdev Competition
Topic: NESDev Compo 2014 Judging
Replies: 8
Views: 18815

Re: NESDev Compo 2014 Juding

2nd: Sound effect tester - Shows garbage on boot, but seems to recover from it That's because the code adjusts the scrolling regs and horizontal mirroring is set in the header and the first tile shows a zero. Can be 'fixed' by using vertical mirroring or using a solid block as first tile. It lasts ...
by vuehbwhq
Tue Apr 01, 2014 1:21 am
Forum: NESemdev
Topic: puNES Emulator
Replies: 769
Views: 1294953

Re: puNES Emulator (ex Fnes)

Ouch. http://uxprkw.bn1.livefilestore.com/y2mT4dvDd-OtaX9VzC1kmHeVZ6AVex8QXoYIHhdEfN_Wb8AZxMAWPKTjVBfLv4WMESPxYzV-ClAywPnU3aIfCv8c8dz1wN5mlRDlW8aXBU4lT7Rp5ve44694UpaaJIfVsbz/DAMN.PNG Kaettekita Mario Bros.fds, 3rd option in main menu. Using the D3D9 Win32 build. Can provide the ROM if needed. TIA! P...