Search found 23 matches

by NeoTorpor
Thu Oct 11, 2018 8:30 pm
Forum: NES Hardware and Flash Equipment
Topic: Is there a way to mod the NES to somehow support CDS?
Replies: 41
Views: 18811

Re: Is there a way to mod the NES to somehow support CDS?

@rainwarrior: I saw the game's video, totally funny as hell. Anyway, thanks for your reply, i didn't knew the cost versus optimization. @lidnariq: I had the idea that optical drivers where cheap. The flash cartridges are more awesome than i thought. Thanks. Now it's time to wait until the NES flash ...
by NeoTorpor
Thu Oct 11, 2018 7:19 pm
Forum: NES Hardware and Flash Equipment
Topic: Is there a way to mod the NES to somehow support CDS?
Replies: 41
Views: 18811

Is there a way to mod the NES to somehow support CDS?

I know it sound like a crazy idea but, after reading about Super Nes CD and the third party CD hardware for the N64, is "viable" to mod a NES console to read CDs, dvds, blurays? I mean i know the everdrive already does something similiar but it's juts a pipe dream. But in real life a CD "mod" could ...
by NeoTorpor
Wed Oct 10, 2018 1:51 pm
Forum: NES Graphics
Topic: Using claymation instead of pixel art for a NES game.
Replies: 32
Views: 26636

Re: Using claymation instead of pixel art for a NES game.

@Macbee, thank you. I will start with GIMP tutorials.

@everyone, thanks for the replies. I want to make a Rune Factory (Harvest Moon with swords) or maybe an endless dungeon Crawler. I know a bit of C, C++ and HTML5.
by NeoTorpor
Wed Oct 10, 2018 9:39 am
Forum: NES Graphics
Topic: Using claymation instead of pixel art for a NES game.
Replies: 32
Views: 26636

Re: Using claymation instead of pixel art for a NES game.

@Macbee, i want to make a Harvest Moon with combat options (like rune factory) or an endless dungeon crawler. There is this chinese bootleg of Harvest Moon for the NES. Which tools you use for the conversions? (blob and bad mr frosty). Thank you.
by NeoTorpor
Tue Oct 09, 2018 12:00 pm
Forum: NES Graphics
Topic: Using claymation instead of pixel art for a NES game.
Replies: 32
Views: 26636

Re: Using claymation instead of pixel art for a NES game.

Thank you for your replies. @Macbee your work is impressive; i want that my homebrew game runs inside a real NES console, maybe some clone consoles too but mostly in the real hardware, but again i have zero skills messing around with pixel art and that kind of edition you are mentioning, i am just s...
by NeoTorpor
Sun Oct 07, 2018 4:35 pm
Forum: NES Graphics
Topic: Using claymation instead of pixel art for a NES game.
Replies: 32
Views: 26636

Re: Using claymation instead of pixel art for a NES game.

Goro from Mortal Kombat was sculpted as a "clay" model. Do the pirate NES ports of Mortal Kombat games include Goro, Kintaro, or Sheeva? In any case, if you're skilled at working with stop-motion sculpting, then you can model your character's animation in stop-motion and then trace over that with p...
by NeoTorpor
Sat Oct 06, 2018 8:45 pm
Forum: NES Graphics
Topic: Using claymation instead of pixel art for a NES game.
Replies: 32
Views: 26636

Re: Using claymation instead of pixel art for a NES game.

Thank you guys for your kind replies. I saw the GBC game and it looks like vomit. Also the idea of making the clay model and then drawing it is pretty good. Anyway, my current skills with pen and paper are not that polished. I am grateful for the answers to my question.
by NeoTorpor
Sat Oct 06, 2018 3:18 pm
Forum: NES Graphics
Topic: Using claymation instead of pixel art for a NES game.
Replies: 32
Views: 26636

Using claymation instead of pixel art for a NES game.

Greetings! I am new in this forum and since i first touched an Atari 2600 jr, i wanted to make a game. My best option is NES due this huge and well made forum and wikia. My main question is if possible to use claymation (clay animation with stop motion), instead of pixel art? I ask this because i am...