It is currently Fri Jan 20, 2017 1:07 pm

All times are UTC - 7 hours





Post new topic  [ 1619 topics ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 33  Next
 Topics   Author   Replies   Views   Last post 
Announcements
No unread posts Poll: Nesdev.com funding

[ Go to pageGo to page: 1, 2, 3, 4, 5 ]

WhoaMan

60

28981

Mon Sep 26, 2016 6:05 am

Bulldoggamer View the latest post

No unread posts New users: How to fit in

tepples

1

7874

Sun Apr 14, 2013 1:43 pm

blargg View the latest post

Topics
No unread posts Memory layout in emulator code?

Zero One

6

845

Wed Jun 01, 2016 8:12 pm

Dwedit View the latest post

No unread posts Attachment(s) NES assemblers and disassemblers for unofficial opcodes

cyb3k

12

601

Wed Jun 01, 2016 5:55 pm

lidnariq View the latest post

No unread posts Attachment(s) CNROM to TxRom conversion - CC65 compiler

[ Go to pageGo to page: 1, 2, 3, 4, 5 ]

the_doctor

60

1925

Mon May 30, 2016 7:24 am

NovaSquirrel View the latest post

No unread posts Attachment(s) What version of CC65 should this work with?

[ Go to pageGo to page: 1, 2 ]

the_doctor

15

715

Sun May 29, 2016 1:44 pm

the_doctor View the latest post

No unread posts Correct implementation of ISB/ISC?

DaNES

6

401

Sun May 29, 2016 9:51 am

DaNES View the latest post

No unread posts More nestest woes :)

DaNES

13

743

Sat May 28, 2016 1:16 pm

tepples View the latest post

No unread posts Info on nestest/Nintendoulator log file format/values?

DaNES

8

868

Sun May 22, 2016 1:13 pm

DaNES View the latest post

No unread posts Causes for erroneous scroll changes?

Guilty

12

878

Sat May 21, 2016 11:15 pm

tokumaru View the latest post

No unread posts How to debug mismatches running nestest?

DaNES

1

680

Fri May 20, 2016 10:56 am

DaNES View the latest post

No unread posts Attachment(s) comparing values in memory, which change very quickly

sdm

7

1384

Wed May 18, 2016 1:37 am

pubby View the latest post

No unread posts Attachment(s) za909 "helpme" - thread

[ Go to pageGo to page: 1, 2, 3 ]

za909

43

3345

Tue May 17, 2016 11:03 am

tepples View the latest post

No unread posts Attachment(s) Running emulator tests

DaNES

3

424

Mon May 16, 2016 9:52 am

DaNES View the latest post

No unread posts Flashing Homebrew or ANYTHING for that matter!

lexicobob

6

603

Fri May 13, 2016 7:11 am

lexicobob View the latest post

No unread posts Attachment(s) Programmatic rip of sprites from PRG?

mephisto

1

369

Wed May 11, 2016 10:14 pm

rainwarrior View the latest post

No unread posts [Solved] criptic vblank infinite loop

vilxdryad

4

518

Tue May 10, 2016 10:27 pm

vilxdryad View the latest post

No unread posts Help with hacking Super Mario Bros.

SMBRAR

6

593

Tue May 03, 2016 1:10 pm

tepples View the latest post

No unread posts Updating attributes already in the attribute table

[ Go to pageGo to page: 1, 2 ]

JoeGtake2

20

1138

Tue May 03, 2016 9:59 am

JoeGtake2 View the latest post

No unread posts About OAMADDR.

thomson

4

576

Sun May 01, 2016 4:38 am

Pokun View the latest post

No unread posts Collision Examples

Guilty

7

685

Fri Apr 29, 2016 6:24 pm

Kasumi View the latest post

No unread posts Emulator Differences?

[ Go to pageGo to page: 1, 2 ]

Guilty

18

856

Mon Apr 25, 2016 11:15 pm

tokumaru View the latest post

No unread posts NSF Supporting Sound Engine?

Guilty

5

496

Sun Apr 24, 2016 1:52 pm

Guilty View the latest post

No unread posts Attribute / Tile

JoeGtake2

7

533

Sun Apr 24, 2016 8:57 am

JoeGtake2 View the latest post

No unread posts colour data swap?

WheelInventor

6

501

Sat Apr 23, 2016 12:03 am

lidnariq View the latest post

No unread posts Yes or No: Can you branch forward over lines without labels?

