Search found 108 matches

by olddb
Sat Jul 04, 2020 9:49 pm
Forum: 2019 NESdev Competition
Topic: 2019 NESDev Compo RESULTS
Replies: 11
Views: 366

Re: 2019 NESDev Compo RESULTS

Whats the deadline to update the rom before production? There will be a number of changes made before the cut-off. Our current focus will be Vol4, and we still don't have an ETA for that. Boards have been ordered I believe, but none of the paper products have been sent to print as far as I know. Th...
by olddb
Fri Jul 03, 2020 11:02 pm
Forum: 2019 NESdev Competition
Topic: 2019 NESDev Compo RESULTS
Replies: 11
Views: 366

Re: 2019 NESDev Compo RESULTS

Congratulations to the winners! Image

Thanks to anyone who voted for SaveTheKuin! :beer:

Whats the deadline to update the rom before production?
by olddb
Tue May 26, 2020 4:44 am
Forum: SNESdev
Topic: Mesen-S - SNES Emulator
Replies: 350
Views: 150596

Re: Mesen-S - SNES Emulator

A PC Engine emu with Mesen-s's debugger like functions would be more than awesome.
by olddb
Thu May 14, 2020 6:04 pm
Forum: Homebrew Projects
Topic: AAAEEEOOO 8-bit version!
Replies: 5
Views: 1792

Re: AAAEEEOOO 8-bit version!

Music very faithful to the original!
by olddb
Mon Apr 13, 2020 2:48 pm
Forum: NESdev
Topic: How many times can the NES change scrolling in a frame?
Replies: 56
Views: 24481

Re: How many times can the NES change scrolling in a frame?

tepples wrote:
Sun Apr 12, 2020 8:27 am
Provided the CPU time is available, vertical stretching is possible by changing the complete (horizontal and vertical) scroll position during vblank with the $2006-$2005-$2005-$2006 write sequence.
Any links? :wink:
by olddb
Sun Apr 12, 2020 8:24 am
Forum: NESdev
Topic: How many times can the NES change scrolling in a frame?
Replies: 56
Views: 24481

Re: How many times can the NES change scrolling in a frame?

Unlike the other examples, the Axelay Demo seems to be scaling each scanline. How is this possible?
by olddb
Sun Apr 12, 2020 8:22 am
Forum: NES Hardware and Flash Equipment
Topic: Recca cart authenticity
Replies: 39
Views: 11169

Re: Recca cart authenticity

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by olddb
Thu Apr 09, 2020 5:33 pm
Forum: NESdev
Topic: How many times can the NES change scrolling in a frame?
Replies: 56
Views: 24481

Re: How many times can the NES change scrolling in a frame?

So apparently you can use the APU timer too? Any commercial game that uses this?
by olddb
Thu Apr 09, 2020 4:34 am
Forum: NESdev
Topic: How many times can the NES change scrolling in a frame?
Replies: 56
Views: 24481

Re: How many times can the NES change scrolling in a frame?

How does F-1 Race do the line scrolling being a NROM game?
by olddb
Fri Apr 03, 2020 10:33 am
Forum: NES Hardware and Flash Equipment
Topic: What is 'magic 0x555/0xAAA/PA programming sequences'
Replies: 6
Views: 1242

Re: What is 'magic 0x555/0xAAA/PA programming sequences'

@lidnariq Thank you for the explanation and links. Those are extremely helpful. Later programmable memories instead use specific sequences of writes of specific values to mark that the final byte is "genuine". This seems to always be alternating sequences of bits. So the de-facto way to programs fla...
by olddb
Thu Apr 02, 2020 11:01 pm
Forum: NES Hardware and Flash Equipment
Topic: What is 'magic 0x555/0xAAA/PA programming sequences'
Replies: 6
Views: 1242

What is 'magic 0x555/0xAAA/PA programming sequences'

Reading the wiki a came a across the term 'magic 0x555/0xAAA/PA programming sequences'.
As I understand, is a way to program a flash chip without a programmer???

Any info is appreciated.
by olddb
Wed Apr 01, 2020 11:02 am
Forum: 2019 NESdev Competition
Topic: SaveTheKuin: action-adventure
Replies: 19
Views: 8001

Re: SaveTheKuin: action-adventure

I got the sword. I then walked into a cave with arrows and then got shot and died. Some of the music notes last for too long and make everything seem to drag. It was hard to cut grass because the character felt like he was on a grid. Try a different route next time. Let me know how it goes. :P
by olddb
Fri Mar 27, 2020 8:42 pm
Forum: 2019 NESdev Competition
Topic: SaveTheKuin: action-adventure
Replies: 19
Views: 8001

Re: SaveTheKuin: action-adventure

Sorry for the late respond. I was MIA. Once again, thanks for your suggestion and time. Some of your suggestions I have already implemented into version 02! So please, play that if you can. I have some other suggestions: 1. I'm not sure whether the shadows behind the trees look so good. Maybe you sh...