Search found 115 matches

by Nioreh
Tue Feb 27, 2018 3:32 am
Forum: General Stuff
Topic: I deleted my youtube acount
Replies: 33
Views: 13101

Re: I deleted my youtube acount

ok
by Nioreh
Wed Feb 14, 2018 9:25 am
Forum: Newbie Help Center
Topic: Nes Homebrew Multi-Rom Cartridge Idea
Replies: 6
Views: 2896

Re: Nes Homebrew Multi-Rom Cartridge Idea

There is really no need to go to such lengths. Big flash chips are easily available now, and you can create a 4 megabyte game without much trouble. Plausibly even bigger with some creativity.
by Nioreh
Wed Feb 14, 2018 8:33 am
Forum: NES Graphics
Topic: Tile set set up
Replies: 23
Views: 11465

Re: Tile set set up

Chasersgaming wrote:Out of curiosity, is it a must that 1 out of the 4 palletes share the same colour? (For backgrounds)
Yes
by Nioreh
Sat Feb 03, 2018 8:37 am
Forum: Newbie Help Center
Topic: Illegal instruction - ASM6 bug or something else?
Replies: 7
Views: 2184

Re: Illegal instruction - ASM6 bug or something else?

There is a fork of asm6 which does support illegal opcodes. It is called asm6f
by Nioreh
Fri Feb 02, 2018 6:40 am
Forum: Newbie Help Center
Topic: Screen scrolling logic
Replies: 7
Views: 2569

Re: Screen scrolling logic

That all sounds correct to me. I have just done the same in my engine, expect a lot of "off-by-one" mistakes and head scratching :) (Unless you are a programming god)
by Nioreh
Thu Feb 01, 2018 9:12 am
Forum: 2017 NESdev Competition
Topic: 2017 compo appreciation thread
Replies: 13
Views: 11791

Re: 2017 compo appreciation thread

I am also very excited to try all the entries. Personally I have just picked up work on my own project again. I have only released a few small projects done in C so far, but I wanted to do it from scratch with my own engine in 6502 for everything this time. It is coming along nicely, I finally got m...
by Nioreh
Sat Jan 27, 2018 6:13 am
Forum: NESdev
Topic: NES output resolution
Replies: 26
Views: 6474

Re: NES output resolution

It seems you misunderstand how a CRT works. There is no "on every line" on a CRT. It is just a surface where the electron gun can "paint". It does this by scanning in lines from left to right, top to bottom. The "dark lines" you are referring to are the gaps between the lines that are drawn. Dependi...
by Nioreh
Thu Jan 11, 2018 12:02 pm
Forum: General Stuff
Topic: Awesome Games Done Quick 2018 ends!
Replies: 10
Views: 3657

Re: Awesome Games Done Quick 2018 begins!

Battle Kid games are frequently run at GDQ and similar events
by Nioreh
Mon Oct 16, 2017 11:42 am
Forum: General Stuff
Topic: Sonic 3 special stages are impossible
Replies: 19
Views: 4037

Re: Sonic 3 special stages are impossible

Literally unplayable!
by Nioreh
Tue Oct 10, 2017 2:28 am
Forum: General Stuff
Topic: My Nintendo Wii experience
Replies: 49
Views: 8008

Re: My Nintendo Wii experience

Dude, get off your high horse. So you don't like "modern" (in quotes since neither 360 or wii are particularly modern) games. Then don't buy them. Since when did Lego all of a sudden combine itself with other franchises and then make games out of them? Like the last time I remember Lego was just a b...
by Nioreh
Wed Aug 30, 2017 7:04 am
Forum: NES Hardware and Flash Equipment
Topic: Hi-Def NES HDMI Adapter for the NES
Replies: 623
Views: 238285

Re: Hi-Def NES HDMI Adapter for the NES

kevtris wrote:I removed the mostly useless "interpolation" settings.
The interpolation for horizontal non integer scaling? Nooo!!!!
by Nioreh
Thu Jun 29, 2017 9:04 am
Forum: General Stuff
Topic: SNES Classic Edition
Replies: 82
Views: 13091

Re: SNES Classic Edition

Looks like I won't get a SNES Classic either. I preordered immediately, like within the hour. Got a reply today that my order was cancelled because they won't be getting enough in Sweden and only the very first people who ordered will get one. :( Here we go again... WTF Nintendo! WHY!?!?
by Nioreh
Fri May 12, 2017 8:11 am
Forum: NES Hardware and Flash Equipment
Topic: Can't see Mario - Bad NES?
Replies: 15
Views: 4920

Re: Can't see Mario - Bad NES?

Sounds like a bad PPU to me. But theoretically it could (higly unlikely) be a bad connection in a very specific way.

I have a NES that will only display 7 sprites on a scanline. Maybe yours is similar, but with 0 :)
by Nioreh
Tue May 09, 2017 7:01 am
Forum: NES Hardware and Flash Equipment
Topic: NES 004 controller on a Euro Nes
Replies: 13
Views: 5190

Re: NES 004 controller on a Euro Nes

Sorry if this has been brought up, but does anyone know why there is a difference in joypad hardware at all?
by Nioreh
Fri Apr 21, 2017 3:52 am
Forum: Newbie Help Center
Topic: Why different split delay when no second background loaded?
Replies: 3
Views: 1534

Re: Why different split delay when no second background load

How did you wait 64 scanlines after the sprite-0 hit?

The PPU always takes the same amount of time, otherwise it would not be able to keep up and create a valid video signal.