Search found 311 matches

by Petruza
Wed Dec 31, 2008 10:10 pm
Forum: GBDev
Topic: GameBoy Development?
Replies: 41
Views: 28626

GameBoy Development?

Hi, it seems there isn't much of a dev community for GB as there is for NES.
Do you know any forum or site about Gameboy development, similiar to this one?
by Petruza
Mon Dec 29, 2008 8:03 pm
Forum: Newbie Help Center
Topic: C NES programming: tutorials, guides, anything's welcome
Replies: 22
Views: 8660

Celius: I don't know how to use the NMI routine, can it be accessed in c?
Or is it like a callback or something only feasible in asm?

Memblers: It's strange, but I added a clrscr() and cprintf() calls, and now it doesn't crash. :shock:
by Petruza
Mon Dec 29, 2008 5:12 pm
Forum: Newbie Help Center
Topic: C NES programming: tutorials, guides, anything's welcome
Replies: 22
Views: 8660

Hi, I wrote this test program, which will be a metronome. It makes a beep every 3rd of a second. I'm relying on vertical retrace being 60hz because it's NTSC, as I don't know any other way to measure time in the NES. ( do you? ) It works fine in emulators, but it hangs my PMP after some beeps. Am I ...
by Petruza
Mon Dec 29, 2008 10:08 am
Forum: Newbie Help Center
Topic: C NES programming: tutorials, guides, anything's welcome
Replies: 22
Views: 8660

I would love to, where can I get Tetramino?
Thanks!
by Petruza
Sun Dec 28, 2008 12:46 pm
Forum: Newbie Help Center
Topic: C NES programming: tutorials, guides, anything's welcome
Replies: 22
Views: 8660

Well, despite asm freaks frightening me not to code in C for the NES :D I'm doing it anyway. I'm writing a small library for cc65 to ease the NES dev, who knows, maybe you can write a game in c with decent fps. So far I made a joypad reading function, and started to make some random sounds... does a...
by Petruza
Wed Dec 24, 2008 10:34 am
Forum: Newbie Help Center
Topic: C NES programming: tutorials, guides, anything's welcome
Replies: 22
Views: 8660

Well NESHLA looked very interesting but its development seems to be lost in time, and there is no good tutorial or sample code to work with. The first thing I wanna do, is a metronome application. A metronome is the little apparatus that ticks at regular intervals so you can play your music instrume...
by Petruza
Wed Dec 24, 2008 3:39 am
Forum: Newbie Help Center
Topic: C NES programming: tutorials, guides, anything's welcome
Replies: 22
Views: 8660

Looks interesting! :shock:
by Petruza
Tue Dec 23, 2008 10:36 am
Forum: General Stuff
Topic: Spanish Vocabulary
Replies: 10
Views: 4951

Well, that's very common between dialects of spanish. Although the spanish language is only one, their dialects differ a lot in vocabulary, mostly nouns, from region to region. For example, here in Argentina you'll never hear "tonsila" for amígdala and "artejo" for nudillo. "Cara" is far more common...
by Petruza
Tue Dec 23, 2008 7:25 am
Forum: Newbie Help Center
Topic: C NES programming: tutorials, guides, anything's welcome
Replies: 22
Views: 8660

Thanks, yes I actually want C tutorials or examples specific to building NES apps and games. I know, CC65 just translates C code into asm which then I compile with ca65, but I'm really comfortable with this and not needing to even look at the asm code ;) Ok, ifI really have to, I will, but I don't t...
by Petruza
Mon Dec 22, 2008 11:36 pm
Forum: General Stuff
Topic: Spanish Vocabulary
Replies: 10
Views: 4951

Axila is formal and Sobaco is ( very ) informal.
You won't say Sobaco talking to the doctor, for example.
by Petruza
Mon Dec 22, 2008 11:07 pm
Forum: Newbie Help Center
Topic: C NES programming: tutorials, guides, anything's welcome
Replies: 22
Views: 8660

C NES programming: tutorials, guides, anything's welcome

Hi! I'm new here, this is my first post. I'm not too good at Assembler, which is the language in which almost all NES programming tutorials seem to be. So I'd like to develop in C. I've downloaded the CC65 and built the Hello World app. It even runs in my MP4 player ( Wiiiiiiiiiiiiii :D ) Ok, so, I ...