Guilty

7

568

Wed Apr 20, 2016 10:49 am

tokumaru View the latest post

No unread posts Playing with division routine

[ Go to pageGo to page: 1, 2 ]

JoeGtake2

15

901

Tue Apr 19, 2016 11:20 pm

Omegamatrix View the latest post

No unread posts BG collision detection questions

Rahsennor

9

1019

Fri Apr 15, 2016 8:13 pm

Rahsennor View the latest post

No unread posts Another division question -

JoeGtake2

4

503

Fri Apr 15, 2016 2:25 pm

zzo38 View the latest post

No unread posts Questions (init: toolchain)

Myask

8

665

Fri Apr 15, 2016 2:24 pm

lidnariq View the latest post

No unread posts Is vertical split possible?

[ Go to pageGo to page: 1, 2 ]

Nitroman

17

1173

Fri Apr 15, 2016 12:53 pm

lidnariq View the latest post

No unread posts Parallax Scrolling Issue

TheStoneBanana

7

679

Wed Apr 13, 2016 9:42 am

darryl.revok View the latest post

No unread posts Attachment(s) About master/slave mode and the EXT pins.

thomson

2

437

Tue Apr 12, 2016 2:08 pm

thomson View the latest post

No unread posts Storing Addresses as Values

Guilty

6

503

Sat Apr 09, 2016 4:47 pm

Guilty View the latest post

No unread posts Why dose the NES support 64 sprites?

thomson

7

548

Sat Apr 09, 2016 10:58 am

thomson View the latest post

No unread posts Can I use PPUGenLatch's value again?

thomson

5

481

Wed Apr 06, 2016 10:47 am

thomson View the latest post

No unread posts Frame Counter (how it works)

st4rk

2

479

Fri Apr 01, 2016 11:31 am

st4rk View the latest post

No unread posts Wrap problems

st4rk

9

927

Thu Mar 31, 2016 9:08 pm

Dwedit View the latest post

No unread posts Attachment(s) Nerdy Nights Scrolling Jitters

dullahan

4

458

Tue Mar 29, 2016 2:42 pm

rainwarrior View the latest post

No unread posts Attachment(s) Moving sprites in a sine wave pattern.

lazerbeat

8

672

Tue Mar 29, 2016 7:01 am

lazerbeat View the latest post

No unread posts Is a NES game able to detect if it is being emulated?

[ Go to pageGo to page: 1, 2 ]

AlexE

22

1572

Fri Mar 25, 2016 12:16 pm

Alp View the latest post

No unread posts A Few Various Questions

FinalZero

14

1058

Thu Mar 24, 2016 8:25 pm

rainwarrior View the latest post

No unread posts Playing Nekketsu Games with the Four Score adapter.

FrenchyToasty

5

630

Mon Mar 21, 2016 12:58 pm

FrenchyToasty View the latest post

No unread posts Homebrew RPGs?

[ Go to pageGo to page: 1, 2 ]

Friendly_Noob

15

1963

Sun Mar 20, 2016 9:32 am

tokumaru View the latest post

No unread posts Recording advice

Shyster

1

276

Fri Mar 18, 2016 12:10 pm

rainwarrior View the latest post

Moved topic Moved: Hacking the SMC file

mnorton8bit

4

625

Tue Mar 15, 2016 9:58 pm

koitsu View the latest post

No unread posts Writing attributes

JoeGtake2

2

358

Sun Mar 13, 2016 1:25 pm

tokumaru View the latest post

No unread posts ASM6 Illegal Instruction?

za909

8

508

Sat Mar 12, 2016 1:40 pm

zzo38 View the latest post

No unread posts Attachment(s) (solved) load a .nam without a blank frame causing a "flash"

[ Go to pageGo to page: 1, 2, 3 ]

lazerbeat

30

1663

Sat Mar 12, 2016 5:06 am

lazerbeat View the latest post

No unread posts Attachment(s) Changing background image, palette after the event

belltone

6

593

Fri Mar 11, 2016 6:18 pm

Sogona View the latest post

No unread posts Increase and decrease the counter by one

belltone

2

398

Fri Mar 11, 2016 7:05 am

belltone View the latest post

No unread posts object position to tile address?

[ Go to pageGo to page: 1, 2 ]

JoeGtake2

15

751

Fri Mar 04, 2016 11:49 am

rainwarrior View the latest post

Display topics from previous:  Sort by  
Post new topic  [ 1619 topics ]  Go to page Previous  1, 2, 3, 4, 5, 6 ... 33  Next

All times are UTC - 7 hours


Who is online

Users browsing this forum: No registered users and 3 guests


Unread posts Unread posts    No unread posts No unread posts    Announce Announcement
Unread posts [ Popular ] Unread posts [ Popular ]    No unread posts [ Popular ] No unread posts [ Popular ]    Sticky Sticky
Unread posts [ Locked ] Unread posts [ Locked ]    No unread posts [ Locked ] No unread posts [ Locked ]    Moved topic Moved topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group