Search found 55 matches

by Ryoga
Thu Nov 16, 2017 12:16 am
Forum: Homebrew Projects
Topic: BooLogic
Replies: 6
Views: 5111

Re: BooLogic

Something similar to the one in the link, though I had wanted to simulate it a little more than that game appears to. The goal was that each puzzle could have any number of valid solutions. I was testing the android game and it's not bad. Although you're right, the number of solutions for each puzz...
by Ryoga
Sun Nov 12, 2017 4:48 am
Forum: Homebrew Projects
Topic: Mages of Aethelion
Replies: 13
Views: 7483

Re: Mages of Aethelion

The screenshots of the game look very promising.
by Ryoga
Sun Nov 12, 2017 4:43 am
Forum: Homebrew Projects
Topic: Spacy Shooty 2016
Replies: 10
Views: 7332

Re: Spacy Shooty 2016

I'm still waiting for someone to use this source code to make a better game. 100,000 unique visitors to my blog, and not 1 taker. I've been wanting to do some homebrew game for NES for some time and that's why I was interested in this thread. When I have more free time of insurance that I will get ...
by Ryoga
Sun Nov 12, 2017 4:22 am
Forum: Homebrew Projects
Topic: A new and improved Donkey Kong port
Replies: 78
Views: 46894

Re: A new and improved Donkey Kong port

The game looks great. I hope that soon there is some emulator that allows to modify the screen orientation to play games like this.

EDIT: I just saw that "Sour" has already done something with the source code of the MESEN emulator. :beer:
by Ryoga
Sat Nov 11, 2017 6:55 am
Forum: Homebrew Projects
Topic: Spacy Shooty 2016
Replies: 10
Views: 7332

Re: Spacy Shooty 2016

The game looks pretty good. The only thing that does not convince me is the control of the spacecraft. It seems that when you move the sprite of the ship it moves with a certain level of inertia towards that same side.

In any case, thanks for including the source code of the game.
by Ryoga
Sat Nov 11, 2017 5:39 am
Forum: Homebrew Projects
Topic: BooLogic
Replies: 6
Views: 5111

Re: BooLogic

What was the initial goal of your project? Create a basic digital electronics simulation software or make a game similar to the android game of the topic that you have linked? In any case I think that with the initial version of your project you could get a NES port of the android game "Circuit Scra...
by Ryoga
Sat Nov 11, 2017 4:50 am
Forum: Homebrew Projects
Topic: Vigilante [port SMS]
Replies: 17
Views: 11674

Re: Vigilante [port SMS]

Can someone add a new download link? The link on the first page does not work anymore.
by Ryoga
Fri Nov 10, 2017 1:21 am
Forum: 2017 NESdev Competition
Topic: Progress Thread: Robo-Ninja Climb
Replies: 35
Views: 47930

Re: Progress Thread: Robo-Ninja Climb

The current state in which the game is located looks great. What kind of new obstacles do you have to add beyond the spiked walls?
by Ryoga
Fri Nov 10, 2017 12:32 am
Forum: Homebrew Projects
Topic: BomberMan / Dynablaster style game
Replies: 9
Views: 5949

Re: BomberMan / Dynablaster style game

I think the beginning is very promising. Do you plan to continue with the development of this dynablaster clone?
by Ryoga
Mon Sep 04, 2017 3:23 am
Forum: Homebrew Projects
Topic: Indivisible on NES
Replies: 33
Views: 25890

Re: Indivisible on NES

Sprite animations looks great! Gameplay is amazing.
by Ryoga
Thu Aug 03, 2017 12:05 am
Forum: Homebrew Projects
Topic: Nebs & Debs
Replies: 51
Views: 58792

Re: Nebs & Debs

The demo of the game was really good. I hope the project goes ahead.

EDIT: I just saw the new GIFs published on the twitter account. Sincerely, the changes look great.
by Ryoga
Thu Aug 03, 2017 12:03 am
Forum: Homebrew Projects
Topic: Vigilante Ninja (edit)
Replies: 290
Views: 103915

Re: Vigilante Ninja (edit)

The music of the game has surprised me a lot. It reminds me of some musical compositions proper of the SunSoft games for NES / Famicom. Have you composed it?
by Ryoga
Fri Jul 22, 2016 12:19 am
Forum: Homebrew Projects
Topic: Vigilante Ninja (edit)
Replies: 290
Views: 103915

Re: Vigilante Ninja (edit)

Thanks for sharing the MMC3 version. How many levels will have the final version?
by Ryoga
Tue Jul 19, 2016 11:04 pm
Forum: 2016 NESdev Competition
Topic: Progress Thread - Isshokuta
Replies: 12
Views: 15625

Re: Progress Thread - Isshokuta

Your work looks great!. :beer:
by Ryoga
Thu Mar 31, 2016 2:10 am
Forum: Homebrew Projects
Topic: The Wizard - Story Unknown
Replies: 7
Views: 5194

Re: The Wizard - Story Unknown

Anyone could leave the link to the rom and manual? The link of the first post does not work correctly. Thx for info. I fix link. Now work correctly. PS: Working is still in progress. New version probably release in April 2016 :) Thanks bro. The actual version of the game looks great. I really want ...