Search found 96 matches

by dullahan
Thu Oct 04, 2012 4:37 pm
Forum: General Stuff
Topic: NES.quiz Trivia App
Replies: 7
Views: 1777

NES.quiz Trivia App

I made a NES trivia app for Android a little while ago called NES.quiz . It's free to download and includes a starter pack of 70 questions. Packs of 150 questions per game genre are also available, but cost 99 cents each. Anywho, I want to start adding periodic free "community packs" each containing...
by dullahan
Thu May 26, 2011 2:41 pm
Forum: NESdev
Topic: NES IDE - happiNES-dev
Replies: 14
Views: 5344

Thanks for trying it out. Yeah, vNES lacks a lot of goodies, but I decided to use it because it would be easy to integrate with the IDE and I want to eventually support an export to applet feature like Processing does. To do this I would package the assembled ROM, vNES jar, and a html harness page a...
by dullahan
Wed May 25, 2011 10:44 am
Forum: NESdev
Topic: NES IDE - happiNES-dev
Replies: 14
Views: 5344

Re: NES IDE - happiNES-dev

Is there an executable somewhere or do I have to figure out how to build it? By the way, have you checked out NESICIDE ? :D [It's my unholy monster...] There is a pre-built windows executable buried in the readme. It can be found here . And yes NESICIDE is definitely good stuff! As for my choice of...
by dullahan
Tue May 24, 2011 9:12 am
Forum: NESdev
Topic: NES IDE - happiNES-dev
Replies: 14
Views: 5344

Overall, I am not sure. However, a quick play of Battletoads seemed OK and a corresponding check in the source for any hacks was clean.

As for mappers:
1,2,3,4,7,9,10,11,15,18,21,22,23,32,33,34,48,64,66,68,71,72,75,78,79,87,94,105,140,182,232
by dullahan
Mon May 23, 2011 10:36 pm
Forum: NESdev
Topic: NES IDE - happiNES-dev
Replies: 14
Views: 5344

NES IDE - happiNES-dev

I have a little experiment: happiNES-dev. Its an unholy monster that combines the Processing IDE, Ophis for assembly, and vNES for emulation. Still rough, but please try it out.
by dullahan
Mon May 23, 2011 10:24 pm
Forum: NESdev
Topic: lisp for the nes
Replies: 16
Views: 6510

Very cool. Do you have a road-map for what parts of lisp you plan on or would like to implement?