Search found 55 matches

by Ryoga
Tue Mar 22, 2016 3:17 pm
Forum: SNESdev
Topic: Super FX Assembler
Replies: 19
Views: 12308

Re: Super FX Assembler

Is there any tutorial to start programming some stuff for the Super FX chip?
by Ryoga
Tue Mar 22, 2016 3:15 pm
Forum: Homebrew Projects
Topic: The Wizard - Story Unknown
Replies: 7
Views: 5194

Re: The Wizard - Story Unknown

Anyone could leave the link to the rom and manual? The link of the first post does not work correctly.
by Ryoga
Tue Mar 22, 2016 2:08 pm
Forum: Homebrew Projects
Topic: Vigilante Ninja (edit)
Replies: 290
Views: 103914

Re: Vigilante Ninja (edit)

I have tested both demo levels of Vigilante Ninja II. The game looks great. :beer:
by Ryoga
Sun Mar 20, 2016 6:55 am
Forum: General Stuff
Topic: MegaMan 3 remake running on Unreal Engine 4
Replies: 3
Views: 2066

Re: MegaMan 3 remake running on Unreal Engine 4

These first steps looks pretty nice. :beer:
by Ryoga
Sat Mar 19, 2016 6:26 am
Forum: General Stuff
Topic: NES fighting games
Replies: 72
Views: 14457

Re: NES fighting games

Another example of a good fighthing game (on my opinion) is Ultimate Mortal Kombat 3. Despite the repetitive music and some flickering, the sprites looks pretty nice and the characters can be controlled quite well. But the game is an unlicensed one.
by Ryoga
Fri Mar 18, 2016 4:40 pm
Forum: Homebrew Projects
Topic: Micro Knight 3 - game demo & Micro Knight 4 (NESASM)
Replies: 19
Views: 14080

Re: Micro Knight 3 - game demo (NESASM)

I have tested the lasts updates. The playthrough is challenging. Waiting for new updates. :beer:
by Ryoga
Fri Mar 18, 2016 4:37 pm
Forum: GBDev
Topic: Gameboy Code Editor (GBCE)
Replies: 9
Views: 5810

Re: Gameboy Code Editor (GBCE)

Several text editors have this feature. Crimson Editor (actually Emerald Editor) allows to launch scripts to perform some operations like compile, execute, etc without installing additional puglins.
by Ryoga
Fri Mar 18, 2016 12:48 am
Forum: Newbie Help Center
Topic: Homebrew RPGs?
Replies: 15
Views: 6322

Re: Homebrew RPGs?

I don´t remember seeing a homebrew rpg for the nes, but there is homebrew rpg engine for GBA used to create a rpg playable demo called "Final Fantasy IV: The Return of Golbez". I think the sources are still available in gbadev. Obviously the code is not going to help you much if you want to program ...
by Ryoga
Thu Mar 17, 2016 3:48 pm
Forum: Homebrew Projects
Topic: Godzilla - King of Monsters! A Godzilla fangame-New Rom 5/10
Replies: 6
Views: 5042

Re: Godzilla - King of Monsters! A Godzilla fangame-New Rom

I have tested the three versions of the demo. The gameplay is pretty good. gojira-01 versión has a bug that causes the lobster boss locks into the lower right corner after a while. It seems that the error was corrected in gojira-02 version.
by Ryoga
Thu Mar 17, 2016 3:43 am
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 221173

Re: 3D Nes Emulator

Very impressive work!. :beer: The rendering mechanism is not just based on 8x8 tile, but based on "shape" - meaningful collection of consecutive tiles. Shape recognition - like any recognition problem - is hard and does not have an ultimate answer. On Nes System fortunately we can choose color patte...