Search found 100 matches

by hackfresh
Sun Jun 18, 2017 9:37 pm
Forum: NESdev
Topic: Eclipse to make ASM filtes - tips needed
Replies: 13
Views: 3291

Re: Eclipse to make ASM filtes - tips needed

If you are using the WUDSN IDE make sure its definitely associated with the right assembler...
by hackfresh
Wed Apr 05, 2017 4:54 pm
Forum: Newbie Help Center
Topic: ASM6 Compile Problems
Replies: 16
Views: 3926

Re: ASM6 Compile Problems

What isn't working specifically?
by hackfresh
Mon Mar 13, 2017 10:53 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 82
Views: 64185

Re: Nintaco -- NES-Famicom-Dendy Emulator

Ya I should have spent a few minutes looking at few more article about it before asking. Thanks.
by hackfresh
Mon Mar 13, 2017 10:46 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 82
Views: 64185

Re: Nintaco -- NES-Famicom-Dendy Emulator

EDIT: Removed question
by hackfresh
Sun Mar 12, 2017 4:22 pm
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 82
Views: 64185

Re: Nintaco -- NES-Famicom-Dendy Emulator

What was fixed with netplay? When I tried it the old version the client bore all of the lag/frame delay which makes it useable in a LAN setting only.
by hackfresh
Wed Mar 08, 2017 10:19 pm
Forum: NESemdev
Topic: Any-Yes: A Cycle-Accurate Java NES emulator
Replies: 25
Views: 15365

Re: Any-Yes: A Cycle-Accurate Java NES emulator

I PM'ed it to you.
by hackfresh
Wed Mar 08, 2017 9:52 pm
Forum: NESemdev
Topic: Any-Yes: A Cycle-Accurate Java NES emulator
Replies: 25
Views: 15365

Re: Any-Yes: A Cycle-Accurate Java NES emulator

Doesn't seem to run a game I converted to MMC5 correctly but it could be my implementation. It doesn't seem to switch the BG-CHR banks right.

My MMC3 to MMC5 conversion works under the following emulators:
FCEUX
Nestopia
Nintendulator
Mesen
by hackfresh
Sun Mar 05, 2017 4:45 pm
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 82
Views: 64185

Re: Nintaco -- NES-Famicom-Dendy Emulator

Found the fix for my friend on MAC which was a solution for minecraft. Had him download the 2.9.3 release of lwjgl Copied these files from the /jar folder of the download into the nintaco/lib folder: Jinput.jar Lwjgl.jar Lwjgl_util.jar Copied these files from the /native/macosx folder of the downloa...
by hackfresh
Sun Mar 05, 2017 1:45 pm
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 82
Views: 64185

Re: Nintaco -- NES-Famicom-Dendy Emulator

Is there anything that would make netplay better/worse than nestopia+kaillera p2p? Or should it be roughly the same? I never tried netplay under Nestopia. My implementation is just a simple TCP protocol. I really only intended it for intranet play; it may not be performant over a larger network.[/q...
by hackfresh
Sat Mar 04, 2017 6:18 pm
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 82
Views: 64185

Re: Nintaco -- NES-Famicom-Dendy Emulator

@zeroone netplay rewind seemed to work correctly. My buddy on Mac wasn't able to set his buttons at all (didnt recognize his controller or KB). His OS is el capitan 10.11.3 Maybe its the same Jinput issue. Is there anything that would make netplay better/worse than nestopia+kaillera p2p? Or should i...
by hackfresh
Sat Mar 04, 2017 1:35 am
Forum: NESemdev
Topic: Nintaco -- NES-Famicom-Dendy Emulator
Replies: 82
Views: 64185

Re: Nintaco -- NES-Famicom-Dendy Emulator

The rewind feature is cool! Curious to see how netplay does. I get pretty stable 60fps on my windows machine most of the time.
by hackfresh
Thu Feb 23, 2017 1:11 pm
Forum: Homebrew Projects
Topic: JACKAL (NES ver.) Level 1 Remake
Replies: 9
Views: 4233

Re: JACKAL (NES ver.) Level 1 Remake

@Jedi You are right. I should have clicked on his links before posting. I didn't realize he was doing a modern looking re-make. That's what I get for posting to fast. @fanremade It's really a port(I believe it uses the slick2D library). It's basically like you are playing the original game. So proba...
by hackfresh
Thu Feb 23, 2017 11:51 am
Forum: Homebrew Projects
Topic: JACKAL (NES ver.) Level 1 Remake
Replies: 9
Views: 4233

Re: JACKAL (NES ver.) Level 1 Remake

Someone re-made the whole game in java:

http://meatfighter.com/jackal/



There is a link to the source as well on that page.
by hackfresh
Tue Feb 21, 2017 11:27 am
Forum: NESemdev
Topic: possible ways to speed up 6502 core?
Replies: 36
Views: 7497

Re: possible ways to speed up 6502 core?

From stackoverflow.... leaving things as int's might actually(slightly) improve performance...or if not at least make it easier to code.


http://stackoverflow.com/questions/1453 ... float-inst
by hackfresh
Sat Feb 11, 2017 6:22 pm
Forum: 2016 NESdev Competition
Topic: Discussion - Sinking Feeling
Replies: 20
Views: 23182

Re: Discussion - Sinking Feeling

Fun game