
Search found 36 matches
- Sat Jun 25, 2011 12:28 pm
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
- Sat Jun 25, 2011 12:16 pm
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
- Sat Jun 25, 2011 11:53 am
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
Well, i've been pretty busy lately but recently, like 10 minutes ago, i sat down to work on this. I am starting to understand variables pretty well now, and how how they work in 6502 ASM. I decided to go with the .rsset and .rs method because it seems to be the best to use. This is what i cam up wit...
- Sun Jun 19, 2011 8:32 pm
- Forum: Homebrew Projects
- Topic: Battle Kid 2 - Releasing on 12/14
- Replies: 157
- Views: 60960
- Sun Jun 19, 2011 7:16 pm
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
- Sun Jun 19, 2011 2:42 pm
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
- Sun Jun 19, 2011 12:38 pm
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
- Sun Jun 19, 2011 12:35 pm
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
- Sun Jun 19, 2011 11:08 am
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
- Sun Jun 19, 2011 10:55 am
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
- Sun Jun 19, 2011 10:43 am
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
that was my only concern with what he mentioned, if i reserve bytes to a variable, i will have no problems later. But what is the instruction to compare vars? i pretty much have to do an IF then statement in 6502 ASM Like: ReadA: LDA $4016 AND #%00000001 BEQ ReadADone if shooting = $00 ;how would i ...
- Sun Jun 19, 2011 10:11 am
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
- Sat Jun 18, 2011 8:22 pm
- Forum: Newbie Help Center
- Topic: Getting Started(Updated:Jun. '10)
- Replies: 21
- Views: 82006
- Sat Jun 18, 2011 7:46 pm
- Forum: Homebrew Projects
- Topic: New Project
- Replies: 91
- Views: 27174
Okay, so what i am looking to do is add shooting in to my game. Checklist: Store Bullet off screen (When A is not pressed) - Check :) When A is pressed a variable is set to 1 and the bullets x = the players x - :( If that var = 1, bullets y SBC #02 - :( if bullet off screen, stop moving and set shoo...
- Sat Jun 18, 2011 6:21 pm
- Forum: Newbie Help Center
- Topic: Getting Started(Updated:Jun. '10)
- Replies: 21
- Views: 82006
NESICIDE LINK = bad?
The link to NESICIDE seems to not load, and when it does i get a HTTP 400 Error, anyone wanna look into that?
THanks
THanks
