Search found 31 matches
- Thu Oct 20, 2022 10:34 am
- Forum: NES Hardware and Flash Equipment
- Topic: Issues with Everdrive N8 and Blinking Light Win
- Replies: 4
- Views: 1412
Re: Issues with Everdrive N8 and Blinking Light Win
Just figured I'd post an update on this. I took Fiskbit's suggestion and added the 100 ohm resistors to the CPU data lines on the BLW and it absolutely fixed my problem. Figured I'd let people know in case anyone having the same issue refers to this in the future. Super easy mod, just added 8 resist...
- Tue Sep 06, 2022 12:15 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Issues with Everdrive N8 and Blinking Light Win
- Replies: 4
- Views: 1412
Re: Issues with Everdrive N8 and Blinking Light Win
Is this an Everdrive N8 classic or Pro? Most frontloader consoles have a revision G PPU, which has an issue exacerbated by long traces where PPU OAM can corrupt. This issue frequently occurs with modern cartridge hardware, but very rarely with contemporary cartridges (except the FDS, where this is ...
- Sat Sep 03, 2022 6:34 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Issues with Everdrive N8 and Blinking Light Win
- Replies: 4
- Views: 1412
Issues with Everdrive N8 and Blinking Light Win
Has anyone else ever experienced issues with an Everdrive combined with a Blinking Light Win? I'm working on an MMC3 game. Been testing using my Everdrive mostly on a top loader and an AVS with no issues. I got a new CRT in my office and hooked up one of my backup consoles, a front loader with BLW i...
- Sat Jan 09, 2021 2:01 pm
- Forum: General Stuff
- Topic: Game cases for NES cartridges?
- Replies: 4
- Views: 11121
Re: Game cases for NES cartridges?
Haradius Zero came in a really nice feeling case from customgamecases.com, feels kind of like what a DS case would feel like if blown up to NES scale. No lip around the edge and relatively compact feeling. The dimnesions are slightly larger than a NES box, especially the thickness, but not far off. ...
- Tue Oct 20, 2020 12:11 pm
- Forum: NESdev
- Topic: How do you publish an NES ROM?
- Replies: 17
- Views: 11779
Re: How do you publish an NES ROM?
If you want it to turn out decent, you'll need to put a bit of work into it. There's no real bundling tool out there to put a game in an emulator. The options are basically write an emulator from scratch yourself, port the game to the target system, cobble something together from existing open-sourc...
- Tue Sep 15, 2020 10:47 am
- Forum: NES Graphics
- Topic: Is $08 "brown" or "olive" ? Why does it vary so much from screen to screen?
- Replies: 29
- Views: 21725
Re: Is $08 "brown" or "olive" ? Why does it vary so much from screen to screen?
Just in case you feel like being even more confused about the concept of brown...
https://www.youtube.com/watch?v=wh4aWZRtTwU
https://www.youtube.com/watch?v=wh4aWZRtTwU
- Tue Jul 28, 2020 10:06 am
- Forum: General Stuff
- Topic: Nintendo "Gigaleak"
- Replies: 65
- Views: 59122
- Tue Jul 14, 2020 8:44 am
- Forum: General Stuff
- Topic: Business model idea
- Replies: 7
- Views: 7153
Re: Business model idea
I think that if you intend to make money from a game, you should plan to charge for it, even post-Kickstarter. Paying for something that is 95% complete and will be released for free is a tough sell. Pirates are never going to pay for your game anyway, so it's pointless to make any concessions for t...
- Fri Jun 26, 2020 11:49 am
- Forum: Homebrew Projects
- Topic: Official NES Homebrew Seal of Quality
- Replies: 47
- Views: 15592
Re: Official NES Homebrew Seal of Quality
I'm kind of a fan of anyone just having whatever weird seal they want. Reminds me of the Tengen diamond or the Wisdom Tree shield. That stuff is just as nostalgic to me as the Nintendo seal. I've also thought it'd be cool if someone did repros of some of those weird old cart shapes as well instead o...
- Sun May 31, 2020 8:54 am
- Forum: Homebrew Projects
- Topic: FROM BELOW [NES Homebrew] COMPLETE!
- Replies: 94
- Views: 90281
Re: What's Kraken (Tetris-like) [WIP NES Homebrew]
They specifically have a copyright/trademark on the 7 tetromino shapes, not the gameplay mechanics. If you were to build a game around a different set of shapes, that's just fine.
- Wed May 27, 2020 12:44 pm
- Forum: General Stuff
- Topic: Where to buy homebrew games?
- Replies: 7
- Views: 16038
- Tue May 26, 2020 7:23 pm
- Forum: General Stuff
- Topic: Has anyone tried to obtain an "Official Seal" from Nintendo for their game?
- Replies: 38
- Views: 23471
Re: Has anyone tried to obtain an "Official Seal" from Nintendo for their game?
Having been directly involved with just about every aspect of porting Mall Brawl to Switch, the answer to this is no for NES. Nintendo only licenses releases for Switch, 3DS, and Wii U right now. The NES patents expired years ago so it's all pretty meaningless. They have no problem at all with you w...
- Mon May 11, 2020 11:17 am
- Forum: NESdev
- Topic: Aren't you afraid that NES Maker would just bring lazy noobs
- Replies: 138
- Views: 82659
Re: Aren't you afraid that NES Maker would just bring lazy noobs
I wrote Mall Brawl primarily in C, and I consider it to be pretty comparable with other games of its genre from the retail period. I'm not really concerned with what's considered to be "good" or "bad" practice according to modern programming standards when working with the NES. I...
- Wed Apr 29, 2020 8:43 am
- Forum: Homebrew Projects
- Topic: Mega Man 9 remade into an NES ROM
- Replies: 11
- Views: 16400
Re: Mega Man 9 remade into an NES ROM
If you're interested in making a Mega Man game, why not create something heavily Mega Man-inspired instead? You avoid all the legal hurdles, and if the game is successful you could even turn a profit from selling it with no legal ramifications whatsoever. If you build up some cred as a developer, yo...
- Sat Apr 18, 2020 10:29 am
- Forum: Homebrew Projects
- Topic: HBWC 2020
- Replies: 5
- Views: 4605
Re: HBWC 2020
For Alfonzo I used mapper 11 for the cartridge release, so there's nothing special about MMC1 that ties me to that mapper. If I'm trimming it down to a single boss battle I could probably fit it into a nice little NROM release that could easily stitch together with everything else.