Search found 55 matches
- Sun Jan 07, 2018 4:00 am
- Forum: GBDev
- Topic: DevSound discussion
- Replies: 18
- Views: 21820
Re: DevSound discussion
Very interesting. I think it's a good option to use it in our GB projects.
- Thu Jan 04, 2018 12:00 am
- Forum: Other Retro Dev
- Topic: ZX Spectrum homebrew
- Replies: 15
- Views: 16536
Re: ZX Spectrum homebrew
Look at this "Ninja Gaiden Shadow" for ZX Spectrum: https://www.youtube.com/watch?v=FOoCGXw0pB4
The game is a port of the same title for GameBoy.
Article: http://www.indieretronews.com/2017/12/n ... meboy.html
The game is a port of the same title for GameBoy.
Article: http://www.indieretronews.com/2017/12/n ... meboy.html
- Sun Dec 10, 2017 6:18 am
- Forum: Homebrew Projects
- Topic: BomberMan / Dynablaster style game
- Replies: 9
- Views: 5949
Re: BomberMan / Dynablaster style game
I have tried the new demo, including the two test levels after the main level. I like the sprite of the protagonist although it is difficult to overcome the design of the character in the original game. Playing the demo I have seen that an item appears with a monger wrapped in flames or something si...
- Sun Dec 10, 2017 4:09 am
- Forum: GBDev
- Topic: [HomeBrew] New Game - Tetris Clone for GBC
- Replies: 14
- Views: 5907
Re: [HomeBrew] New Game - Tetris Clone for GBC
Thanks tepples. The following pieces are part of the set of rare pieces (mainly pentaminoes) that are included in the Chinese Tetris machine that I have in possession. _ _ _ |_| |_|_| _ _ _ _ _ _ ___ _ _ _ _ _ |_|_ |_|_ _ _|_|_ _ _|_| _|_|_| |_|_|_ |_|_|_| |_|_|_| |_|_| |_|_|_| |_|_|_| |_|_|_| |_|_|...
- Wed Dec 06, 2017 4:11 am
- Forum: GBDev
- Topic: [HomeBrew] New Game - Tetris Clone for GBC
- Replies: 14
- Views: 5907
Re: [HomeBrew] New Game - Tetris Clone for GBC
I have found one of my old Tetris machines built in China and I have managed to make it work to see the set of rare pieces that are included in it and that are not part of the original set of Tetris pieces. Let's see if I take some time and try to make a small design of them using the GBTD tool. You...
- Wed Dec 06, 2017 3:45 am
- Forum: 2017 NESdev Competition
- Topic: Progress Thread - Jammin Honey
- Replies: 129
- Views: 83607
Re: Progress Thread - Jammin Honey
The black looks better, but I think it's a good idea to keep the option of being able to select the background color
- Tue Dec 05, 2017 7:33 am
- Forum: GBDev
- Topic: [HomeBrew] New Game - Tetris Clone for GBC
- Replies: 14
- Views: 5907
Re: [HomeBrew] New Game - Tetris Clone for GBC
In case you're willing to go nuts with modern mechanics , I recommend reading about TGM rotation (specifically its wallkicks which are for the most part intuitive and fair, while not allowing silly things like other wall kicks Also about an initial rotation system . Even if you don't plan to max th...
- Tue Dec 05, 2017 6:34 am
- Forum: GBDev
- Topic: [HomeBrew] New Game - Tetris Clone for GBC
- Replies: 14
- Views: 5907
Re: [HomeBrew] New Game - Tetris Clone for GBC
Just a heads-up - though I can probably provide a billion more of these "do and don't" points on Tetris along the way ;) - regarding the randomizer, you definitely want some sort of protection against crappy RNG. The SNES Tetris games have completely random piece selection and are horrible for it. ...
- Tue Dec 05, 2017 4:23 am
- Forum: GBDev
- Topic: [HomeBrew] New Game - Tetris Clone for GBC
- Replies: 14
- Views: 5907
[HomeBrew] New Game - Tetris Clone for GBC
Hello everyone... I am currently focused on the development of several homebrew game projects. The first of them is a Tetris clone (it's a project that for lack of time I have not been able to continue with its development until now) that I have called "Tetris: The Soviet Mind Game" in honor of the ...
- Sat Dec 02, 2017 5:00 am
- Forum: 2017 NESdev Competition
- Topic: Progress Thread - Wolfling
- Replies: 152
- Views: 144528
Re: Progress Thread - Wolfling Zero
A really good job. The game looks great in the screenshots.
- Mon Nov 27, 2017 3:31 am
- Forum: Homebrew Projects
- Topic: BooLogic
- Replies: 6
- Views: 5111
Re: BooLogic
I was thinking a bit about how to take advantage of the source code of the game that you had linked. It occurs to me that apart from making the game have more variety in the resolution of the puzzles presented by the android game, it would be good to be able to select which line is + V or -V to chan...
- Mon Nov 27, 2017 3:26 am
- Forum: Homebrew Projects
- Topic: A 6502 disassembler that runs on the NES.
- Replies: 9
- Views: 5580
Re: A 6502 disassembler that runs on the NES.
Although it does not seem very useful, it is curious.
- Mon Nov 27, 2017 3:23 am
- Forum: Homebrew Projects
- Topic: Demptronic NFL Football
- Replies: 135
- Views: 136094
Re: Demptronic NFL Football
The game captures look great. It's great that you continue with the project after two years since this thread was opened. I love the graphics of the game. Both the design of the uniforms of the members of the teams and the design of the helmets. I hope you upload some new DEMO to test the progress.
- Fri Nov 24, 2017 12:44 am
- Forum: Homebrew Projects
- Topic: DELETE TOPIC
- Replies: 10
- Views: 15663
Re: Just Another Maze Game
I was testing your "Pacman style game". It´s very nice!
I love this kind of "maze-games". Do you plan to develop a complete game of this theme?
I love this kind of "maze-games". Do you plan to develop a complete game of this theme?
- Thu Nov 23, 2017 3:28 am
- Forum: SNESdev
- Topic: Super FX Assembler
- Replies: 19
- Views: 12308
Re: Super FX Assembler
Where can I download the StarFox 2 source code?