Search found 62 matches

by alphamule
Wed Apr 26, 2017 4:21 pm
Forum: Homebrew Projects
Topic: SMB1 + SMB2J SRAM Plus (FDS hack)
Replies: 170
Views: 104431

Re: SMB1 + SMB2J SRAM Plus (FDS hack)

Thanks alphamule, I to was also interested in trying this as it looks like a fantastic effort on shanem's part but he seems to have went MIA and his mediafire account seems to have been banned. I think he's frequently on IRC (EFNet #nesdev), though I don't recall the last time he said anything ther...
by alphamule
Wed Apr 19, 2017 5:56 pm
Forum: NES Hardware and Flash Equipment
Topic: Connect AY-3-8910 sound chip to FME-7 board
Replies: 126
Views: 77241

Re: Connect AY-3-8910 sound chip to FME-7 board

This doesn't even go into the malware they call protections. XD

This is why you have a specific hard drive or even better, machine, for this. This way you don't get burned by the likes of Intuit's TurboTax back in the day. I wouldn't put it past them to try to mess with your EFI firmware.
by alphamule
Thu Feb 16, 2017 2:03 pm
Forum: Homebrew Projects
Topic: SMB1 + SMB2J SRAM Plus (FDS hack)
Replies: 170
Views: 104431

Re: SMB1 + SMB2J SRAM Plus (FDS hack)

annuvin wrote:where is the IPS
If I see ShaneM hanging around in IRC, I'll try to remember to remind him to upload it.
by alphamule
Sun Jan 01, 2017 10:46 pm
Forum: Newbie Help Center
Topic: vram glitches
Replies: 25
Views: 5015

Re: vram glitches

I'll admit that the only reason the hex method worked so well for ShaneM, was that the code was being patched, not created with no existing infrastructure. It wastes a lot of time if you try to make a program like this and then it's not easily debuggable. :/
by alphamule
Wed Dec 14, 2016 12:34 am
Forum: NES Hardware and Flash Equipment
Topic: Bare NES cartridge PCB scans
Replies: 8
Views: 4621

Re: Bare NES cartridge PCB scans

Because they have their heads up their rear ends? LULz? Stupid? Greedy? Mix of the above? heh.
by alphamule
Wed Dec 14, 2016 12:28 am
Forum: NES Hardware and Flash Equipment
Topic: MultiGame Cartridge Project
Replies: 83
Views: 48376

Re: MultiGame Cartridge Project

I'm not sure, but I couldn't see the images in the posts. "Want free stuff? Go to XWinner.com"
by alphamule
Sat Oct 15, 2016 3:01 am
Forum: NES Hardware and Flash Equipment
Topic: MultiGame Cartridge Project
Replies: 83
Views: 48376

Re: MultiGame Cartridge Project

Aww, all the images are ruined. Does anyone have them archived?
by alphamule
Sun Oct 09, 2016 11:37 pm
Forum: NESdev
Topic: ld65 madness
Replies: 13
Views: 5164

Re: ld65 madness

Hmm, it was easier than I thought. I was expecting some huge file to deal with the banking and .NES format. It does seem that there's a few gotchas in the way that file works, though. Mostly because this tool was intended for a C compiler. ;) I'll try this with NROM, and maybe rewrite it with unbank...
by alphamule
Wed Feb 03, 2016 1:31 pm
Forum: Homebrew Projects
Topic: Coredump tool
Replies: 8
Views: 10398

Re: Coredump tool

Hmm, could a clever use of serial outputs avoid using even CHR-RAM?
by alphamule
Mon Dec 21, 2015 6:48 pm
Forum: NES Hardware and Flash Equipment
Topic: Fantastic Adventures of Dizzy - losing sync when scrolling
Replies: 14
Views: 9021

Re: Fantastic Adventures of Dizzy - losing sync when scrolli

This is not region protection as you'd understand it. The chips literally had different timing and thus couldn't always run the same software. The more tricky games like Battletoads effectively had to be re-engineered for each version of the console. It's still one of the hardest to emulate.
by alphamule
Mon Nov 09, 2015 8:54 pm
Forum: NES Hardware and Flash Equipment
Topic: Bare NES cartridge PCB scans
Replies: 8
Views: 4621

Re: Bare NES cartridge PCB scans

Cool, thanks! I have the 60-cent (remanufactured ink) cartridges to use this scanner with. I'll need to wait until I can get some sunlight, to more easily do this. I have ELROM and ETROM (I think, the Mahjong and Gunsight games), but not sure I want to desolder the MMC5's on them instead of just 'Oh...
by alphamule
Thu Nov 05, 2015 4:40 pm
Forum: NES Hardware and Flash Equipment
Topic: COOLBOY cartridges - ultracheap selfmade Famicom multicart
Replies: 25
Views: 10217

Re: COOLBOY cartridges - ultracheap selfmade Famicom multica

I watched the video with transliterated captions but it's difficult. I've been tinkering with Coolboy carts for a while. but I'd never worked out how to rewrite them. How do you change the game names, build the multiROM etc? Will you make tools available? Hate to make a me-too reply, but yes, inqui...
by alphamule
Wed Nov 04, 2015 11:12 am
Forum: NES Hardware and Flash Equipment
Topic: Punch Out Cartridge have only TTLs instead of MMC2!
Replies: 40
Views: 18942

Re: Punch Out Cartridge have only TTLs instead of MMC2!

Thanks for sharing, Farid! I just can't see to get the file to work. A mirror would be highly appreciated! That site never works no matter what your browser's settings. All buttons lead to malware attempts. It's gotten even worse since that was originally posted. Does anyone have a mirror, please? :...
by alphamule
Tue Nov 03, 2015 7:08 pm
Forum: NESdev
Topic: Programing the NES in Pascal and p-code?
Replies: 13
Views: 5063

Re: Programing the NES in Pascal and p-code?

Death of author - ouch! Not that it is a shock given age of these tools. Sigh... So yeah, no stuff invented after September, 1993, or running on a PC, haha. In theory, the Apple II compilers CAN be shoehorned into working with NES memory map and hardware, if you really want to only use tools availab...
by alphamule
Mon Nov 02, 2015 11:03 am
Forum: NESdev
Topic: Programing the NES in Pascal and p-code?
Replies: 13
Views: 5063

Re: Programing the NES in Pascal and p-code?

Let's just imagine that you're coming up with a bytecode interpreter, and want to start out simple. You first need to create a table of functions that return (static JMP or RTS), once they run. This is the same code that you'd '#inline' in macros (or call) if compiling/macro assembling it. If you ha...