Search found 25 matches

by Tamanegi_taro
Sun Jul 10, 2016 5:48 am
Forum: SNESdev
Topic: BS-X Satellaview Datapak's
Replies: 112
Views: 104640

Re: BS-X Satellaview Datapak's

I just dumped vendor info off my packs.
All my packs are Type 1 with 8M memory(0x1A) too.
by Tamanegi_taro
Tue Jul 05, 2016 5:44 am
Forum: SNESdev
Topic: BS-X Satellaview Datapak's
Replies: 112
Views: 104640

Re: BS-X Satellaview Datapak's

Thanks for pictures.

I was wondering if Samegame and Gundom data packs are re-writable like 8M memory packs but I guess they have completely different ROM chip which is not re-writable.

Thanks,
Tamanegi
by Tamanegi_taro
Sat May 14, 2016 7:54 pm
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

I have same shining scorpion game so I looked at your save data by running it on emulator. Your save data has 2 save slots and one with name randomly selected. And another with boy's name who played the game. I also dumped my shining scorpion save data and verified that SA1 sram can be dumped. But I...
by Tamanegi_taro
Fri May 13, 2016 5:13 pm
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

I tried but emulator did not recognize it as save data.
Maybe SRAM battery on my carts are dead.
I need to go shopping to get real snes console to see save data on carts too.
by Tamanegi_taro
Fri May 13, 2016 2:32 am
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

Revenant wrote:What happens if you dump all of 400000 through 43FFFF?
That's the second thing I did yesterday. Than I just realized that there is no way to prove if it is save data.
I will try to feed dumped data to emulator to see if game recognize it as save data.
by Tamanegi_taro
Thu May 12, 2016 7:18 am
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

I still can't find where is SRAM of SA1.
Maybe it is good idea to dump all banks and search save data from the dump.
I'll try it on Saturday.
by Tamanegi_taro
Wed May 11, 2016 6:18 am
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

Hi sanni, I soldered all cables back. All you need is REFRESH = LOW. I guess you shouldn't supply CPU CLK. Otherwise, you get corrupted data when clock goes into CPU CLK. So I think key feature you listed is good. Also, I tried different frequencies for CLK0 and CLK2. SA1 unlock flash chip very fast...
by Tamanegi_taro
Tue May 10, 2016 5:22 am
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

Hello sanni, I got my Arduino MEGA2560 Nintendo dumper sucessfully read SA1 chip carts. I tried using 12V external power supply - didn't work. Desoldered 1000uF big capacitor from console and attached right next to the cart socket - didn't work. Desoldered cables connected to PA0 - PA7, CPUCLK, PARD...
by Tamanegi_taro
Fri May 06, 2016 7:58 pm
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

I tried adding 1s delay after enabling snesCIC, added 3.3V LDO, add 12F629 snesCIC trigger IC(Which is working on HK dumper), and added delay between setting address and read D pins. None of them worked. As sanni's advince, I will go buy and add DC 9V or 12V power supply to Arduino. I'm still wonder...
by Tamanegi_taro
Fri May 06, 2016 3:36 am
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

Hi byuu! If you have the ability to produce hardware of that caliber, is there no chance you can make a 21fx board using defparam's open source schematics / gerber files / etc? It look very awesome. Sorry I don't have any experience to make device like this... Is there anybody who sell this device? ...
by Tamanegi_taro
Wed May 04, 2016 9:16 am
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

My current Arduino sketch doesn't work with SA-1 at all. I think it's the menu's fault where you select between the different Nintendo systems, the SA-1 will lock up before you can select Super Nintendo. I don't think so. For hong kong dumper, I have physical switch attached to IC to enable snesCIC...
by Tamanegi_taro
Wed May 04, 2016 3:24 am
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

I think that 3.3V output of Arduino Mega 2560 is not good enough to drive 3.3V clock gen slewrate.
I will check waveform next week and add 5V to 3.3V LDO to see if it helps.

Thanks,
Tamanegi
by Tamanegi_taro
Wed May 04, 2016 2:12 am
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

Hi sanni and skaman,

Thanks!
Neither of methods worked for me...
I guess problem on my dumper is different from others.
I need to check my waveform and circuit connections again.

Thanks,
Tamanegi
by Tamanegi_taro
Tue May 03, 2016 11:11 pm
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

Hi skaman, Thank you for your advice. Sorry, I couldn't find any bridge/Jumper in sanni's hardware nor software. Besides, I used Wire.h and my own I2C clockgen configuration which is confirmed to be working on hongkong dumper and confirmed some clock coming out from CLK0 and CLK2 so I don't think br...
by Tamanegi_taro
Tue May 03, 2016 4:28 pm
Forum: SNESdev
Topic: Need help dumping SA1 Chip games
Replies: 45
Views: 19099

Re: Need help dumping SA1 Chip games

Hi skaman, I'm using sanni's Nintendo Cart Reader for Arduino Mega2560. https://github.com/sanni/cartreader/ Since I don't have SD card reader, Arduino fruit clock generator, nor graphical display, I modified code around so I can use dumper without 3 modules. To remove SD card reader and Graphical d...