Search found 3 matches

by hellz
Wed Nov 28, 2018 7:11 am
Forum: NESdev
Topic: assembly errors for first "game"
Replies: 8
Views: 4778

Re: assembly errors for first "game"

IKR? i might post some more things on here if i have new problems...like now, i finally managed to make the file, but my emulator just shows a black screen.

idk how to debug with Nestopia tho.
by hellz
Tue Nov 27, 2018 6:23 pm
Forum: NESdev
Topic: assembly errors for first "game"
Replies: 8
Views: 4778

Re: assembly errors for first "game"

really? sublime isn't picking that up.

*EDIT*

wait nvm, i thought you said i put in "entites" it does pick up several instances of "enities" i'll fix it now and see if it helps.
by hellz
Tue Nov 27, 2018 5:52 pm
Forum: NESdev
Topic: assembly errors for first "game"
Replies: 8
Views: 4778

assembly errors for first "game"

making my first game, and it's giving me a bit of trouble, the error i'm getting is this: shooter.asm(119): Error: Symbol `enities' is undefined shooter.asm(120): Note: Expanded from here make: *** [shooter.nes] Error 1 .segment "HEADER" .byte "NES" .byte $1a .byte $02 ; 4 - 2*16k PRG ROM .byte $01 ...