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Topics |
Author |
Replies |
Views |
Last post |
Announcements |
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New users: How to fit in
|
tepples |
1 |
10244 |
Sun Apr 14, 2013 1:43 pm
blargg
|
Topics |
 |
Getting Started(Updated:Jun. '10)
[ Go to page: 1, 2 ]
|
Laserbeak43 |
16 |
34554 |
Sun Jun 28, 2015 12:42 am
mikaelmoizt
|
 |
SusiKette's project help thread
[ Go to page: 1, 2 ]
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SusiKette |
17 |
618 |
Mon Apr 23, 2018 10:32 am
tokumaru
|
 |
Problem with program "MultiCart 11-in-1 Loader"
[ Go to page: 1, 2 ]
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lancuster |
15 |
2345 |
Thu Apr 19, 2018 6:35 pm
3gengames
|
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how far do I have to jump in?
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Leeroyarmstrong |
6 |
326 |
Wed Apr 18, 2018 9:21 pm
Leeroyarmstrong
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8x16 and whatever else unreg wants to know
[ Go to page: 1 ... 95, 96, 97 ]
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unregistered |
1442 |
204073 |
Mon Apr 16, 2018 3:48 pm
tepples
|
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What addressing mode should I use here?
|
SusiKette |
2 |
211 |
Sun Apr 15, 2018 1:07 am
SusiKette
|
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High level view of the SMB1 source code?
|
KW_455 |
1 |
166 |
Sat Apr 14, 2018 4:07 pm
rainwarrior
|
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NESASM3 - "Cannot open file!" error
|
SusiKette |
5 |
202 |
Sat Apr 14, 2018 3:11 am
SusiKette
|
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A problem with NESASM
|
Ignis |
9 |
303 |
Thu Apr 05, 2018 11:53 am
koitsu
|
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A fun little question
|
JoeGtake2 |
13 |
811 |
Thu Apr 05, 2018 10:33 am
FrankenGraphics
|
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Reverse engineering?
[ Go to page: 1, 2 ]
|
SusiKette |
17 |
454 |
Thu Apr 05, 2018 6:22 am
nesrocks
|
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Calculating angles and angular velocity?
|
SusiKette |
5 |
542 |
Wed Apr 04, 2018 7:33 am
tokumaru
|
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Teaching a Course in NES Programming
[ Go to page: 1, 2 ]
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Lucradan |
15 |
466 |
Tue Apr 03, 2018 8:19 pm
tokumaru
|
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Help horizontally scrolling more than 2 screens (solved)
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lazerbeat |
3 |
203 |
Sun Apr 01, 2018 11:40 pm
koitsu
|
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For kicks - what method do you guys use?
|
JoeGtake2 |
4 |
345 |
Fri Mar 30, 2018 3:49 am
JoeGtake2
|
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Indirect Indexed name/attribute table loading loop confusion
|
CrowleyBluegrass |
4 |
510 |
Wed Mar 28, 2018 4:22 pm
unregistered
|
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ASM6 endian-ness for LDA and CMP
|
sailense |
4 |
388 |
Thu Mar 22, 2018 7:08 pm
sailense
|
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Rogue pixels
[ Go to page: 1, 2 ]
|
sailense |
18 |
936 |
Wed Mar 21, 2018 4:54 pm
sailense
|
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Background Splicer
|
Lucradan |
7 |
482 |
Tue Mar 20, 2018 4:20 pm
Lucradan
|
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how do i go about performing bg tricks with hardware writes?
[ Go to page: 1, 2 ]
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infidelity |
15 |
1042 |
Sun Mar 18, 2018 10:19 am
infidelity
|
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Need help with addressing in my monster data reading code.
|
Eisetley |
7 |
887 |
Tue Mar 13, 2018 10:01 pm
Oziphantom
|
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issue with ppu drawing vertical tiles (RESOLVED)
|
infidelity |
12 |
564 |
Tue Mar 13, 2018 9:08 am
infidelity
|
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OAM filled PRG ???
|
MS-DOS |
10 |
601 |
Tue Mar 13, 2018 6:10 am
na_th_an
|
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IRQ Templates and Best Practices?
