Search found 31 matches

by bngrybt
Thu Oct 20, 2022 10:34 am
Forum: NES Hardware and Flash Equipment
Topic: Issues with Everdrive N8 and Blinking Light Win
Replies: 4
Views: 1412

Re: Issues with Everdrive N8 and Blinking Light Win

Just figured I'd post an update on this. I took Fiskbit's suggestion and added the 100 ohm resistors to the CPU data lines on the BLW and it absolutely fixed my problem. Figured I'd let people know in case anyone having the same issue refers to this in the future. Super easy mod, just added 8 resist...
by bngrybt
Tue Sep 06, 2022 12:15 pm
Forum: NES Hardware and Flash Equipment
Topic: Issues with Everdrive N8 and Blinking Light Win
Replies: 4
Views: 1412

Re: Issues with Everdrive N8 and Blinking Light Win

Is this an Everdrive N8 classic or Pro? Most frontloader consoles have a revision G PPU, which has an issue exacerbated by long traces where PPU OAM can corrupt. This issue frequently occurs with modern cartridge hardware, but very rarely with contemporary cartridges (except the FDS, where this is ...
by bngrybt
Sat Sep 03, 2022 6:34 pm
Forum: NES Hardware and Flash Equipment
Topic: Issues with Everdrive N8 and Blinking Light Win
Replies: 4
Views: 1412

Issues with Everdrive N8 and Blinking Light Win

Has anyone else ever experienced issues with an Everdrive combined with a Blinking Light Win? I'm working on an MMC3 game. Been testing using my Everdrive mostly on a top loader and an AVS with no issues. I got a new CRT in my office and hooked up one of my backup consoles, a front loader with BLW i...
by bngrybt
Sat Jan 09, 2021 2:01 pm
Forum: General Stuff
Topic: Game cases for NES cartridges?
Replies: 4
Views: 11121

Re: Game cases for NES cartridges?

Haradius Zero came in a really nice feeling case from customgamecases.com, feels kind of like what a DS case would feel like if blown up to NES scale. No lip around the edge and relatively compact feeling. The dimnesions are slightly larger than a NES box, especially the thickness, but not far off. ...
by bngrybt
Tue Oct 20, 2020 12:11 pm
Forum: NESdev
Topic: How do you publish an NES ROM?
Replies: 17
Views: 11779

Re: How do you publish an NES ROM?

If you want it to turn out decent, you'll need to put a bit of work into it. There's no real bundling tool out there to put a game in an emulator. The options are basically write an emulator from scratch yourself, port the game to the target system, cobble something together from existing open-sourc...
by bngrybt
Tue Sep 15, 2020 10:47 am
Forum: NES Graphics
Topic: Is $08 "brown" or "olive" ? Why does it vary so much from screen to screen?
Replies: 29
Views: 21725

Re: Is $08 "brown" or "olive" ? Why does it vary so much from screen to screen?

Just in case you feel like being even more confused about the concept of brown...

https://www.youtube.com/watch?v=wh4aWZRtTwU
by bngrybt
Tue Jul 28, 2020 10:06 am
Forum: General Stuff
Topic: Nintendo "Gigaleak"
Replies: 65
Views: 59122

Re: Nintendo "Gigaleak"

olddb wrote: Tue Jul 28, 2020 1:16 am Anyone had a peek at the snes source code?
It's looks so bad to me.
The only thing more important than writing "good" code is writing code that both works and hits the deadline. Professional programmers often don't have time for cleanup.
by bngrybt
Tue Jul 14, 2020 8:44 am
Forum: General Stuff
Topic: Business model idea
Replies: 7
Views: 7153

Re: Business model idea

I think that if you intend to make money from a game, you should plan to charge for it, even post-Kickstarter. Paying for something that is 95% complete and will be released for free is a tough sell. Pirates are never going to pay for your game anyway, so it's pointless to make any concessions for t...
by bngrybt
Fri Jun 26, 2020 11:49 am
Forum: Homebrew Projects
Topic: Official NES Homebrew Seal of Quality
Replies: 47
Views: 15592

Re: Official NES Homebrew Seal of Quality

I'm kind of a fan of anyone just having whatever weird seal they want. Reminds me of the Tengen diamond or the Wisdom Tree shield. That stuff is just as nostalgic to me as the Nintendo seal. I've also thought it'd be cool if someone did repros of some of those weird old cart shapes as well instead o...
by bngrybt
Sun May 31, 2020 8:54 am
Forum: Homebrew Projects
Topic: FROM BELOW [NES Homebrew] COMPLETE!
Replies: 94
Views: 90281

Re: What's Kraken (Tetris-like) [WIP NES Homebrew]

They specifically have a copyright/trademark on the 7 tetromino shapes, not the gameplay mechanics. If you were to build a game around a different set of shapes, that's just fine.
by bngrybt
Tue May 26, 2020 7:23 pm
Forum: General Stuff
Topic: Has anyone tried to obtain an "Official Seal" from Nintendo for their game?
Replies: 38
Views: 23471

Re: Has anyone tried to obtain an "Official Seal" from Nintendo for their game?

Having been directly involved with just about every aspect of porting Mall Brawl to Switch, the answer to this is no for NES. Nintendo only licenses releases for Switch, 3DS, and Wii U right now. The NES patents expired years ago so it's all pretty meaningless. They have no problem at all with you w...
by bngrybt
Mon May 11, 2020 11:17 am
Forum: NESdev
Topic: Aren't you afraid that NES Maker would just bring lazy noobs
Replies: 138
Views: 82659

Re: Aren't you afraid that NES Maker would just bring lazy noobs

I wrote Mall Brawl primarily in C, and I consider it to be pretty comparable with other games of its genre from the retail period. I'm not really concerned with what's considered to be "good" or "bad" practice according to modern programming standards when working with the NES. I...
by bngrybt
Wed Apr 29, 2020 8:43 am
Forum: Homebrew Projects
Topic: Mega Man 9 remade into an NES ROM
Replies: 11
Views: 16400

Re: Mega Man 9 remade into an NES ROM

If you're interested in making a Mega Man game, why not create something heavily Mega Man-inspired instead? You avoid all the legal hurdles, and if the game is successful you could even turn a profit from selling it with no legal ramifications whatsoever. If you build up some cred as a developer, yo...
by bngrybt
Sat Apr 18, 2020 10:29 am
Forum: Homebrew Projects
Topic: HBWC 2020
Replies: 5
Views: 4605

Re: HBWC 2020

For Alfonzo I used mapper 11 for the cartridge release, so there's nothing special about MMC1 that ties me to that mapper. If I'm trimming it down to a single boss battle I could probably fit it into a nice little NROM release that could easily stitch together with everything else.