Search found 5 matches

by Neship
Thu May 10, 2018 11:03 pm
Forum: General Stuff
Topic: How to exactly compile with ASM6?
Replies: 10
Views: 3297

Re: How to exactly compile with ASM6?

I thought it was Java because of the extensions, sorry about that ^^. As for that python script, IT WORKED! http://i67.tinypic.com/332t9j4.png (Made a little palette change to test) MANY THANKS! Thanks to you both for help me. Well I think is up to me now to make good use of the code, but I'll try m...
by Neship
Thu May 10, 2018 3:38 pm
Forum: General Stuff
Topic: How to exactly compile with ASM6?
Replies: 10
Views: 3297

Re: How to exactly compile with ASM6?

The file I have downloaded have a readme.txt and a readme.html (https://bisqwit.iki.fi/source/nescom.html#download, I don't have Java so I took dev-win32 file), the latter document seems to tell how stuff inside the output can be managed, but barely anything related to the usage. Did I have download...
by Neship
Thu May 10, 2018 3:07 pm
Forum: General Stuff
Topic: How to exactly compile with ASM6?
Replies: 10
Views: 3297

Re: How to exactly compile with ASM6?

What would go in rules.ini?
by Neship
Thu May 10, 2018 2:37 pm
Forum: General Stuff
Topic: How to exactly compile with ASM6?
Replies: 10
Views: 3297

Re: How to exactly compile with ASM6?

Image

That's the problem with nescom. It doesn't identify the txt file that clever-disasm made (there's an extra option I should add?) although it produces a 0 KB output file, and neslink simply crashes.
by Neship
Thu May 10, 2018 2:04 pm
Forum: General Stuff
Topic: How to exactly compile with ASM6?
Replies: 10
Views: 3297

How to exactly compile with ASM6?

So I want to disassemble a NES game (Ninja Gaiden) for the heck of it (and to test the little I know about 6502 language). I understand the "disassemble, create labels, reassemble, repeat" process, yet I can't start because this assembler doesn't want to do anything. (I have disassembled the whole t...