[ Go to page: 1, 2 ]
|
Lucradan |
15 |
965 |
Mon Mar 12, 2018 3:43 pm
Lucradan
|
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PPU Nametables corrupted only in NTSC
|
MS-DOS |
11 |
532 |
Mon Mar 12, 2018 2:09 pm
MS-DOS
|
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16 bit array iteration
[ Go to page: 1, 2 ]
|
instantaphex |
20 |
1115 |
Sun Mar 11, 2018 1:05 am
thefox
|
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Moved: Question about translating famicom carts to english.
|
Mrkunio |
4 |
322 |
Sun Mar 11, 2018 7:32 am
tepples
|
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background collision off by a few pixels
|
CrowleyBluegrass |
1 |
412 |
Thu Mar 08, 2018 3:06 pm
Kasumi
|
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New Member Introduction
|
RetroKevin |
2 |
550 |
Thu Mar 08, 2018 5:38 am
Pokun
|
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How to find and edit the background (nametable?) of a level.
|
Daniel X |
6 |
563 |
Tue Feb 27, 2018 5:46 pm
Daniel X
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Setting up CHR Banks for MMC3 in ASM6
|
Lucradan |
5 |
476 |
Tue Feb 27, 2018 2:29 pm
Lucradan
|
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CNROM (mapper 3) graphical glitches
|
lord_Chile |
2 |
406 |
Mon Feb 26, 2018 9:41 pm
MottZilla
|
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Metasprite position offsets in regards to player x and y?
[ Go to page: 1, 2 ]
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CrowleyBluegrass |
18 |
850 |
Thu Feb 22, 2018 8:46 am
dougeff
|
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Nes Homebrew Multi-Rom Cartridge Idea
|
Beechris84 |
6 |
638 |
Mon Feb 19, 2018 11:35 am
thefox
|
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Namcot-340 PCB and iNES 210 Mapper Cart Mod
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headenddac |
1 |
321 |
Mon Feb 12, 2018 5:37 pm
lidnariq
|
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NES animations
|
AlexDempsey123 |
3 |
516 |
Mon Feb 12, 2018 11:31 am
tokumaru
|
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How to implement swappable banks with CC65/LD65?
|
Yoshimaster96 |
1 |
348 |
Sat Feb 10, 2018 4:35 pm
rainwarrior
|
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corrupted sprites
|
instantaphex |
4 |
383 |
Thu Feb 08, 2018 10:29 pm
instantaphex
|
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NESST Metasprite Help
|
Lucradan |
11 |
686 |
Thu Feb 08, 2018 4:12 am
team_disposable
|
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Mapper Suggestions
|
Lucradan |
14 |
686 |
Wed Feb 07, 2018 4:04 pm
MottZilla
|
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x816 syntax question
|
pikachu64 |
4 |
475 |
Wed Feb 07, 2018 12:17 pm
pikachu64
|
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Using unused nametable RAM as a general RAM deposit?
[ Go to page: 1, 2 ]
|
FrankenGraphics |
21 |
961 |
Tue Feb 06, 2018 1:23 am
Bregalad
|
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CA65 warning didn't use zero page addressing
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instantaphex |
8 |
456 |
Mon Feb 05, 2018 2:01 pm
thefox
|
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Screen scrolling logic
|
lerenarzp |
7 |
595 |
Sat Feb 03, 2018 3:51 pm
lerenarzp
|
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Implementing simple abstraction
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instantaphex |
4 |
397 |
Sat Feb 03, 2018 1:47 pm
instantaphex
|
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Noob question regarding CPU/PPU traces
|
thanius |
1 |
269 |
Sat Feb 03, 2018 12:11 pm
lidnariq
|
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Illegal instruction - ASM6 bug or something else?
|
Eisetley |
7 |
513 |
Sat Feb 03, 2018 10:20 am
dougeff
|
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Background not loading correctly
|
instantaphex |
6 |
449 |
Tue Jan 30, 2018 6:53 pm
tokumaru
|
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Hi, I'm new! (brief introduction and question about forum)
|
Mrtonychops |
2 |
451 |
Tue Jan 23, 2018 11:02 pm
gauauu
|
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Decompiling/recompiling
|
DrWho198 |
6 |
704 |
Mon Jan 22, 2018 5:02 am
DrWho198
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