Search found 23 matches

by saturnu
Thu Mar 26, 2020 10:22 am
Forum: Other Retro Dev
Topic: DSi unlaunch (bootcode exploit)
Replies: 225
Views: 187023

Re: DSi unlaunch (bootcode exploit)

oh man, i was so happy that it's working and now i have to brick it again? :shock: ok i did it for science anway. it stops working with unlaunch v1.5. is it interesting for you to look into the nand with the broken v1.5 installation? i dumped it - just in case. tested - not working v2.0 v1.9 v1.7 v1...
by saturnu
Wed Mar 25, 2020 1:15 pm
Forum: Other Retro Dev
Topic: DSi unlaunch (bootcode exploit)
Replies: 225
Views: 187023

Re: DSi unlaunch (bootcode exploit)

The bootcode should be same on all DSi models, so I think the exploit should work everywhere. If there is a problem in my own init code, you could try some older unlaunch versions (which had less init code). i have installed unlaunch v1.3 and now it is working for me. thanks for your support, you h...
by saturnu
Tue Mar 24, 2020 10:06 pm
Forum: Other Retro Dev
Topic: DSi unlaunch (bootcode exploit)
Replies: 225
Views: 187023

Re: DSi unlaunch (bootcode exploit)

hi nocash, yes, if i reflash the nand everything is working. it's a normal retail console that i bought once in a local store as a new device. i haven't made any modifications in the past and i have used it only a few hours, it's like brand new. i'll give it a try with an older unlaunch version, v1....
by saturnu
Sun Mar 22, 2020 3:16 am
Forum: Other Retro Dev
Topic: DSi unlaunch (bootcode exploit)
Replies: 225
Views: 187023

Re: DSi unlaunch (bootcode exploit)

Yes, i already tried removing the cartridge and sdcard. The sdcard was formated with the sdcard.org formating tool, 32kb cluster size and was checked for errors.
by saturnu
Sat Mar 21, 2020 4:14 am
Forum: Other Retro Dev
Topic: DSi unlaunch (bootcode exploit)
Replies: 225
Views: 187023

Re: DSi unlaunch (bootcode exploit)

Hi, i tried installing unlaunch v2.0 and v1.9 on my EUR DSi with firmware 1.4.5E. i'm using memory pit exploit to start hbmenu which is working great so far - i can load some emulators etc. it's no problem to start the unlaunch installer from hbmenu, too. the installation runs through und says "inst...
by saturnu
Thu Oct 13, 2016 4:24 am
Forum: SNESdev
Topic: Bad Virtual Console dumps
Replies: 4
Views: 2643

Re: Bad Virtual Console dumps

Recently i fixed the sound of Mario Picross 2 (SNES) with the toolset below, i was hoping for a better english translation but it's just the same rom as the JP version. ^^ https://github.com/Plombo/vcromclaim * Can recreate a playable replica of the original ROM for SNES games where the original sou...
by saturnu
Wed Aug 31, 2016 1:00 pm
Forum: SNESdev
Topic: SD2SNES, sending rom over USB?
Replies: 34
Views: 11060

Re: SD2SNES, sending rom over USB?

you don't have to apologize, to honest - i don't really care if you use it or not. ^^
it's ok that you are a linux beginner and i think someone else can still profit from the infos on this thread.
by saturnu
Wed Aug 31, 2016 12:50 pm
Forum: SNESdev
Topic: SD2SNES, sending rom over USB?
Replies: 34
Views: 11060

Re: SD2SNES, sending rom over USB?

for me it's uucp and yes the backslash instead of a slash is of course a typo. ^^

crw-rw---- 1 root uucp 166, 0 31. Aug 21:38 /dev/ttyACM0
# usermod -a -G uucp saturnu
by saturnu
Tue Aug 30, 2016 1:44 pm
Forum: SNESdev
Topic: SD2SNES, sending rom over USB?
Replies: 34
Views: 11060

Re: SD2SNES, sending rom over USB?

[$tt@nana ~]. lsusb --tree /: Bus 04.Port 1: Dev 1, Class=root_hub, Driver=ehci-pci/2p, 480M |__ Port 1: Dev 2, If 0, Class=Hub, Driver=hub/8p, 480M /: Bus 03.Port 1: Dev 1, Class=root_hub, Driver=ehci-pci/2p, 480M |__ Port 1: Dev 2, If 0, Class=Hub, Driver=hub/6p, 480M /: Bus 02.Port 1: Dev 1, Clas...
by saturnu
Tue Aug 30, 2016 1:37 pm
Forum: SNESdev
Topic: SD2SNES, sending rom over USB?
Replies: 34
Views: 11060

Re: SD2SNES, sending rom over USB?

something that isn't done much any more. it's an easy way to get around using extra proprietary drivers or libusb (on any of the major os). ^^ ... and you don't have to hassle with driver signing by microsoft (or the installation of unsigned drivers). btw: the project has a pid :D http://pid.codes/...
by saturnu
Tue Aug 30, 2016 1:21 pm
Forum: SNESdev
Topic: SD2SNES, sending rom over USB?
Replies: 34
Views: 11060

Re: SD2SNES, sending rom over USB?

first you need to put the usb firmware into the /sd2snes folder. after starting the snes, the os should detect the new usb device. under windows you may want to install the sd2snes.inf file, but for me using windows 10, the cdc device was recognized out of the box. check out the device manager "Port...
by saturnu
Tue Aug 30, 2016 6:37 am
Forum: SNESdev
Topic: SD2SNES, sending rom over USB?
Replies: 34
Views: 11060

Re: SD2SNES, sending rom over USB?

here is the link to the github repo, if you want to compile the upload tool under osx

https://github.com/saturnu/usb2snes
by saturnu
Tue Aug 30, 2016 4:07 am
Forum: SNESdev
Topic: SD2SNES, sending rom over USB?
Replies: 34
Views: 11060

Re: SD2SNES, sending rom over USB?

ikari_01 has the firmware patchset and source since about a year now. ^^ he is still busy with other features that have a higher priority for him, like an upcoming wallpaper support. (but it's still on the agenda) i've already attached a linux 64bit static binary as well. as the business man says, "...
by saturnu
Tue Aug 30, 2016 1:10 am
Forum: SNESdev
Topic: SD2SNES, sending rom over USB?
Replies: 34
Views: 11060

Re: SD2SNES, sending rom over USB?

If you still need to upload via USART, here is my old xmodem upload script. Serial upload-script for linux v0.1 What's needed: USB to UART with +3.3V TTL Adapter i'm using a PL-2303HX http://www.dx.com/p/pl2303hx-usb-to-ttl-converter-module-149859#.U_HgrnWfnIY Connection: sd2snes 14-pin-connector 6 ...
by saturnu
Tue Aug 30, 2016 12:53 am
Forum: SNESdev
Topic: SD2SNES, sending rom over USB?
Replies: 34
Views: 11060

Re: SD2SNES, sending rom over USB?

Hi, a year ago i patched the sd2snes firmware for usb uploads. Yesterday i posted a link on another forum and sanni reminded me, that here is an active thread on this topic, too. It's a good idea to have the USART Adapter connected as well for debug outputs. ^^ Example: Upload rom + sram - COM4 ./us...