Search found 16 matches

by jowijo
Fri Mar 13, 2020 11:34 am
Forum: SNESdev
Topic: Rate my song
Replies: 4
Views: 6382

Re: Rate my song

H6899 wrote:
Wed Mar 11, 2020 12:34 pm
Finally, after one and a half years, i am proud to present my new song.
I quite like it, though the instruments let down what could otherwise be a heavy-hitting club tune. As a whole, it's pretty nice as like a title screen or menu music.
by jowijo
Mon Jan 20, 2020 1:53 pm
Forum: SNESdev
Topic: M1TE - Tile Editor
Replies: 14
Views: 13761

Re: M1TE - Tile Editor

Seems to work fine in stock Wine with mono, though it doesn't seem to use the standard widget toolkit, or whatever they are in Windows, as it doesn't match Wine's dark theme at all. Otherwise, this is neat. Do you plan on supporting more than Mode 1? My current workflow of LibreSprite and Superfamic...
by jowijo
Fri Jan 18, 2019 10:31 pm
Forum: SNESdev
Topic: SD2SNES ROM uploading and boot on Linux?
Replies: 2
Views: 4677

Re: SD2SNES ROM uploading and boot on Linux?

While I can get the server + frontend built and running, Firefox and Chrome both throw websocket errors, so I suppose I'll just stick with using USB2SNES on a Windows VM for now. I do run an Apache server, though I woulln't think that would stop it from working.
by jowijo
Wed Jan 02, 2019 11:21 pm
Forum: SNESdev
Topic: SD2SNES ROM uploading and boot on Linux?
Replies: 2
Views: 4677

SD2SNES ROM uploading and boot on Linux?

I finally got my hands on an SD2SNES a couple months back, and have been enjoying the hell out of it. While it isn't official yet, RedGuyy has posted some neat Windows app that will let you do all sorts of neat things, but for my interests, being able to upload a ROM and boot it from the PC over USB...
by jowijo
Tue Feb 06, 2018 12:24 pm
Forum: SNESdev
Topic: Cartridge-based INL ROM flasher?
Replies: 8
Views: 4205

Cartridge-based INL ROM flasher?

A friend and I were brainstorming some ideas for building a version of the INL/Kazoo that would simply plug into the console like a regular cartridge, the USB interface simply a port on top or wherever it would fit. The issue of course would be the need for a custom PCB to actually construct the dev...
by jowijo
Wed Jan 03, 2018 1:55 am
Forum: SNESdev
Topic: SNES Memory Map Without Adress Decoder?
Replies: 7
Views: 4101

Re: SNES Memory Map Without Adress Decoder?

Fascinating. Would SRAM be usable in this case, or would that inherently need an address decoder to properly map it for the CPU? (I only ask because neither of the linked PCB info featured anything with battery-backed SRAM)
by jowijo
Tue Jan 02, 2018 11:53 pm
Forum: SNESdev
Topic: SNES Memory Map Without Adress Decoder?
Replies: 7
Views: 4101

SNES Memory Map Without Adress Decoder?

Here's an odd question that I couldn't solve through searching.

My understanding is that the Super NES does not have its own memory map, and needs to communicate with an Adress Decoder (Mapper). Is this true? If not, what does the SNES memory map look like without a cart-based Lo/Hi/* ROM mappers?
by jowijo
Sun Apr 12, 2015 3:21 pm
Forum: SNESdev
Topic: INL FlashCart - New Host App (RELEASED)
Replies: 71
Views: 37008

Re: INL FlashCart - New Host App (R11) + Firmware Rewrite (P

Sorry, completely forgot about this... And I haven't been making repos as much as I used to. It's kind of expensive after getting the boards, cases, labels and boxes. Anyways, it was fairly straight forward for me. I re-flashed my INL board using the included firmware for the software. When putting...
by jowijo
Wed Apr 01, 2015 9:28 pm
Forum: General Stuff
Topic: Super Famicom power adapter? (and RGB/SCART)
Replies: 8
Views: 5928

Re: Super Famicom power adapter? (and RGB/SCART)

Just got an official adapter. Thanks for the replies. Looks like RGB and this power supply should work fine.
by jowijo
Wed Apr 01, 2015 6:04 pm
Forum: General Stuff
Topic: Super Famicom power adapter? (and RGB/SCART)
Replies: 8
Views: 5928

Re: Super Famicom power adapter? (and RGB/SCART)

Now a follow-up reply regarding SCART: European SCART uses a different pinout than Japan SCART. Attached is the diagram. Europe tends to use PAL, while Japan uses NTSC. In summary: do not try to use a European SCART cable on Japanese equipment, or vice-versa. The SCART cable is NTSC, I own an NTSC-...
by jowijo
Wed Apr 01, 2015 4:34 pm
Forum: General Stuff
Topic: Super Famicom power adapter? (and RGB/SCART)
Replies: 8
Views: 5928

Super Famicom power adapter? (and RGB/SCART)

I just snagged a SFC on eBay, and am wondering about what adapter to use for powering it as from what I gather, not only does the US one not fit; it would crisp it. I have read around the net that Model 1 Genesis adapters work for it, is this the case? I want to make this my primary SNES, so frying ...
by jowijo
Sat Mar 28, 2015 6:47 pm
Forum: SNESdev
Topic: INL FlashCart - New Host App (RELEASED)
Replies: 71
Views: 37008

Re: INL FlashCart - New Host App (R11) + Firmware Rewrite (P

I've successfully flashed a copy of Dragon Quest I & Ii and Earthbound using this software. It was fairly easy to do. With that being said, it'd be nice if Paul would just implement better software support himself. If you don't mind me asking, how did you go about writing these games? The software ...
by jowijo
Sun Feb 15, 2015 5:10 pm
Forum: SNESdev
Topic: Has anyone ever "worked together" to create an SNES game?
Replies: 12
Views: 3168

Re: Has anyone ever "worked together" to create an SNES game

As tepples said, for you and your team, a GDD (Game Design Document) is a must-have for keeping your project organized and focused. I not only outline the narrative and aesthetic bits of the game, I also make a large table of "events", basically a written version of If/Then statements in the game; I...
by jowijo
Tue Nov 11, 2014 8:18 pm
Forum: Reproduction
Topic: Solution: Tales of Phantasia on INL 8Mb Board
Replies: 1
Views: 2352

Re: Solution: Tales of Phantasia on INL 8Mb Board

Trying this now. Will report result with screens.
Haven't played this game in years. :D
by jowijo
Tue Oct 14, 2014 12:48 am
Forum: SNESdev
Topic: INL HiLoROM SNES flash cart
Replies: 340
Views: 88869

Re: INL HiLoROM SNES flash cart

Well, I seem to be having an issue with the flasher. Upon selecting a ROM, and clicking "Write to Kazoo", the program will automatically get the "Not Responding" look, and a "Not working" box which will of course close the program. Attempting to erase the cart gives me this: [WriteHeaderToKazzo=>Wri...