Search found 181 matches

by Broke Studio
Sat Jan 13, 2024 4:03 am
Forum: NESdev
Topic: Which mapper layout do you find most useful?
Replies: 19
Views: 10268

Re: Which mapper layout do you find most useful?

That might work if you are selling homebrew, but not very attractive for prototyping. Muramasa Entertainment finally has 60-pin boards and nice looking MMC5-style cases in many colours, which I plan to try out in a near future. But those are still only discrete mappers and none with batteries or RA...
by Broke Studio
Wed Jan 10, 2024 2:44 pm
Forum: Newbie Help Center
Topic: Choosing a Mapper for Physical Vertical Shoot'em Up
Replies: 9
Views: 3054

Re: Choosing a Mapper for Physical Vertical Shoot'em Up

Congrats on making an NES game, that's such a cool adventure :)

We helped a lot of developers get their game a physical release. If you're interested, feel free to contact us at contact@brokestudio.fr, we'd be happy to help :)
by Broke Studio
Mon Apr 24, 2023 1:36 pm
Forum: NES Hardware and Flash Equipment
Topic: Rainbow : a WiFi cart / mapper for the NES !
Replies: 32
Views: 30639

Re: Rainbow : a WiFi cart / mapper for the NES !

Hey everyone!

The Kickstarter for Super Tilt Bro., using our Wi-Fi cartridge is now live!

Check it out: https://www.kickstarter.com/projects/br ... e-nes-game
by Broke Studio
Wed Apr 05, 2023 11:52 pm
Forum: NES Hardware and Flash Equipment
Topic: Rainbow : a WiFi cart / mapper for the NES !
Replies: 32
Views: 30639

Re: Rainbow : a WiFi cart / mapper for the NES !

It's been a long time since my last update here and I'm sorry for that. However, I have great news since we're launching the Kickstarter campaign for Super Tilt Bro. , the first online platform-fighting game for the NES using my WiFi board! If you're interesting in supporting the project, we set up ...
by Broke Studio
Sun Jan 03, 2021 7:02 am
Forum: NESdev
Topic: List of games that use power-on state to seed RNG
Replies: 37
Views: 17915

Re: List of games that use power-on state to seed RNG

Note that using power-on RAM content as a seed for random number generation is not a game bug. We've deliberately excluded this case from the wiki, so I'm curious: which games do do this? Offhand the only one I've heard of is: Final Fantasy - power-on is used for a usually-consistent startup seed b...
by Broke Studio
Sat Sep 05, 2020 11:47 am
Forum: NES Hardware and Flash Equipment
Topic: Rainbow : a WiFi cart / mapper for the NES !
Replies: 32
Views: 30639

Re: Rainbow : a WiFi cart / mapper for the NES !

So let me see if I got this straight. If I set up a local server , and it can have a local ip address, and have a file on the server then the Wi-Fi cartridge can be instructed to access this server and this file? Exactly! You can then use the SET_SERVER_PROTOCOL command to set the protocol (WebSock...
by Broke Studio
Sat Sep 05, 2020 12:10 am
Forum: NES Hardware and Flash Equipment
Topic: Rainbow : a WiFi cart / mapper for the NES !
Replies: 32
Views: 30639

Re: Rainbow : a WiFi cart / mapper for the NES !

i'm super hyped for this and would love to develop something on it. i am wondering how does it handle connecting to wifi. how does it know the SSID and password? The WiFi chip on board (the ESP) also acts as a WiFi access point. You connect to it and access to a web page that allows you to set up y...
by Broke Studio
Tue Jul 21, 2020 12:33 am
Forum: NES Hardware and Flash Equipment
Topic: Rainbow : a WiFi cart / mapper for the NES !
Replies: 32
Views: 30639

Re: Rainbow : a WiFi cart / mapper for the NES !

I use 2 level shifters.
One 16 bit from the NES to the CPLD (74LVC16245) and one bidir 8 bit NES <=>CPLD (74LVC245).
No issue with them as of now!
by Broke Studio
Sun Jul 19, 2020 10:31 am
Forum: NES Hardware and Flash Equipment
Topic: Rainbow : a WiFi cart / mapper for the NES !
Replies: 32
Views: 30639

Re: Rainbow : a WiFi cart / mapper for the NES !

No I won't release gerber files but I'll sell boards some day.
by Broke Studio
Wed Jul 15, 2020 10:24 am
Forum: NES Hardware and Flash Equipment
Topic: Rainbow : a WiFi cart / mapper for the NES !
Replies: 32
Views: 30639

Re: Rainbow : a WiFi cart / mapper for the NES !

2020-07 update Time to update this topic since a lot of stuff happened since last time. Prototype I'm now using a new prototype with a bigger CPLD and have created a brand new mapper (named Rainbow mapper) to be used with it. Here's a pic of the board: http://www.brokestudio.fr/nesdev/pcb-v1.1-nesd...
by Broke Studio
Sun May 24, 2020 11:58 am
Forum: Homebrew Projects
Topic: Minecraft Clone on the NES
Replies: 15
Views: 14943

Re: Minecraft Clone on the NES

M_Tee wrote: Sun May 17, 2020 3:17 am Could something like Broke Studios' wifi adapter be used to store the data server side?
Sure, you could save directly on the wifi chip flash memory or on a remote server.

However, for this kind of game, additional wram would help a lot.
by Broke Studio
Mon Mar 30, 2020 6:59 am
Forum: NESemdev
Topic: Mesen - NES Emulator
Replies: 991
Views: 637410

Re: Mesen - NES Emulator

Gilbert, I considered that, but I noticed a trend - once someone gets a large chunk of cash from kickstarter, they disappear from forums for a while. Maybe that's because they work hard and are really focus on other projects. I know I'm not really active here, but I still check what's going on once...
by Broke Studio
Wed Mar 18, 2020 7:00 am
Forum: NES Hardware and Flash Equipment
Topic: Rainbow : a WiFi cart / mapper for the NES !
Replies: 32
Views: 30639

Re: Rainbow : a WiFi cart / mapper for the NES !

You mean if the NES floods the ESP ? Communication ESP => NES is not an issue. But NES => ESP can be tricky indeed. For now I didn't have any issue with it, but I should make a test rom that really floods the ESP with various commands, some easy to process (log some debug data) and some more complex...
by Broke Studio
Wed Mar 18, 2020 4:11 am
Forum: NES Hardware and Flash Equipment
Topic: Rainbow : a WiFi cart / mapper for the NES !
Replies: 32
Views: 30639

Re: Rainbow : a WiFi cart / mapper for the NES !

Bandwidth between the NES and the ESP is:

- 4 cycles when writing a byte

Code: Select all

sta|x|y $5000
- 6 cycles when reading a byte:

Code: Select all

lda|x|y $5000
nop
NOTE: nop may be removed in the future