+1koitsu wrote: I'm still waiting for an answer to this question. The fact there has been no answer provided, IMO, is hard evidence that this thread, and similar threads/subjects of this nature, should not be on this site. This is IRC-grade drama that should remain wherever it originated, not here.
Search found 80 matches
- Mon Dec 17, 2018 4:17 pm
- Forum: General Stuff
- Topic: I feel like shooting myself next time anyone calls me an MRA
- Replies: 53
- Views: 22836
Re: I feel like shooting myself next time anyone calls me an
- Fri Dec 14, 2018 7:26 pm
- Forum: General Stuff
- Topic: I feel like shooting myself next time anyone calls me an MRA
- Replies: 53
- Views: 22836
Re: I feel like shooting myself next time anyone calls me an
pwnskar wrote:@psycopathicteen
Why don't you make an NES game about it?

- Thu Nov 08, 2018 10:41 pm
- Forum: NESdev
- Topic: Karnov Inspector (FCEUX / Bizhawk / Mesen lua script)
- Replies: 15
- Views: 10225
Re: Karnov Inspector (FCEUX / Mesen lua script)
I didn't like this game as a kid and swapped it for another game at the retail store,as an adult I learned to really enjoy the game even with the bugs.I reversed engineered a large part of this game(mainly the AI) found it quite interesting that a table was used for the jump velocities,integer and f...
- Thu Nov 08, 2018 10:38 pm
- Forum: General Stuff
- Topic: Follow up of nes games that never occured
- Replies: 67
- Views: 27726
Re: Follow up of nes games that never occured
https://www.youtube.com/watch?v=ZWaVbe5tkPgFrankenGraphics wrote:I think i fantasized about a second Rush 'n attack at some point, if only because i liked it despite being rather primitive and having a grievous control scheme.
- Tue Oct 30, 2018 3:49 am
- Forum: Homebrew Projects
- Topic: Cowlitz Gamers' 2nd Adventure
- Replies: 31
- Views: 28424
Re: Cowlitz Gamers' 2nd Adventure
Really great,level design is excellent and well thought out for gameplay.
- Thu Oct 25, 2018 4:51 am
- Forum: Newbie Help Center
- Topic: New person with a question
- Replies: 13
- Views: 7916
Re: New person with a question
I did the sametokumaru wrote:I merely used the debug tools to watch the CPU state and the memory.
- Tue Sep 04, 2018 7:13 pm
- Forum: Other Retro Dev
- Topic: Forest Scene (WIP)
- Replies: 18
- Views: 26734
Re: Forest Scene (WIP)
Those trees are beautiful and very realistic
,seriously though I wish I could pixel like that,looks good to me.

- Fri Aug 24, 2018 9:37 pm
- Forum: NESdev
- Topic: Help me choose a nice Mario/Sonic/Crash/Spyro-like NES game
- Replies: 4
- Views: 3425
Re: Help me choose a nice Mario/Sonic/Crash/Spyro-like NES g
Not exactly what you described but I thought this was quite good
https://forums.nesdev.com/viewtopic.php?f=33&t=16785
https://forums.nesdev.com/viewtopic.php?f=33&t=16785
- Fri Aug 24, 2018 9:05 pm
- Forum: NESdev
- Topic: Aren't you afraid that NES Maker would just bring lazy noobs
- Replies: 138
- Views: 63339
Re: Aren't you afraid that NES Maker would just bring lazy n
I don't think you need to be worried DRW,on the c64 majority just ignore the maker games as they understand the quality of those games,nobody needs to point it out as most everyone can tell.People will eventually know the difference and the ones that can make good games on nes maker will stand out,t...
- Thu Aug 23, 2018 1:39 pm
- Forum: NESdev
- Topic: Aren't you afraid that NES Maker would just bring lazy noobs
- Replies: 138
- Views: 63339
- Wed Aug 22, 2018 10:33 pm
- Forum: NESdev
- Topic: Aren't you afraid that NES Maker would just bring lazy noobs
- Replies: 138
- Views: 63339
Re: Aren't you afraid that NES Maker would just bring lazy n
I started learning GML and C++ without success of making a simple game engine that's not some Game Maker or Multimedia Fusion. But if only there was someone to help me, and there was nobody, I would have been more confident in myself and I would have built so many games and I would have been a YouT...
- Wed Aug 22, 2018 4:55 pm
- Forum: NESdev
- Topic: Aren't you afraid that NES Maker would just bring lazy noobs
- Replies: 138
- Views: 63339
Re: Aren't you afraid that NES Maker would just bring lazy n
After clicking the link someone provided and I seen the games in progress being made with NESMaker I'd agree with the "mah first gaem evar!!!11!"darkhog wrote: Because there will be many "mah first gaem evar!!!11!" projects made with NM, that's unavoidable with how the software bills itself.
- Sun Aug 19, 2018 9:14 pm
- Forum: NESdev
- Topic: Aren't you afraid that NES Maker would just bring lazy noobs
- Replies: 138
- Views: 63339
Re: Aren't you afraid that NES Maker would just bring lazy n
Their point (and hope) was more or less this: say a hundred people make some "sub-par" titles with this tool -- if even 5 of those people say "well that was fun I guess, but I REALLY want to learn this system" and begin down the path of making their own NES title from scratch (using assemblers, lea...
- Sun Aug 19, 2018 8:32 pm
- Forum: NESdev
- Topic: Aren't you afraid that NES Maker would just bring lazy noobs
- Replies: 138
- Views: 63339
Re: Aren't you afraid that NES Maker would just bring lazy n
I still hope that those noobs will not have the patience to actually create a full game, so their games will only consist of a bunch of screens. That will in fact happen but it also happens with others programming in assembly. I slightly fear that people now might automatically assume that you crea...
- Sat Aug 11, 2018 7:20 pm
- Forum: Homebrew Projects
- Topic: Looking for people that wants to start some projects
- Replies: 11
- Views: 7237
Re: Looking for people that wants to start some projects
That's a definite plusnnov wrote: I know an 8bit graphic artist