Search found 890 matches
- Tue Feb 21, 2023 6:51 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
- History Viewer: There is still a chance that the menu doesn't close itself if you click in this area (and sometimes at the bottom): https://imgur.com/a/OKEazCb I couldn't reproduce this, but I don't think it's problematic enough to spend more time on this, at this point. - Debugger: Tile Viewer -...
- Mon Feb 20, 2023 6:58 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
- Memory viewer: When the game is paused "resume gameplay" does not resume the game This is normal, this loads a save on the main window, if the main window is paused, it stays paused (I'd rather not force it to unpause because it might be useful to keep it paused for debugging purposes, ...
- Sun Feb 19, 2023 6:02 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
This turns out to only happen when "resuming" the ROM from the main menu, and reloading the ROM fixed it. I'm not sure why. So far the only way I've managed to break something is to load the rom in GB mode, power off, set it to GBC mode and restore the state (you end up with a fully black...
- Fri Feb 17, 2023 6:26 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
"[NTSC] example" did show on reload, yes. The ROM's contents did not seem to get reloaded, and I'm not sure whether the labels did because they weren't changing at that time. I'll reproduce this later to give more details. I was resetting via the menu option, so it's not a shortcut issue....
- Wed Feb 15, 2023 9:04 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
Forcing 512x480 seems like a 3rd variation of the 2 that are already there: default/dynamic-but-hidden, force 256x240 (i.e. the "blend high resolution" option), and force 512x480. "Blend high resolution" doesn't actually reduce the resolution (it only looked like it did, and the...
- Tue Feb 14, 2023 6:05 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
The NTSC filter does indeed seem to be able to record through the interlacing change, but the other filters don't? Mesen-S does have the same limitation, though it appears to at least consider the video recording stopped in the UI once the point is hit. blargg's NTSC filter always generates a frame...
- Mon Feb 13, 2023 6:39 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
The "select preset" dropdowns in the input setup panels seem to be disabled/greyed-out now. This was fixed yesterday, should work correctly in the latest dev build. There's no way to toggle the input display with a shortcut, atm. I'll add it to the request list. The HUD/OSD isn't saved in...
- Mon Feb 13, 2023 2:18 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
On the PC-Engine it's common to switch system cards if you have a game that requires a specific version (like a certain version of the CD-version of Juuooki which requires v1.0 or it will crash) or you want the English BRAM menu or something, so I find it a bit strange that it complains if you try ...
- Sun Feb 12, 2023 9:31 am
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
Fwiw, when that time comes, I'd like to mention that some people prefer to use boot ROMs that are not the official ones; principally SameBoot , which is 1) free, non-copyrighted software, and 2) faster to skip through than the originals. So my advice is not to treat checksum mismatches as a hard er...
- Sat Feb 11, 2023 12:00 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
"Enable GBC LCD color emulation" and "Enable LCD frame blending". The first makes little sense for DMG and makes it so the colors you choose for the DMG palette to not be what you choose (peasoup green/yellow becomes brownish). As for the second one I can't tell what it does, I ...
- Sat Feb 11, 2023 10:03 am
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
Only the wrong resolution gets checked (but it is working) Thanks, this should be working properly now. Game screen has a little color adjustion, especially NES that could load custom palette, such as 248,248,248 display as 247,248,247 with default picture setting, Thanks, I would never have notice...
- Fri Feb 10, 2023 5:47 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
It might have something to do with High DPI mode? Thanks, this was a bug introduced last week while I was changing some rendering-related code to add macOS support. Should be working correctly now. Still... some pixels seem to be a little bit off on Mesen: This is because you're at 3x or 5x scale. ...
- Thu Feb 09, 2023 6:00 am
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
Just remembered that the leaked proto of super ghouls n ghosts crashes mesen-s and well, it also crashes mesen2! It's playable in both bizhawk and bsnes. It seems to be working normally on my end (as far as I can tell?), using a file with the following SHA1: F8F03F9C63300BF3FFA1D182632C17FC606BD569...
- Tue Feb 07, 2023 11:43 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
Trying to load the movie with the debugger open now causes a crash. The rewind feature (+ history viewer) were bugged in the first preview I posted - it wasn't recording the input at all. So it looks like this ended up making the input log completely empty in the movie file (it's just 2+k completel...
- Tue Feb 07, 2023 5:10 pm
- Forum: NESemdev
- Topic: Mesen - Emulator
- Replies: 415
- Views: 250948
Re: Mesen - Emulator
with ares, bsnes and SNES9x it's working when you reset the system Both bsnes/snes9x don't seem to have a dedicated "power cycle" button, I'm not really sure what their "reset" does exactly - so it's a bit hard to judge based off of this alone. Short of someone being able to tes...