Search found 15 matches

by nin-kuuku
Thu Feb 21, 2019 5:03 pm
Forum: General Stuff
Topic: The Difficulty of ARM Assembly
Replies: 57
Views: 23634

Re: The Difficulty of ARM Assembly

What assemblers are there for ARM ? I have been trying to find something and google isn't being helpful. Assembler is supposed to be the thing that turns code into program not the code itself...
I use FASMARM for NDS coding.
by nin-kuuku
Mon Feb 11, 2019 4:58 pm
Forum: Newbie Help Center
Topic: Programming for The NES using anything other than ASM or C
Replies: 13
Views: 5968

Re: Programming for The NES using anything other than ASM or

Starting a NES project without ASM is like starting a band without learning how to play any instruments. ASM is not hard. I figured it out in a week (for GameBoy but 6502 is also easy).
by nin-kuuku
Mon Feb 11, 2019 4:35 pm
Forum: NESemdev
Topic: how to add a mapper to nes emulator?
Replies: 69
Views: 45344

Re: how to add a mapper to nes emulator?

The toleration of NESdev is legendary.
by nin-kuuku
Mon Dec 03, 2018 3:38 am
Forum: NES Music
Topic: Sequencing the APU (ASM)
Replies: 2
Views: 6630

Re: Sequencing the APU (ASM)

ldx $4015
cpx #%00000000
beq Two

Infiniteloop
jmp Infiniteloop
The test goes to Infiniteloop if $4015 is nonzero (note still playing)
Try this:

test:
ldx $4015
cpx #%00000000
beq Two
jmp test

Infiniteloop
jmp Infiniteloop
by nin-kuuku
Thu Oct 25, 2018 11:26 am
Forum: NES Music
Topic: Poll, What music driver do you use?
Replies: 15
Views: 19475

Re: Poll, What music driver do you use?

All the released stuff that I can remember: NerdTracker2: chemical plant (fcm5), green ocean (fcm6), ghouls n ghosts (fcm9), duu (fcm10), treemonsters (fcm10), ruins (fcp3), avalanse (fcp3), discobrick (fcp3), akuaklok (fcp3) FamiTracker: super r-type (fcm6), gremlins 2 (fcm6), black mages (fcm7), a...
by nin-kuuku
Sat Mar 17, 2018 6:30 am
Forum: 2017 NESdev Competition
Topic: Gruniożerca 2
Replies: 28
Views: 31336

Re: Gruniożerca 2

Pushing A+Start kills the game.
by nin-kuuku
Sun Mar 11, 2018 6:18 am
Forum: 2016 NESdev Competition
Topic: Action 53 volume 3
Replies: 272
Views: 121118

Re: Action 53 volume 3

No Jupiter in Jupiter Scope. Mirroring problem?
by nin-kuuku
Mon Jan 08, 2018 5:26 pm
Forum: General Stuff
Topic: Useful game design talks / vids for retro dev?
Replies: 5
Views: 2501

Re: Useful game design talks / vids for retro dev?

http://www.thegamedesignforum.com
Stuff about ff6, ff7, chrono trigger and mario world.
by nin-kuuku
Sat Nov 04, 2017 5:51 pm
Forum: Newbie Help Center
Topic: Converting from NESASM to ASM6, some questions
Replies: 27
Views: 6200

Re: Converting from NESASM to ASM6, some questions

Lot of typos in levels dir. Exsample: \levels\Hills\1-2.asm NESASM: .byte LEVEL4_BGBANK_INDEX(19) | LEVEL4_INITACT_NOTHING assemble to $13 ASM6: .byte 9 & %00011111 | LEVEL4_INITACT_NOTHING assemble to $09 Edit: In many places "# & %00011111 | LEVEL4_INITACT_NOTHING" is missing the first digit. Fixi...
by nin-kuuku
Sat Nov 04, 2017 12:46 pm
Forum: Newbie Help Center
Topic: Converting from NESASM to ASM6, some questions
Replies: 27
Views: 6200

Re: Converting from NESASM to ASM6, some questions

ADD and SUB macro is not working.
SUB Address,X
assembled as:
SEC
SBC Address
by nin-kuuku
Tue Jun 20, 2017 4:51 pm
Forum: NES Music
Topic: Famicompo Pico returns on 2017 June 15!
Replies: 48
Views: 14864

Re: Famicompo Pico returns on 2017 June 15!

3) Freestyle. "The 2A03 must be noticable in the song." WTF??? Seems pretty straightforward to me. Famicom -po. I'm sure they would accept 'simulated' NES sounds, made with Square or Triangle waves, not just output from Famitracker or actual hardware. Is GameBoy pulse Famicom enough. I have GameBoy...
by nin-kuuku
Tue Jun 20, 2017 3:59 pm
Forum: NES Music
Topic: List of NES and Famicom games that use raw PCM (7-bit, etc)
Replies: 54
Views: 21817

Re: List of NES and Famicom games that use raw PCM (7-bit, e

Looks like really crappy game. Is that lightsaber sound raw 4011h?
by nin-kuuku
Tue Jun 20, 2017 2:18 pm
Forum: NES Music
Topic: Famicompo Pico returns on 2017 June 15!
Replies: 48
Views: 14864

Re: Famicompo Pico returns on 2017 June 15!

Questions:
1) Multi song NSF?
2) Famicompo Classical vol.2, when? Expansions suck much.
3) Freestyle. "The 2A03 must be noticable in the song." WTF???
by nin-kuuku
Tue Jun 20, 2017 1:38 pm
Forum: 2016 NESdev Competition
Topic: A53v3 Contributor Write-Ups
Replies: 35
Views: 24730

Re: A53v3 Contributor Write-Ups

Not very sober and also hating to write about oneself but promised to write something so here goes. ------------ Nin-kuuku is NES/GB/NDS/AtariVCS/C64/PCE (audio) project that started somewhere around 2006. Jupiter Scope 2 was made using Flat Assembler by Tomasz Grysztar and NES Screen Tool by Shiru ...
by nin-kuuku
Fri Mar 31, 2017 4:19 pm
Forum: 2016 NESdev Competition
Topic: Action 53 volume 3
Replies: 272
Views: 121118

Re: Action 53 volume 3

Jupiter Scope 2 update:
- Dendy mode
- PAL/Dendy emphasis fix
- RGB mode (press Select in title screen)
- Non-Scroll mode (press A in title screen)
- Easy is slower
- Score deals with survival and accuracy
- Some other stuff I cant remember