Search found 26 matches

by Thecoolestnerdguy
Wed Nov 18, 2020 4:54 pm
Forum: NES Hardware and Flash Equipment
Topic: Brainstorming using Microcontroller as mapper
Replies: 14
Views: 2988

Re: Brainstorming using Microcontroller as mapper

I have never used any DMA features of these chips before, maybe there is more to it than I realize?? As I understand it, the " normal " DMAs are just your typical get a trigger, transfer some bytes type of thing. I think they can do some kinds of unpacking and do different increments at the source ...
by Thecoolestnerdguy
Tue Nov 17, 2020 2:47 pm
Forum: NES Hardware and Flash Equipment
Topic: Brainstorming using Microcontroller as mapper
Replies: 14
Views: 2988

Re: Brainstorming using Microcontroller as mapper

The problem is that if you bit-bang, the micro can't go off and do anything else, such as generate expansion audio. Just gotta cycle count everything :P With DMA, you don't have the ability to put a decision like that in there. Hmm... the MDMA on the STM32H7 micros is theoretically turing-complete,...
by Thecoolestnerdguy
Tue Nov 17, 2020 8:26 am
Forum: NES Hardware and Flash Equipment
Topic: Brainstorming using Microcontroller as mapper
Replies: 14
Views: 2988

Re: Brainstorming using Microcontroller as mapper

I measured how long it would reasonably take to have a change notification interrupt and change an output port and it is unfortunately a very long 470nsec. Give it another 10 years I guess. Is this just bit-banging the GPIO port? Is it executing from flash or from TCM? What if instead of using inte...
by Thecoolestnerdguy
Tue Sep 15, 2020 7:04 am
Forum: NES Music
Topic: FamiStudio 2.0.0 Released!
Replies: 20
Views: 8673

Re: FamiStudio 2.0.0 Released!

Hi! I don't know if this would be the right place to post it, but I figured I'd try it. I've been trying to get FamiStudio to run on my Linux machine but to no avail. This is what I get: Unhandled Exception: System.DllNotFoundException: NesSndEmu.so assembly:<unknown assembly> type:<unknown type> me...
by Thecoolestnerdguy
Sat Sep 05, 2020 3:55 pm
Forum: Homebrew Projects
Topic: My Untitled Platformer
Replies: 13
Views: 4089

Re: My Untitled Platformer

Just tried it out. Seems really promising! I love how fluid the animation looks for such tiny sprites. The little bounces when you fall from a certain height and the death animation are nice touches. Oh, the music is pretty cool too! Arps get my insta-approval :P Suggestion: you might wanna hide the...
by Thecoolestnerdguy
Mon Aug 26, 2019 3:31 pm
Forum: NES Music
Topic: converting MIDI to NSF - is this possible?
Replies: 10
Views: 20319

Re: converting MIDI to NSF - is this possible?

If you just want to produce some NES-like fakebit for a PC game or something, get yourself a copy of a plugin such as the Nintendo VST or even Super Audio Cart , in case you're willing to spend. Going down the tracker and/or MML route probably isn't worth it unless you absolutely want to do everythi...
by Thecoolestnerdguy
Mon May 20, 2019 5:49 pm
Forum: Homebrew Projects
Topic: SaturdayMan
Replies: 1
Views: 10552

Re: SaturdayMan

Haha, that's awesome! Just played it for a little bit. I'm really loving this soundtrack (with all the arps europeans are known for). Also, I'm quite impressed by how they made the whole beat 'em up + platforming setup work. There's a lot of ways in which that z-axis can get wonky :lol: With that sa...
by Thecoolestnerdguy
Thu Apr 11, 2019 3:40 am
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 44294

Re: Best soundtrack?

There's this http://bestnestracks.captaintortilla.com/results/ Sees Willy 1, Bloody Tears and The Moon on top 5 Oh, for fucks sake! Like others who posted here, I know and love waaay too much NES music to pick an absolute favorite. I'll say tho that I think CV3 strikes an impressive balance between...
by Thecoolestnerdguy
Tue Oct 02, 2018 8:55 am
Forum: 2018 NESdev Competition
Topic: Thwaite (remix): want to collaborate?
Replies: 3
Views: 7862

Re: Thwaite (remix): want to collaborate?

I like it. Thanks. I can see using it for a future project. That's totally fine by me! :D But your suspicion was correct that it doesn't fit the style of Thwaite Ah, that's okay! Well... I wrote a new track. Hopefully, this one fits the style you're going for better ;) But thanks anyway for inspiri...
by Thecoolestnerdguy
Mon Oct 01, 2018 1:59 pm
Forum: 2018 NESdev Competition
Topic: Thwaite (remix): want to collaborate?
Replies: 3
Views: 7862

Re: Thwaite (remix): want to collaborate?

tepples wrote:[*]Write new 1 AM theme so as not to repeat 4 AM
Hey! I just wrote a little 5/8 tune using the instruments on the original .ftm.
I don't know how fitting it is to the game, but feel free to use it ;)
by Thecoolestnerdguy
Fri Sep 21, 2018 1:45 am
Forum: NES Music
Topic: unofficial famitone 4 is done
Replies: 32
Views: 40765

Re: unofficial famitone 4 is done

The word "FamiTone4.1" at the top is different in the linux version. I changed it to just say "FamiTone4" so that I don't have to edit this line every time I do an update. Which tells me that the linux version is an older version of text2vol4. Song_win.s was generated using the text2vol4 Windows ex...
by Thecoolestnerdguy
Thu Sep 20, 2018 9:33 am
Forum: NES Music
Topic: unofficial famitone 4 is done
Replies: 32
Views: 40765

Re: unofficial famitone 4 is done

it should now compile on linux. It should compile on mac too. Indeed, it does! :D Its output seems to match the one generated by the Windows executable, while being a bit smaller, somehow..? Maybe that's just down to Windows handling .txt files differently? Either way, the problem with playback sti...
by Thecoolestnerdguy
Wed Sep 19, 2018 2:39 pm
Forum: NES Music
Topic: unofficial famitone 4 is done
Replies: 32
Views: 40765

Re: unofficial famitone 4 is done

Use the files from the github, if you aren't. I re-downloaded the files just to be sure, but, alas, still the same issue. I don't know why. My Song.s looks somewhat different. Wine gives me a bunch of errors when running text2vol4, but since it still outputs the files, I assumed it was working prop...
by Thecoolestnerdguy
Wed Sep 19, 2018 9:43 am
Forum: NES Music
Topic: unofficial famitone 4 is done
Replies: 32
Views: 40765

Re: unofficial famitone 4 is done

I believe arpeggio sequences have to be "absolute" and not "relative". Ah, noted! That still didn't seem to fix it for me, unfortunately :/ Sounds ok when I process it, with "absolute". It does, indeed! That's intriguing... Maybe I just didn't assemble the files correctly? I'm not super familiar wi...
by Thecoolestnerdguy
Tue Sep 18, 2018 3:44 pm
Forum: NES Music
Topic: unofficial famitone 4 is done
Replies: 32
Views: 40765

Re: unofficial famitone 4 is done

Hey! I was trying to build a simple ROM to test this out. However, the playback doesn't seem to match what I intended. Specifically, seems like noise arpeggio sequences and volume column sequences on both noise and pulse channels sound kinda weird. Maybe I'm missing something obvious here, but any h...