Search found 2031 matches

by FrankenGraphics
Fri Apr 12, 2019 1:55 am
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 40124

Re: Best soundtrack?

For Gimmick! this is confirmed in interviews though That's cool to know, thanks for sharing! I guess you could split hairs and say that the AY-3 / YM2149 was an off the shelf part used just about everywhere in arcade games, computers and other electronic devices, but there's some design work involv...
by FrankenGraphics
Fri Apr 12, 2019 1:22 am
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 40124

Re: Best soundtrack?

bregalad wrote:That's just your opinion
Literally the whole thread is just opinions :wink:
by FrankenGraphics
Fri Apr 12, 2019 12:23 am
Forum: NESdev
Topic: Namespacing symbols used by an ASM6 library
Replies: 18
Views: 22343

Re: Namespacing symbols used by an ASM6 library

Sometimes just to be sure, i put a label at the end of a routine or block to make sure the @ scope is properly terminated. Might matter sometimes when reusing @loop and @skip a lot, but probably never elsewhere.
by FrankenGraphics
Thu Apr 11, 2019 4:58 pm
Forum: NESdev
Topic: Namespacing symbols used by an ASM6 library
Replies: 18
Views: 22343

Re: Namespacing symbols used by an ASM6 library

Well i believe you, it's just that i don't feel that how for example microsoft does things is relevant. Completely different context, there's no overlap. Most source i've looked at for nes homebrew (loopys' examples aside, apparently - guess i didn't pay attention), which is what matters to me, has ...
by FrankenGraphics
Thu Apr 11, 2019 3:46 pm
Forum: NESdev
Topic: Namespacing symbols used by an ASM6 library
Replies: 18
Views: 22343

Re: Namespacing symbols used by an ASM6 library

A bit of an indication on that.. my impression from the comments on the nesmaker forums is that it looks like ggsounds' own py converter began seeing wide use only after it was packed in a .exe by someone. Before, they used the built-in converter of NESmaker despite it having some serious bugs you n...
by FrankenGraphics
Thu Apr 11, 2019 3:24 pm
Forum: NESdev
Topic: Namespacing symbols used by an ASM6 library
Replies: 18
Views: 22343

Re: Namespacing symbols used by an ASM6 library

Anyone who feels otherwise has obviously not spent time in kernel land I'll just note here that while the asm6 rewrite could be used by anyone, the target kind of is NESmaker users. So yes, they most certainly have not. So, is it then a good idea to assume the usecase of people that have been in th...
by FrankenGraphics
Thu Apr 11, 2019 1:10 pm
Forum: NESdev
Topic: Namespacing symbols used by an ASM6 library
Replies: 18
Views: 22343

Re: Namespacing symbols used by an ASM6 library

Yeah that makes it illegible (mostly for the music data constants)

They all look very unlikely to collide, in case they do, maybe just add a lower case p

pConductorPos
pMusicPattern

or, where it would be more needed if a constant is colliding:

pREST
by FrankenGraphics
Wed Apr 10, 2019 3:36 pm
Forum: NESemdev
Topic: Audio volume/mixing and dithering
Replies: 4
Views: 6853

Re: Audio volume/mixing and dithering

In general high-end music production, you only dither when you need to convert your project from 32-bit float to 16 or 24 bit media targets, as a final step once all the other mastering tweaks are done. A cargo cult idea is that it makes the mix sound more "analog", which is in a sense is true since...
by FrankenGraphics
Wed Apr 10, 2019 3:07 pm
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 40124

Re: Best soundtrack?

I recognize the unicity of zelda 2. It has pretty far out vibratos, so there's nothing quite like it. Whether you like it or not (i do, it has a special atmosphere), it is at least very memorable. Metroid has a pretty special sound too. I might not want to listen to it if not playing since the loops...
by FrankenGraphics
Wed Apr 10, 2019 9:16 am
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 40124

Re: Best soundtrack?

Yeah, i reacted to that statement as well.. whenever i find an "analysis" like that in a wp article, i try to just disregard it or assume that it was not well described. Not being able to tap in external audio does open up to technical alternatives (since you can cross out the particular requirement...
by FrankenGraphics
Wed Apr 10, 2019 5:38 am
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 40124

Re: Best soundtrack?

Well the second quote clearly states that a person was tasked with rewriting the soundtrack to use just the APU. Source examination notwithstanding, there’s little room for ambiguity/interpretation. Regardless what channels happened to be written first (which likely varied especially since there wer...
by FrankenGraphics
Wed Apr 10, 2019 4:53 am
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 40124

Re: Best soundtrack?

Actually, the wikipedia article states two things of interest here: The game's audio programmer, Hidenori Maezawa, assisted in the chip's creation. In other words, the chip was made for the game, rather than the game for the chip. The North American release replaced the VRC6 with Nintendo's Memory M...
by FrankenGraphics
Wed Apr 10, 2019 4:19 am
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 40124

Re: Best soundtrack?

Well it's not unreasonable either. Even almost (imo) as plausible. I just have a feeling it was the other way around listening to it. Using a tracker today, i'd do something similar - start with the functional voices, bass first, then fill in extras. But if i had done something in the late 80s, i'd ...
by FrankenGraphics
Wed Apr 10, 2019 3:12 am
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 40124

Re: Best soundtrack?

i honestly think there's musical evidence of further elaboration in the (u/e) cv3 soundtrack. They might've worked on it in parallel or prepared for the port with good arrangement planning, but there is little sense in removing the fine details worked into the mainboard side that are exclusive to th...
by FrankenGraphics
Wed Apr 10, 2019 3:02 am
Forum: NES Music
Topic: Best soundtrack?
Replies: 57
Views: 40124

Re: Best soundtrack?

yeah, i do like some of the more mellow / slow tempoed Akumajou Densetsu a bit more (such as "demon seed"); i think these songs have the space to allow for a richer sound palette. For me, the clocktower song is a draw. I like both. You can hear that they've fine chiseled some melodies more in the us...