Search found 93 matches
- Wed Jan 13, 2021 9:33 am
- Forum: Homebrew Projects
- Topic: Crap Job - New minigame FREE
- Replies: 9
- Views: 568
- Tue Jan 12, 2021 7:16 pm
- Forum: Homebrew Projects
- Topic: Crap Job - New minigame FREE
- Replies: 9
- Views: 568
Re: Crap Job - New minigame FREE
does not work the cart page
- Thu Dec 17, 2020 9:37 am
- Forum: Homebrew Projects
- Topic: Kosmity Atakujo
- Replies: 27
- Views: 10271
Re: Kosmity Atakujo
I love them
Is there a website where I can see how you create them or the source code?

Is there a website where I can see how you create them or the source code?
- Sun Dec 22, 2019 11:26 am
- Forum: NES Graphics
- Topic: Creating a Widescreen (16:9) NES-like Music Video
- Replies: 22
- Views: 14115
Re: Creating a Widescreen (16:9) NES-like Music Video
Very well storyboard.
you can create a NES with pixel no square. distorsion to 16:9.
you can create a NES with pixel no square. distorsion to 16:9.
- Wed Nov 27, 2019 6:42 pm
- Forum: Homebrew Projects
- Topic: Plush in a Twisted World
- Replies: 8
- Views: 8180
Re: Plush in a Twisted World


- Sun Aug 04, 2019 7:33 pm
- Forum: NES Music
- Topic: FamiStudio NES music editor
- Replies: 34
- Views: 25320
Re: FamiStudio NES music editor
wine, wine, wine...
For when an editor of nes native GNU/linux
For when an editor of nes native GNU/linux
- Tue Mar 12, 2019 7:48 pm
- Forum: NES Music
- Topic: Pently: a flexible, space-efficient NES music player
- Replies: 94
- Views: 121302
Re: Pently: a flexible, space-efficient NES music player
As I compile it with asm6?tepples wrote:C. ASM6 compatibility
- Tue Mar 12, 2019 4:54 pm
- Forum: 2018 NESdev Competition
- Topic: Super Homebrew War
- Replies: 48
- Views: 48362
Re: Super Homebrew War
Very good game !!
- Mon Feb 04, 2019 11:58 am
- Forum: NES Graphics
- Topic: menu of super mario bros.
- Replies: 4
- Views: 9984
Re: menu of super mario bros.
That crazy, use sprites of 8x8 and the resize to 16x16.
I think that this was not possible in old cartridges ...
I think that this was not possible in old cartridges ...
- Sat Feb 02, 2019 11:58 pm
- Forum: NES Graphics
- Topic: menu of super mario bros.
- Replies: 4
- Views: 9984
menu of super mario bros.
As it construct the menu of mario?
The tileset is veri simple
- Wed Jan 30, 2019 9:51 am
- Forum: Homebrew Projects
- Topic: Squirrel Domino: Dr. Mario clone
- Replies: 31
- Views: 80637
Re: Unnamed Dr.Mario clone
Celebrating when the things go out well and angry when all this badly.pubby wrote:You could theme it as a squirrel stashing nuts inside a tree. A bit like wario's woods, I suppose.
- Wed Jan 30, 2019 9:50 am
- Forum: Homebrew Projects
- Topic: Squirrel Domino: Dr. Mario clone
- Replies: 31
- Views: 80637
Re: Unnamed Dr.Mario clone
Very beautiful, would like me that the squirrel move the head that is all what does that we think that mario walks.
- Mon Jan 28, 2019 6:13 pm
- Forum: NESdev
- Topic: Super Mario Brothers Sprite 0
- Replies: 3
- Views: 6677
Supermario picasso
I synth charts of mario and join to the assembled (dissambled mario)
- Tue Jan 22, 2019 7:00 pm
- Forum: NES Graphics
- Topic: Is it possible to emulate an NTSC image in GIMP?
- Replies: 20
- Views: 28749
Re: Is it possible to emulate an NTSC image in GIMP?
https://graphicdesign.stackexchange.com/questions/87906/gimp-custom-filters-out-of-other-filter-sequences https://www.youtube.com/watch?v=VWWDREG1JgA https://www.youtube.com/watch?v=xsuRqVm96NE https://www.youtube.com/watch?v=iMep8NMo6kI This is all fake video simulations though, I'm pretty sure ps...
- Tue Jan 22, 2019 3:56 pm
- Forum: NES Graphics
- Topic: Is it possible to emulate an NTSC image in GIMP?
- Replies: 20
- Views: 28749