Search found 188 matches
- Sun May 11, 2008 9:01 pm
- Forum: Newbie Help Center
- Topic: Blargg's NES APU libraries writing to a register
- Replies: 3
- Views: 2266
The point of using hexadecimal is it directly translates to binary. 0xB0 tells the values of the two groups of four bits. B = %1011, 0 = %0000, so 0xB0 = %10110000. Then when you OR in the volume, as long as it's 15 or less (0x0F or less), it'll only affect the low 4 bits. As for interpretation of ...
- Sun May 11, 2008 12:31 pm
- Forum: Newbie Help Center
- Topic: Blargg's NES APU libraries writing to a register
- Replies: 3
- Views: 2266
Blargg's NES APU libraries writing to a register
Hi, I'm using blargg's NES sound APU library in visual studio 2005. I'm still learning reading his and brad's docs as well as getting assistance on #nesdev(thanks blargg, kev and thefox). I'm having a bit of trouble with understanding some write register functions and the logic behind them. To start...
- Fri May 02, 2008 8:50 am
- Forum: NESdev
- Topic: ca65 examples
- Replies: 77
- Views: 40795
- Fri May 02, 2008 8:44 am
- Forum: phpBB Issues
- Topic: Is this board better off without...
- Replies: 31
- Views: 22650
- Wed Apr 30, 2008 10:05 am
- Forum: phpBB Issues
- Topic: Is this board better off without...
- Replies: 31
- Views: 22650
- Mon Apr 07, 2008 10:19 pm
- Forum: NESdev
- Topic: ca65 examples
- Replies: 77
- Views: 40795
so how much could you expect to get done with CC65? There's nothing stopping us from making a better C runtime for NES development. But what does it matter, since we're aiming for asm development (and CC65's code efficiency isn't very good either)? ok. can see your point. sorry to turn things aroun...
- Mon Apr 07, 2008 7:22 pm
- Forum: NESdev
- Topic: ca65 examples
- Replies: 77
- Views: 40795
- Mon Apr 07, 2008 10:03 am
- Forum: NESdev
- Topic: ca65 examples
- Replies: 77
- Views: 40795
it looks great. i dunno how safe this could be to post, but could there be an addition to this tutorial to add CC65 to the environment variables?tepples wrote:I've started on this: Installing CC65
-edit-
i guess it'd be ok if you first get everyone to make a backup copy of the environment variables...
- Mon Apr 07, 2008 7:46 am
- Forum: NESdev
- Topic: ca65 examples
- Replies: 77
- Views: 40795
i guess like other programming languages, you learn about initialization first. but i see where this could be an issue. maybe in the beginning, or even for early debugging use 6502 simulator as well. before any code can be seen in an emulator(i could be wrong about this too, now that you mention it...
- Sat Apr 05, 2008 9:33 pm
- Forum: NESdev
- Topic: ca65 examples
- Replies: 77
- Views: 40795
- What level of knowledge will these assume? I'd say very beginning. most tutorials are full of lots of holes, and i haven't ben able to peice them together with other tutorials - Will the very first code examples be standalone, or use some kind of shell that hides the details? (this mostly depends...
- Sat Apr 05, 2008 3:34 pm
- Forum: NESdev
- Topic: ca65 examples
- Replies: 77
- Views: 40795
- Sat Apr 05, 2008 6:53 am
- Forum: NESdev
- Topic: ca65 examples
- Replies: 77
- Views: 40795
- Mon Mar 31, 2008 10:10 pm
- Forum: Newbie Help Center
- Topic: editor project: need the opcodes etc for NESASM
- Replies: 7
- Views: 3234
6502 opcodes, ASM syntax and NESASM syntax questions
is there some kind of list of NESASM and 6502 commands and syntax? as far as labels and all that other stuff that i don't know about? :D just got this from here: http://e-tradition.net/bytes/6502/assembler.html and wanted to know if this is true for nesasm? Syntax The assembler supports the followin...
- Sat Mar 29, 2008 2:23 pm
- Forum: Newbie Help Center
- Topic: Reading the controller?
- Replies: 53
- Views: 19407
- Thu Mar 06, 2008 7:53 pm
- Forum: Newbie Help Center
- Topic: Understanding a bit of code
- Replies: 3
- Views: 1999