Search found 56 matches

by drludos
Sun Nov 22, 2020 2:56 am
Forum: SNESdev
Topic: A new SNES game for the console 30th birthday! [Open Source]
Replies: 2
Views: 336

Re: A new SNES game for the console 30th birthday! [Open Source]

This is indeed kind of a sequel / extended version of a game I previously made during a jam:
Keeping SNES Alive!

While the previous game was very small scope, this one should entertain you for a longer time! :)
by drludos
Sat Nov 21, 2020 3:21 am
Forum: SNESdev
Topic: A new SNES game for the console 30th birthday! [Open Source]
Replies: 2
Views: 336

A new SNES game for the console 30th birthday! [Open Source]

Hi everyone! As you may know, today (November 21st) the Super Nintendo (SNES) console turns 30! To celebrate this, I made a new SNES game titled "The Last Super." https://img.itch.zone/aW1hZ2UvODE2MDEwLzQ1ODEyMzYuanBn/347x500/jcF2eo.jpg You'll play as the last SNES cartridge on Earth. You'll have to...
by drludos
Mon Aug 17, 2020 2:18 pm
Forum: Newbie Help Center
Topic: cc65 - Are % and * supported?
Replies: 27
Views: 6902

Re: cc65 - Are % and * supported?

I am dropping frames, yah (my original post was just a general question, but I came back to it after trying to fix some sprite flicker). Only in extreme cases, but I'm hoping to make this game as polished as possible. :shock: I'm just a CC65 newbie, but if you are looking for useful tips / best pra...
by drludos
Fri Jul 03, 2020 10:25 am
Forum: 2019 NESdev Competition
Topic: 2019 NESDev Compo RESULTS
Replies: 13
Views: 4083

Re: 2019 NESDev Compo RESULTS

Congratulations to the winners for their very impressive entries! Games like Böbl, Nalleland and Falling Tiles (my personal top #3) are a real inspiration and motivation to keep working on my own game and make it better! (Bloodfall, ranked #8 :p). Congratulations to every other entrants too, as I re...
by drludos
Thu May 28, 2020 6:44 pm
Forum: SNESdev
Topic: New SNES game: Yo-Yo Shuriken [Cartridge+ROM]
Replies: 7
Views: 9408

Re: New SNES game: Yo-Yo Shuriken [Cartridge+ROM]

I've just published a long article about making my SNES game Yo-Yo Shuriken . It starts with the various steps I went through to design and program the game. Then, it details how we manufactured new cartridges (with box and manual) for a console whose commercial support ceased more than 20 years ago...
by drludos
Sun Apr 26, 2020 7:28 pm
Forum: Homebrew Projects
Topic: Anguna Zero
Replies: 3
Views: 2838

Re: Anguna Zero

Woaw, awesome! I really enjoyed the two previous versions, I'm looking forward this one! :)
by drludos
Thu Apr 23, 2020 3:50 pm
Forum: SNESdev
Topic: Keeping SNES Alive! A SNES game created in 10h in C (source included)
Replies: 1
Views: 2250

Keeping SNES Alive! A SNES game created in 10h in C (source included)

A few days ago, I participated in the Ludum Dare 46 game jam event on the theme "Keep It Alive." For me, making new games for retro consoles is the best way to keep them alive! So, for this Ludum Dare, I choose to create a brand new game for my favorite console: the Super Nintendo (SNES ). You can p...
by drludos
Thu Apr 23, 2020 3:49 pm
Forum: SNESdev
Topic: New SNES game: Yo-Yo Shuriken [Cartridge+ROM]
Replies: 7
Views: 9408

Re: New SNES game: Yo-Yo Shuriken [Cartridge+ROM]

Thanks for the details, and sorry it lead to a game over! This is an issue that I did find during beta testing, and I did some fixes to prevent it from happening again (IIRC, the bouncing position is slightly increased or decreased when both X and Y speed of the shuriken are set to prevent an infini...
by drludos
Wed Apr 22, 2020 2:37 pm
Forum: SNESdev
Topic: New SNES game: Yo-Yo Shuriken [Cartridge+ROM]
Replies: 7
Views: 9408

Re: New SNES game: Yo-Yo Shuriken [Cartridge+ROM]

Thanks a lot for the feedback, it's always very motivating to hear back from players :) I'm glad you enjoyed it! I spend quite a lot of time fine-tuning / balancing the gameplay and the various levels / enemy waves, so I'm happy to hear it seems to work well! Regarding the soft-lock, do you remember...
by drludos
Fri Mar 20, 2020 12:07 pm
Forum: SNESdev
Topic: New SNES game: Yo-Yo Shuriken [Cartridge+ROM]
Replies: 7
Views: 9408

Re: New SNES game: Yo-Yo Shuriken [Cartridge+ROM]

Hi everyone! Like many other devs, in order to bring everyone a few minutes of escapism during these hard times, I'm making my Super Nintendo game "Yo-Yo Shuriken" free for this weekend! You can get the game here during this weekend: https://itch.io/s/28997/stay-at-home-snes-sale I wish you all cour...
by drludos
Mon Mar 02, 2020 11:00 am
Forum: 2019 NESdev Competition
Topic: Veggie Invaders
Replies: 3
Views: 3500

Re: Veggie Invaders

I love the idea, very original! I'll try it ASAP on my NES :)!
by drludos
Wed Feb 26, 2020 3:43 pm
Forum: 2019 NESdev Competition
Topic: NEW Compo Website URL
Replies: 1
Views: 2690

Re: NEW Compo Website URL

Wonderful, thanks a lot for your hard work on running this competition!
by drludos
Mon Feb 24, 2020 1:53 pm
Forum: 2019 NESdev Competition
Topic: Bloodfall
Replies: 3
Views: 3314

Re: Bloodfall

Thanks for your feedback, I'm glad you enjoyed the game! :) To answer your question, yes, the fact that some levels are "empty" (a series of platforms without anything, or sometimes with only a treasure chest) is intentional. My idea was to introduce some brief "relief" moments between the regular l...
by drludos
Sat Feb 22, 2020 3:52 pm
Forum: 2019 NESdev Competition
Topic: Bloodfall
Replies: 3
Views: 3314

Bloodfall

Hi everyone, After several years of wanting to try my hand at making a NES game, I'm happy to finally have made something to join the NESDEV compo! My entry is titled "Bloodfall" https://forums.nesdev.com/download/file.php?id=17023 It's a simple action game, with procedural generated levels. Beware,...
by drludos
Wed Feb 19, 2020 2:02 pm
Forum: 2019 NESdev Competition
Topic: Böbl
Replies: 36
Views: 26097

Re: Untitled bubble game

Woaw, this looks wonderful! The water animation and the overall art is gorgeous, but the whole game idea is very unique too - I'm really looking forward playing your entry!