Search found 50 matches

by Ryoga
Thu Mar 05, 2020 12:44 am
Forum: 2019 NESdev Competition
Topic: Böbl
Replies: 28
Views: 12878

Re: Böbl

I have been able to try the game a little and the design of the different zones catches my attention and I liked the concept of the game a lot. This type of game reminds me of others like STREEMERZ (saving the distances).
by Ryoga
Thu Mar 05, 2020 12:37 am
Forum: Homebrew Projects
Topic: Sam's Journey · A new NES game in the making
Replies: 21
Views: 6192

Re: Sam's Journey · A new NES game in the making

Watching the videos of the NES version you can see the great work that is being done with this game. Are there any plans to release a DEMO version or will the final version of the game be taken directly?
by Ryoga
Thu Mar 05, 2020 12:34 am
Forum: 2019 NESdev Competition
Topic: Nalleland
Replies: 17
Views: 4946

Re: Nalleland

I was testing the game. Both the latest version that has been published in this thread and the version that was published long ago in this same forum. Just say that I love the concept of the game as well as the design of the levels. Is there a plan to include more levels to the game?
by Ryoga
Thu Nov 28, 2019 2:18 am
Forum: SNESdev
Topic: New Super Mario Land
Replies: 17
Views: 8935

Re: New Super Mario Land

I have been testing the game. NEW Super Mario Land (NEW スーパーマリオラ) (SNES Homebrew) The truth is that graphically looks great. In addition, the adaptation of the music from the original GB game to SNES also seems very correct. As you said the controls could be improved in some aspects. For example, in...
by Ryoga
Fri Jan 25, 2019 4:30 pm
Forum: NES Hardware and Flash Equipment
Topic: Hyperkin SNES Mouse cannot software-cycle sensitivity
Replies: 34
Views: 35301

Re: Hyperkin SNES Mouse cannot software-cycle sensitivity

The theme of the thread is very interesting. I have seen the list of games that you have tried in the first post of the thread. Have you thought about trying a NES licensed game that could be controlled using the SNES mouse? I think for example: "Maniac Mansion".
by Ryoga
Thu Feb 22, 2018 12:12 am
Forum: 2017 NESdev Competition
Topic: Banghammer
Replies: 26
Views: 26506

Re: Banghammer

Ryoga, I'm glad you think so! This is my attempt at something like a Blue Shadow, another Natsume game (Shadow of the Ninja in the US), and one I absolutely adore! I should be releasing a ROM next week. Blue Shadow is also one of my favorite Natsume games. I hope that soon you can release your game...
by Ryoga
Tue Feb 06, 2018 12:18 am
Forum: 2017 NESdev Competition
Topic: Progress Thread - Wolfling
Replies: 152
Views: 123027

Re: Progress Thread - Wolfling

What version of the FCEUX emulator have you used to test both "Action 53 volume 4" and "Wolfing"?

this?: newer FCEUX build from AppVeyor
by Ryoga
Fri Feb 02, 2018 1:54 am
Forum: 2017 NESdev Competition
Topic: Progress Thread - MiedoW (Cheril's Nightmares)
Replies: 38
Views: 43817

Re: Progress Thread - MiedoW (Cheril's Nightmares)

Awesome game. How many levels / dreams do you have? 4?
by Ryoga
Fri Feb 02, 2018 1:53 am
Forum: 2017 NESdev Competition
Topic: Banghammer
Replies: 26
Views: 26506

Re: Banghammer

The game looks great. In its way it reminds me of the game "Chōjin Sentai Jetman" developed by Natsume. Not in the sprites of the characters and enemies but in the style of the game. I hope that soon the ROM of the game is published to be able to play it.
by Ryoga
Sun Jan 07, 2018 4:00 am
Forum: GBDev
Topic: DevSound discussion
Replies: 18
Views: 17942

Re: DevSound discussion

Very interesting. I think it's a good option to use it in our GB projects.
by Ryoga
Thu Jan 04, 2018 12:00 am
Forum: Other Retro Dev
Topic: ZX Spectrum homebrew
Replies: 15
Views: 14125

Re: ZX Spectrum homebrew

Look at this "Ninja Gaiden Shadow" for ZX Spectrum: https://www.youtube.com/watch?v=FOoCGXw0pB4

The game is a port of the same title for GameBoy.

Article: http://www.indieretronews.com/2017/12/n ... meboy.html
by Ryoga
Sun Dec 10, 2017 6:18 am
Forum: Homebrew Projects
Topic: BomberMan / Dynablaster style game
Replies: 9
Views: 4677

Re: BomberMan / Dynablaster style game

I have tried the new demo, including the two test levels after the main level. I like the sprite of the protagonist although it is difficult to overcome the design of the character in the original game. Playing the demo I have seen that an item appears with a monger wrapped in flames or something si...
by Ryoga
Sun Dec 10, 2017 4:09 am
Forum: GBDev
Topic: [HomeBrew] New Game - Tetris Clone for GBC
Replies: 14
Views: 4876

Re: [HomeBrew] New Game - Tetris Clone for GBC

Thanks tepples. The following pieces are part of the set of rare pieces (mainly pentaminoes) that are included in the Chinese Tetris machine that I have in possession. _ _ _ |_| |_|_| _ _ _ _ _ _ ___ _ _ _ _ _ |_|_ |_|_ _ _|_|_ _ _|_| _|_|_| |_|_|_ |_|_|_| |_|_|_| |_|_| |_|_|_| |_|_|_| |_|_|_| |_|_|...
by Ryoga
Wed Dec 06, 2017 4:11 am
Forum: GBDev
Topic: [HomeBrew] New Game - Tetris Clone for GBC
Replies: 14
Views: 4876

Re: [HomeBrew] New Game - Tetris Clone for GBC

I have found one of my old Tetris machines built in China and I have managed to make it work to see the set of rare pieces that are included in it and that are not part of the original set of Tetris pieces. Let's see if I take some time and try to make a small design of them using the GBTD tool. You...