Search found 3 matches

by Mika Haarahiltunen
Tue Jul 03, 2018 11:27 pm
Forum: Homebrew Projects
Topic: Marble Run
Replies: 6
Views: 3934

Re: Marble Run

That's interesting! How did you do the physics? The first thing that might be worth mentioning is that it uses a CORDIC algorithm for vector magnitude calculation and normalization. CORDIC is an old algorithm that is very versatile, but I hadn't even heard of it before I started working on this pro...
by Mika Haarahiltunen
Tue Jul 03, 2018 7:01 am
Forum: Homebrew Projects
Topic: Marble Run
Replies: 6
Views: 3934

Marble Run

Hello! Marble Run is an NES game that I've been working on for some time and I think it is about done. I have tested this only on the FCEUX emulator, so there may be some bugs... The idea is to collect all items and go to the exit as fast as possible. The game features 5 levels and some pretty smoot...
by Mika Haarahiltunen
Tue Jul 03, 2018 5:47 am
Forum: Homebrew Projects
Topic: Lights Out
Replies: 4
Views: 4424

Lights Out

Hello!

I wrote an NES port of the Lights Out handheld game. It has 50 puzzles from the original. I have tested this only on the FCEUX emulator, so there may be some bugs...

The NTSC ROM image and some screenshots are included as attachments.