It is currently Fri Oct 20, 2017 7:55 pm

All times are UTC - 7 hours



Search found 28 matches
Search term used: graphics snake Search these results:

Author Message

 Forum: 2016 NESdev Competition   Topic: Entry Thread - Waddles the Duck

Posted: Wed May 17, 2017 3:07 pm 

Replies: 40
Views: 4520


... that lava one. I fixed those pretty quick, at least. Stacking the tree graphics is ugly; they're not drawn to be over nonground. Have you got spare ... jump is …I don't think I have succeeded on anything except "stomp snake or turtle" with it. Adding half a block to it and the walking ...

 Forum: 2016 NESdev Competition   Topic: Entry Thread - Waddles the Duck

Posted: Wed May 17, 2017 1:24 am 

Replies: 40
Views: 4520


... yourself, so I wasn't stuck. Tepples caught this. Stacking the tree graphics is ugly; they're not drawn to be over nonground. Have you got spare ... jump is …I don't think I have succeeded on anything except "stomp snake or turtle" with it. Adding half a block to it and the walking ...

 Forum: NES Graphics   Topic: List of techniques to fake 3D graphics with 2D hardware

Posted: Sat Jan 07, 2017 4:28 pm 

Replies: 21
Views: 3435


... (too many to note, see topic ) raster effects, (pre?)scaled-sprites ( Pole Position, Rad Racer ) Isometric and cavalier projections ( Solstice, Snake Rattle 'n' Roll, Ultima VII ) [much easier to do when you design levels where you cannot go behind terrain, or have loads of overdraw to play ...

 Forum: SNESdev   Topic: Interest in "modern" SNES Development Hardware?

Posted: Sat Dec 10, 2016 4:02 pm 

Replies: 153
Views: 13323


... to bring the tile map file size down. But for sprites and background graphics? No way! I don't think my right brain even understands the concept ... on this forum are afraid of tools written in Python as if they were a snake. It's as if they have one level, and they're unwilling to accept anything ...

 Forum: Homebrew Projects   Topic: Long-term goal: a Metal Gear-like game for NES

Posted: Sun Feb 21, 2016 11:14 pm 

Replies: 18
Views: 3076


... --- "difficult-to-play" classic NES game. A few years later, Snake's Revenge came out (oddly enough with no mention in the title of Metal ... well as an intentionally vague minimap system in place. I'm using some graphics from Snake's Revenge as placeholders. ------------------------------- ...

 Forum: NESdev   Topic: Looking for NES Coder ( Paid )

Posted: Sun Apr 19, 2015 2:42 pm 

Replies: 106
Views: 12721


... to "most" or "nearly all", regarding stylized graphics being used to compensate for the NES' limitations. For example, ... their faceless characters even went as far as MGS1 for the PS1, where Snake barely even had a face. Then there's the various Japanese mystery games ...

 Forum: NESdev   Topic: Looking for NES Coder ( Paid )

Posted: Fri Apr 17, 2015 11:08 am 

Replies: 106
Views: 12721


... to "most" or "nearly all", regarding stylized graphics being used to compensate for the NES' limitations. For example, ... their faceless characters even went as far as MGS1 for the PS1, where Snake barely even had a face. Then there's the various Japanese mystery games ...

 Forum: NES Graphics   Topic: Newcomer to NES programming

Posted: Sat Oct 25, 2014 9:11 am 

Replies: 248
Views: 36817


... And you don't have to add in the 1-pixel bouncing into their ROM graphics, because that can be done during runtime. So really, if you wanted ... of those tiles because clouds are radially symmetrical. As for your snake boss, my suggested approach is over on the left. You could have big ...

 Forum: phpBB Issues   Topic: Searsh feature for more than 1 word

Posted: Tue Sep 03, 2013 4:31 am 

Replies: 3
Views: 2272


... and not an addon module). PS : It's also weird a search for "snake graphics" doesn't show your post, which contains both terms (and now this very post should ...

 Forum: phpBB Issues   Topic: Searsh feature for more than 1 word

Posted: Tue Sep 03, 2013 4:18 am 

Replies: 3
Views: 2272


... (I mean, computationally). PS : It's also weird a search for "snake graphics" doesn't show your post, which contains both terms (and now this very post should ...

 Forum: phpBB Issues   Topic: Searsh feature for more than 1 word

Posted: Tue Sep 03, 2013 3:37 am 

Replies: 3
Views: 2272


... An example would be to enter into the textbox the literal string graphics snake . The results you'll get back are individual posts that contain the word graphics and ...

 Forum: SNESdev   Topic: snes prototype

Posted: Mon Jun 11, 2012 8:11 pm 

Replies: 35
Views: 5343


... that's used throughout most of their games (common routines) or common graphics. One of them has "Lo1" written on it, which obviously means LoROM, ... simply wrote whatever on them. "Hey Dave, do you have that EPROM for Snake Wrangler Ball Busters 8 from last week? The one where there was that ...

 Forum: Homebrew Projects   Topic: Pitfall!

Posted: Thu Mar 04, 2010 2:39 am 

Replies: 43
Views: 19667


Who wrote the "Snake 2" homebrew and where is the website for it? I'd like to give it a spin. I still ... or Tempest or even a Lunar Lander homebrew...with arcade-style emulated vector graphics of course. Those would be brill! Has anybody considered giving any of those classics ...

 Forum: NESdev China   Topic: 用FC计算生肖(THE LUNAR YEAR MASCOTS OF CHINA)

Posted: Sun Apr 26, 2009 8:43 am 

Replies: 11
Views: 28754


Sorry about the slow reply. Greedy Snake is pretty cool, I only tested it on emulators so far, but it seems to work there. ... nbasic so it confuses me a bit, so I'm not sure of what to change to fix the graphics in the Lunar Year program. One problem I did see was waiting for vblank end ...

 Forum: NESdev China   Topic: 用FC计算生肖(THE LUNAR YEAR MASCOTS OF CHINA)

Posted: Fri Apr 24, 2009 11:06 am 

Replies: 11
Views: 28754


Sorry about the slow reply. Greedy Snake is pretty cool, I only tested it on emulators so far, but it seems to work there. ... nbasic so it confuses me a bit, so I'm not sure of what to change to fix the graphics in the Lunar Year program. One problem I did see was waiting for vblank end ...
Sort by:  
Page 1 of 2 [ Search found 28 matches ]


All times are UTC - 7 hours


Jump to:  
Powered by phpBB® Forum Software © phpBB Group