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No unread posts Poll: Nesdev.com funding

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WhoaMan

78

96676

Fri Aug 18, 2017 9:38 am

GradualGames View the latest post

No unread posts New users: How to fit in

tepples

1

8940

Sun Apr 14, 2013 1:43 pm

blargg View the latest post

Topics
No unread posts zelda

coinheaven

2

2901

Sat Nov 05, 2005 2:00 pm

coinheaven View the latest post

No unread posts Help with my "Starting out project"

Oro

5

3671

Fri Oct 28, 2005 10:51 pm

tepples View the latest post

No unread posts scrambled game

coinheaven

4

2484

Fri Oct 28, 2005 5:53 pm

coinheaven View the latest post

No unread posts TLROM

coinheaven

5

3161

Wed Oct 26, 2005 9:28 am

Bregalad View the latest post

No unread posts Subroutines

Roth

3

2238

Mon Oct 24, 2005 7:57 am

Roth View the latest post

No unread posts wire

coinheaven

1

1782

Wed Oct 19, 2005 10:48 pm

Memblers View the latest post

No unread posts Backgrounds, Scrolling, and Attribute Tables

nerd_boy

2

2243

Wed Oct 19, 2005 5:18 pm

tokumaru View the latest post

No unread posts CHR RAM

Guest

8

3484

Tue Oct 11, 2005 11:06 am

Disch View the latest post

No unread posts Sprite displayed as a dot

family_programmer

3

2582

Tue Oct 11, 2005 10:40 am

family_programmer View the latest post

No unread posts total n00b questions--help gettin started

g-fighter

14

9282

Tue Oct 11, 2005 2:30 am

Bregalad View the latest post

No unread posts 8 by 16 sprites

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Celius

55

14589

Sun Oct 09, 2005 6:34 pm

Quietust View the latest post

No unread posts "Bad opcode, CPU locked"

ok

8

4113

Sun Oct 02, 2005 3:34 pm

ok View the latest post

No unread posts sbc instruction question

ok

2

2013

Tue Sep 27, 2005 10:41 am

ok View the latest post

No unread posts Nintendulator .950 question

ok

7

3265

Sun Sep 25, 2005 11:12 am

Quietust View the latest post

No unread posts Questions, help greatly appreciated

NMorgan

3

2351

Sun Sep 25, 2005 1:13 am

Bregalad View the latest post

No unread posts background changing (again)

ok

14

5631

Fri Sep 23, 2005 7:19 am

ok View the latest post

No unread posts collision detection

ok

5

3314

Tue Sep 20, 2005 6:14 pm

ok View the latest post

No unread posts What games use Discrete Logic NROM-256?

NMorgan

2

2531

Sat Sep 17, 2005 7:45 am

NMorgan View the latest post

No unread posts trouble understanding the game loop (again)

ok

5

2506

Fri Sep 09, 2005 8:48 am

ok View the latest post

No unread posts cant figure this out

ok

7

2980

Thu Sep 08, 2005 8:40 am

ok View the latest post

No unread posts 6502 please help

ok

4

2466

Tue Sep 06, 2005 5:53 pm

ok View the latest post

No unread posts Hello Word

FarofaComputer

13

5857

Sun Aug 28, 2005 3:20 pm

doppelganger View the latest post

No unread posts Games that use MMC5

SaucJedi

11

8705

Wed Aug 24, 2005 1:34 pm

Quietust View the latest post

No unread posts My first project

vincent

2

2327

Mon Aug 22, 2005 11:39 pm

Memblers View the latest post

No unread posts Nintendulator Question

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Nathaniel

26

9502

Sun Aug 21, 2005 6:44 pm

Marty View the latest post

No unread posts Code shows different results in different emus

family_programmer

1

2010

Fri Aug 19, 2005 4:46 pm

Memblers View the latest post

No unread posts IDE Compatible?

Alpha_Slayer

2

3481

Sat Aug 13, 2005 3:44 pm

Memblers View the latest post

No unread posts NES ASM Day 9 Tut

Roth

13

13410

Wed Aug 10, 2005 10:14 am

Roth View the latest post

No unread posts bitmap as background

FarofaComputer

2

2911

Sun Aug 07, 2005 3:10 pm

FarofaComputer View the latest post

No unread posts High/low

Roth

1

1823

Sat Aug 06, 2005 9:01 pm

Quietust View the latest post

No unread posts NESHLA documentation? Does it exist?

SaucJedi

3

2549

Sat Aug 06, 2005 12:09 pm

Celius View the latest post

No unread posts XORCYST question

RedComet

1

1894

Sat Aug 06, 2005 3:51 am

crossraleigh View the latest post

No unread posts Self Modifying Code

mbrenaman

5

3267

Sat Jul 30, 2005 3:28 pm

Memblers View the latest post

No unread posts How do you figure out what mapper a .nes file uses?

NMorgan

5

4718

Sat Jul 30, 2005 1:51 pm

NMorgan View the latest post

No unread posts Easiest mappers to program for

SaucJedi

5

3218

Thu Jul 28, 2005 1:59 pm

Memblers View the latest post

No unread posts .db question

Nathaniel

6

3023

Tue Jul 26, 2005 12:22 pm

Quietust View the latest post

No unread posts Trouble understanding the game loop

mbrenaman

6

2943

Mon Jul 25, 2005 1:25 am

mbrenaman View the latest post

No unread posts Another NESHLA question

Celius

3

2229

Sun Jul 24, 2005 5:48 pm

Celius View the latest post

No unread posts Worthy microprocessor reading material.

koitsu

0

1946

Sat Jul 23, 2005 9:29 am

koitsu View the latest post

No unread posts Updating columns on the name table during VBlank

mbrenaman

9

4798

Fri Jul 22, 2005 4:16 am

mbrenaman View the latest post

No unread posts Good Idea

Guest101

7

4602

Wed Jul 20, 2005 4:01 pm

Guest101 View the latest post

No unread posts Backgrounds' Position #2

L0p1N

5

3465

Tue Jul 19, 2005 1:14 pm

Disch View the latest post

No unread posts background changing

Celius

7

3383

Tue Jul 12, 2005 6:11 pm

Celius View the latest post

No unread posts Best way to get the modulus of two 8bit values?

mbrenaman

7

3273

Mon Jul 11, 2005 5:08 am

xian106 View the latest post

No unread posts What is a "slot" in wla dx assembler?

blargg

2

2808

Sun Jul 10, 2005 2:40 pm

Guest View the latest post

No unread posts NESHLA question

Celius

4

2591

Mon Jul 04, 2005 7:27 pm

Memblers View the latest post

No unread posts A pretty dumb question

Celius

7

3157

Fri Jul 01, 2005 2:04 pm

Memblers View the latest post

No unread posts Midscanline $2000.5 toggling

Bregalad

5

2636

Wed Jun 22, 2005 10:05 pm

tepples View the latest post

No unread posts Dissasembled commercial games? (with comments?)

drk421

12

5455

Sat Jun 18, 2005 1:53 pm

Hyde View the latest post

No unread posts About the mapper

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xian106

17

7481

Thu Jun 16, 2005 12:07 am

Memblers View the latest post

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