Search found 9 matches

by marioxb
Wed Aug 02, 2023 5:28 am
Forum: NES Hardware and Flash Equipment
Topic: Famicombox Ice Hockey and Volleyball
Replies: 56
Views: 9973

Re: Famicombox Ice Hockey and Volleyball

Thanks! Yeah, mainly I was after Volleyball and Pro Wrestling, and just wanted to see if the others had any differences. To sum up, basically those two are FDS to NES conversions, and Ice Hockey and Punch-Out!! are US versions. Pretty much everything else is the same as the standard Famicom version....
by marioxb
Tue Aug 01, 2023 1:43 pm
Forum: NES Hardware and Flash Equipment
Topic: Famicombox Ice Hockey and Volleyball
Replies: 56
Views: 9973

Re: Famicombox Ice Hockey and Volleyball

I've downloaded maybe 13 of the Famicombox roms from archive.org and none of them play on fceum. I get an error that I've deduced is normally received when the header is missing, or possibly incorrect. Do I need to add/change headers to get these FamBox games running in standard emulators?
by marioxb
Wed Jul 08, 2020 8:48 pm
Forum: NES Hardware and Flash Equipment
Topic: Rolling video w/a particular game pak (The Immortal; TLROM).
Replies: 33
Views: 26565

Re: Rolling video w/a particular game pak (The Immortal; TLROM).

lidnariq wrote: Wed Jul 08, 2020 10:17 am Emulators don't have color problems. Only real TVs receiving an analog signal.
Oh, I guess I didn't read this properly. Thought it was a fix for newer (HD) tvs.
by marioxb
Wed Jul 08, 2020 6:45 am
Forum: NES Hardware and Flash Equipment
Topic: Rolling video w/a particular game pak (The Immortal; TLROM).
Replies: 33
Views: 26565

Re: Rolling video w/a particular game pak (The Immortal; TLROM).

Hey so this game is coming out on Switch next week. I wonder how they fixed the color issue. Do you think maybe they "borrowed" this fix?
by marioxb
Sat Jun 01, 2019 7:19 am
Forum: NES Hardware and Flash Equipment
Topic: Rolling video w/a particular game pak (The Immortal; TLROM).
Replies: 33
Views: 26565

Re: Rolling video w/a particular game pak (The Immortal; TLR

rainwarrior wrote:Here's a patch that applies the 7 changes listed above.

Edit: threw it on RHDN as well, maybe that'll make it easier to find: http://www.romhacking.net/hacks/4534/
Awesome, thanks! I was actually thinking of doing the same, if you didn't.
by marioxb
Fri May 31, 2019 5:34 am
Forum: NES Hardware and Flash Equipment
Topic: Rolling video w/a particular game pak (The Immortal; TLROM).
Replies: 33
Views: 26565

Re: Rolling video w/a particular game pak (The Immortal; TLR

Can you make an ips patch with all of the fixes applied?
by marioxb
Fri May 24, 2019 9:48 am
Forum: SNESdev
Topic: Need Help Dumping Nintendo Campus Challenge Reproduction
Replies: 26
Views: 37078

Re: Need Help Dumping Nintendo Campus Challenge Reproduction

So I know this topic is a few years old, but I'm not sure where else to post. I just downloaded the Campus Challenge roms from here and ran them through Icarus and renamed them as program.rom and slot1-3.rom and all that. I even applied the patches here: https://helmet.kafuka.org/byuubackup2/viewtop...
by marioxb
Mon May 08, 2017 10:58 am
Forum: NESdev
Topic: Skipping FDS license screen?
Replies: 20
Views: 26194

Re: Skipping FDS license screen?

I didn't know I had to be a programmer to do this. I'm not trying to make my own games, just edit existing games. I have edited text and palletes via hex. I'm trying to do this for use on the NES Classic. I want to have games appear as though they are NES cartridges, rather than Famicom Disks. Can't...
by marioxb
Mon May 08, 2017 7:52 am
Forum: NESdev
Topic: Skipping FDS license screen?
Replies: 20
Views: 26194

Re: Skipping FDS license screen?

Can someone explain this for dummies? So, do I just add $90 (3 characters?) before the header?

What is a reset vector?

Where do I change the number of sides?

Explain it to me like I'm five. I sorta know how to use a hex editor. That's about all.