Search found 370 matches

by nicklausw
Sun Jan 04, 2015 7:59 pm
Forum: SNESdev
Topic: PCX Palette Converter to SNES (C & C#)
Replies: 25
Views: 4727

Re: PCX Palette Converter to SNES (C#)

I don't know a thing about Python. Wanted to write the program for C (because extreme amounts of compatibility) but too many complications and I ended up with my head spinning.
by nicklausw
Sun Jan 04, 2015 7:16 pm
Forum: SNESdev
Topic: PCX Palette Converter to SNES (C & C#)
Replies: 25
Views: 4727

Re: PCX Palette Converter to SNES (C#)

I've found a library called ImageMagick.NET that allows the conversion of nearly every image format to pcx, but am having trouble implementing it. Wish me luck with it.
by nicklausw
Sun Jan 04, 2015 12:41 am
Forum: SNESdev
Topic: PCX Palette Converter to SNES (C & C#)
Replies: 25
Views: 4727

Re: PCX Palette Converter to SNES (C#)

Give credit to bazz for making the "LoadPallete" code much more versatile and I added the small new offset feature on the "LoadBlockToVram" code. Thanks Espozo :3 And nice new offset feature ;) Btw, why are we still using PCX? Is there a more convenient format for us like GIF?? I understand indexed...
by nicklausw
Sun Jan 04, 2015 12:17 am
Forum: SNESdev
Topic: PCX Palette Converter to SNES (C & C#)
Replies: 25
Views: 4727

Re: PCX Palette Converter to SNES (C#)

Sweeeeet. So the program does work correctly, then. I have plans to make pcx_til2snes (tiles) and pcx_tlm2snes (tilemap) as well, which will probably be more difficult.
by nicklausw
Sat Jan 03, 2015 11:15 pm
Forum: SNESdev
Topic: PCX Palette Converter to SNES (C & C#)
Replies: 25
Views: 4727

Re: PCX Palette Converter to SNES (C#)

walker.asm is what's causing problems.
by nicklausw
Sat Jan 03, 2015 11:03 pm
Forum: SNESdev
Topic: PCX Palette Converter to SNES (C & C#)
Replies: 25
Views: 4727

Re: PCX Palette Converter to SNES (C#)

Neviksti had examples for pcx2snes, and I replaced the palette file of one of the backgrounds with one made by pcx_pal2snes. The background looked the exact same but the sprites on the screen were pitch black. So I did the same to the sprite palette to no avail. There wasn't much difference in the f...
by nicklausw
Sat Jan 03, 2015 10:42 pm
Forum: SNESdev
Topic: PCX Palette Converter to SNES (C & C#)
Replies: 25
Views: 4727

Re: PCX Palette Converter to SNES (C#)

Hm...seems I've found a bug in my own program.

The palette is converted correctly, but sprites are shown as pitch black for some reason in Neviksti's examples. Looks like I've got stuff to look into.
by nicklausw
Sat Jan 03, 2015 9:08 pm
Forum: SNESdev
Topic: PCX Palette Converter to SNES (C & C#)
Replies: 25
Views: 4727

Re: PCX Palette Converter to SNES (C#)

I don't know if you want anyone posting here, (Ill delete my post if so) but I am wondering if your program supports .gpl files. (Gimp color palettes.) If not, would you consider adding them in the future? I namely use pcx2snes for palettes because it creates a palette that goes with the graphics, ...
by nicklausw
Sat Jan 03, 2015 7:41 pm
Forum: Newbie Help Center
Topic: Which assembler should I be using?
Replies: 31
Views: 6643

Re: Which assembler should I be using?

I've always been into WLA DX, because it has tons of features once you really figure it out. Possibly not the best for NES, though, simply due to lack of popularity.
by nicklausw
Sat Jan 03, 2015 7:26 pm
Forum: SNESdev
Topic: PCX Palette Converter to SNES (C & C#)
Replies: 25
Views: 4727

PCX Palette Converter to SNES (C & C#)

I made a small program in C# that can convert palette data from a PCX file to SNES data. It's nothing too crazy special, and there are some improvements to be made, but I figure I get some feedback from you guys about it. Well, counting on the fact that all of you have the .NET framework or whatever...