Search found 306 matches

by TOUKO
Wed Feb 21, 2024 12:40 pm
Forum: SNESdev
Topic: SPC700 is similar to Paula ?
Replies: 7
Views: 666

Re: SPC700 is similar to Paula ?

Hi, can you post the original link pointing to this ?
Thanks TDC .

This guy is simply a stupid troll IMO .
by TOUKO
Tue Feb 02, 2021 2:12 am
Forum: SNESdev
Topic: Bad Apple demo on SNES (alternate version)
Replies: 37
Views: 21322

Re: Bad Apple demo on SNES (alternate version)

Great :D
by TOUKO
Mon Jan 25, 2021 2:01 am
Forum: Other Retro Dev
Topic: Deflemask player for PCE
Replies: 8
Views: 10927

Re: Deflemask player for PCE

https://twitter.com/turboxray/status/1353593746340757504?s=20 WIP is coming along nicely. It's not a vgm player, but player made from scratch that plays convert dmf files. It's geared directly for game development on the PCE, so it'll support sound FX as well (in dmf format). Excellent news :D can'...
by TOUKO
Thu Oct 22, 2020 12:13 am
Forum: SNESdev
Topic: How does Tales of Phantasia and Star Ocean scale sprites on stock hardware?
Replies: 26
Views: 12783

Re: How does Tales of Phantasia and Star Ocean scale sprites on stock hardware?

In fact the RAM chips are 100/120ns(because the CPU access are less than 1 cycle ), the VRAM ones are 140(for now I haven't met motherboards that have VRAM under 140ns), and this is why nec was afraid to use the fasted VRAM access in mid-res,and insisted for using the 2 cycles access,because it was ...
by TOUKO
Sun Sep 13, 2020 10:59 am
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

Great man :wink:
by TOUKO
Fri Sep 04, 2020 11:28 am
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

This kind of video is an insult for the coder and his work .
by TOUKO
Tue Sep 01, 2020 7:29 am
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

You shut up! How dare you question The video? The "10st difference" says everything! :roll: i believe in the blast processing .. :mrgreen: Well, it seemed curious to me, but is clear that is a nonsense... we are talking about a game and a beta of a simple demo, and actually the snes versi...
by TOUKO
Tue Sep 01, 2020 6:53 am
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

This channel is a purge,i don't know if i should laugh or cry each times i see a comparison on it :?
by TOUKO
Thu Aug 20, 2020 3:47 am
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

It's just my personal thing, cutting away all limitations that were there back in the day. More memory, more power, etc. Such as Sonic 3 AIR, Sonic Complete. If you want to use the SA-1, I think it's more suitable for a new game that takes full advantages of the Sa-1 power than a simple conversion ...
by TOUKO
Fri Aug 14, 2020 2:31 am
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

The supergrafx is very interesting! mega man x would look great on the supergrafx, the songs are already awesome! I agree, a good idea too,and of course maybe more easy to do than starting another big project . I know the mishirin channel, there is tons of good musics in it . If you like the pcengi...
by TOUKO
Thu Aug 13, 2020 12:56 pm
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

tokumaru wrote: Thu Aug 13, 2020 12:43 pm So... Sonic port for the SuperGrafx then? :mrgreen:
Why not, or alien soldier :D
by TOUKO
Thu Aug 13, 2020 12:29 pm
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

There's quite a bit of untapped potential in that system, not to mention a realistic usable 512x224 resolution thanks to the two VDCs and 128k vram. 512x448 if you use the interlace VCE trick.
I agree totaly :wink:
by TOUKO
Thu Aug 13, 2020 11:37 am
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

Thanks! I'm actually a multi-system fan! (from 8bit to psx/saturn). I still want to try something on the PC-Engine, It's really cool to see somebody with this kind of mind, then i suppose those demos are your "hello world" :wink: As a pcengine/supergrafx coder,i suggest you to aim the sup...
by TOUKO
Mon Aug 10, 2020 8:35 am
Forum: SNESdev Homebrew Projects
Topic: [demo] SNES Sonic
Replies: 259
Views: 222966

Re: [demo] SNES Sonic

This port is incredible,even at this stage really .
I thought tiago was a megadrive fan and he wasn't very good(or even interested) at SNES coding,i was wrong.
by TOUKO
Sun Aug 02, 2020 9:23 am
Forum: SNESdev
Topic: Bullets hell demo
Replies: 10
Views: 9222

Re: Bullets hell demo

are the player shots 1x1 as well??
Really i don't know, there is no precise informations for now on the collision system .
But before the video was private, it seemed that the player's ship collisions were based on a box, a little one .